+---------------------------------------------------------------------------+ | wm-FPU-emu an FPU emulator for 80386 and 80486SX microprocessors. | | | | Copyright (C) 1992,1993 | | W. Metzenthen, 22 Parker St, Ormond, Vic 3163, | | Australia. E-mail apm233m@vaxc.cc.monash.edu.au | | | | This program is free software; you can redistribute it and/or modify | | it under the terms of the GNU General Public License version 2 as | | published by the Free Software Foundation. | | | | This program is distributed in the hope that it will be useful, | | but WITHOUT ANY WARRANTY; without even the implied warranty of | | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | | GNU General Public License for more details. | | | | You should have received a copy of the GNU General Public License | | along with this program; if not, write to the Free Software | | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | | | +---------------------------------------------------------------------------+ wm-FPU-emu is an FPU emulator for Linux. It is derived from wm-emu387 which is my 80387 emulator for djgpp (gcc under msdos); wm-emu387 was in turn based upon emu387 which was written by DJ Delorie for djgpp. The interface to the Linux kernel is based upon the original Linux math emulator by Linus Torvalds. My target FPU for wm-FPU-emu is that described in the Intel486 Programmer's Reference Manual (1992 edition). Numerous facets of the functioning of the FPU are not well covered in the Reference Manual; in the absence of clear details I have made guesses about the most reasonable behaviour. wm-FPU-emu does not implement all of the behaviour of the 80486 FPU. See "Limitations" later in this file for a partial list of some differences. I believe that the missing features are never used by normal C or FORTRAN programs. Please report bugs, etc to me at: apm233m@vaxc.cc.monash.edu.au --Bill Metzenthen March 1993 ----------------------- Internals of wm-FPU-emu ----------------------- Numeric algorithms: (1) Add, subtract, and multiply. Nothing remarkable in these. (2) Divide has been tuned to get reasonable performance. The algorithm is not the obvious one which most people seem to use, but is designed to take advantage of the characteristics of the 80386. I expect that it has been invented many times before I discovered it, but I have not seen it. It is based upon one of those ideas which one carries around for years without ever bothering to check it out. (3) The sqrt function has been tuned to get good performance. It is based upon Newton's classic method. Performance was improved by capitalizing upon the properties of Newton's method, and the code is once again structured taking account of the 80386 characteristics. (4) The trig, log, and exp functions are based in each case upon quasi- "optimal" polynomial approximations. My definition of "optimal" was based upon getting good accuracy with reasonable speed. The code of the emulator is complicated slightly by the need to account for a limited form of re-entrancy. Normally, the emulator will emulate each FPU instruction to completion without interruption. However, it may happen that when the emulator is accessing the user memory space, swapping may be needed. In this case the emulator may be temporarily suspended while disk i/o takes place. During this time another process may use the emulator, thereby changing some static variables (eg FPU_st0_ptr, etc). The code which accesses user memory is confined to five files: fpu_entry.c reg_ld_str.c load_store.c get_address.c errors.c ----------------------- Limitations of wm-FPU-emu ----------------------- There are a number of differences between the current wm-FPU-emu (version beta 1.3) and the 80486 FPU (apart from bugs). Some of the more important differences are listed below: Internal computations do not use de-normal numbers (but External de-normals ARE recognised and generated). The design of wm-FPU-emu allows a larger exponent range than the 80486 FPU for internal computations. All internal computations are performed at 64 bit or higher precision. The results of the basic arithmetic functions and sqrt are then rounded to the precision required by the PC bits of the FPU control word. Under the crt0 version for Linux current at March 1993, the FPU PC bits specify 53 bits precision. The precision flag (PE of the FPU status word) is not implemented. Does anyone write code which uses this feature? The Roundup flag (C1) is not implemented. The functions which load/store the FPU state are partially implemented, but the implementation should be sufficient for handling FPU errors etc in 32 bit protected mode. ----------------------- Performance of wm-FPU-emu ----------------------- Speed. ----- The speed of floating point computation with the emulator will depend upon instruction mix. Relative performance is best for the instructions which require most computation. The simple instructions are adversely affected by the fpu instruction trap overhead. Timing: Some simple timing tests have been made on the emulator functions. The times include load/store instructions. All times are in microseconds measured on a 33MHz 386 with 64k cache. The Turbo C tests were under ms-dos, the next two columns are for emulators running with the djgpp ms-dos extender. The final column is for wm-FPU-emu in Linux 0.97, using libm4.0 (hard). function Turbo C djgpp 1.06 WM-emu387 wm-FPU-emu + 60.5 154.8 76.5 139.4 - 61.1-65.5 157.3-160.8 76.2-79.5 142.9-144.7 * 71.0 190.8 79.6 146.6 / 61.2-75.0 261.4-266.9 75.3-91.6 142.2-158.1 sin() 310.8 4692.0 319.0 398.5 cos() 284.4 4855.2 308.0 388.7 tan() 495.0 8807.1 394.9 504.7 atan() 328.9 4866.4 601.1 419.5-491.9 sqrt() 128.7 crashed 145.2 227.0 log() 413.1-419.1 5103.4-5354.21 254.7-282.2 409.4-437.1 exp() 479.1 6619.2 469.1 850.8 The performance under Linux is improved by the use of look-ahead code. The following results show the improvement which is obtained under Linux due to the look-ahead code. Also given are the times for the original Linux emulator with the 4.1 'soft' lib. [ Linus' note: I changed look-ahead to be the default under linux, as there was no reason not to use it after I had edited it to be disabled during tracing ] wm-FPU-emu w original w look-ahead 'soft' lib + 106.4 190.2 - 108.6-111.6 192.4-216.2 * 113.4 193.1 / 108.8-124.4 700.1-706.2 sin() 390.5 2642.0 cos() 381.5 2767.4 tan() 496.5 3153.3 atan() 367.2-435.5 2439.4-3396.8 sqrt() 195.1 4732.5 log() 358.0-387.5 3359.2-3390.3 exp() 619.3 4046.4 ----------------------- Accuracy of wm-FPU-emu ----------------------- Accuracy: The following table gives the accuracy of the sqrt(), trig and log functions. Each function was tested at about 400 points. Ideal results would be 64 bits. The reduced accuracy of cos() and tan() for arguments greater than pi/4 can be thought of as being due to the precision of the argument x; e.g. an argument of pi/2-(1e-10) which is accurate to 64 bits can result in a relative accuracy in cos() of about 64 + log2(cos(x)) = 31 bits. Results for the Turbo C emulator are given in the last column. Function Tested x range Worst result (bits) Turbo C sqrt(x) 1 .. 2 64.1 63.2 atan(x) 1e-10 .. 200 62.6 62.8 cos(x) 0 .. pi/2-(1e-10) 63.2 (x <= pi/4) 62.4 35.2 (x = pi/2-(1e-10)) 31.9 sin(x) 1e-10 .. pi/2 63.0 62.8 tan(x) 1e-10 .. pi/2-(1e-10) 62.4 (x <= pi/4) 62.1 35.2 (x = pi/2-(1e-10)) 31.9 exp(x) 0 .. 1 63.1 62.9 log(x) 1+1e-6 .. 2 62.4 62.1 As of version 1.3 of the emulator, the accuracy of the basic arithmetic has been improved (by a small fraction of a bit). Care has been taken to ensure full accuracy of the rounding of the basic arithmetic functions (+,-,*,/,and fsqrt), and they all now produce results which are exact to the 64th bit (unless there are any bugs left). To ensure this, it was necessary to effectively get information of up to about 128 bits precision. The emulator now passes the "paranoia" tests.