# # Used to determine size of canvas inserted for booleans. It holds the # place where the 'm' button goes in a tristate, and keeps the look and feel # consistent. # set modbutton_width 0 set modbutton_height 0 # # Set to be the x and y position of subwindows. # set winx 100 set winy 200 # # Define some macros we will need to parse the kmenu-config.dat file. # proc mainmenu_name { text } { message .header.message -width 400 -relief raised -bg grey -text "$text" pack .header.label .header.message -side left -padx 15 wm title . "$text" } proc menu_option { w menu_num text } { button .f0.x$menu_num -text "$text" -width 50 -command "$w .$w \"$text\"" pack .f0.x$menu_num -anchor w -pady 1 } # # Not used at the moment, but this runs a command in a subprocess and # displays the result in a window with a scrollbar. # proc do_cmd { w command } { catch {destroy $w} toplevel $w -class Dialog frame $w.tb text $w.tb.text -relief raised -bd 2 -yscrollcommand "$w.tb.scroll set" scrollbar $w.tb.scroll -command "$w.tb.text yview" pack $w.tb.scroll -side right -fill y pack $w.tb.text -side left set oldFocus [focus] frame $w.back button $w.back.ok -text "OK" -activebackground green -width 20 \ -command "destroy $w; focus $oldFocus" -state disabled button $w.back.ccl -text "Cancel" -activebackground green -width 20 \ -command "destroy $w; focus $oldFocus" pack $w.tb -side top pack $w.back.ok $w.back.ccl -side left pack $w.back -side bottom -pady 10 focus $w wm geometry $w +30+35 $w.tb.text delete 1.0 end set f [open |$command] while {![eof $f]} { $w.tb.text insert end [read $f 256] } close $f $w.back.ok configure -state normal } proc load_configfile { w title func } { catch {destroy $w} toplevel $w -class Dialog global loadfile frame $w.x label $w.bm -bitmap questhead pack $w.bm -pady 10 -side top -padx 10 label $w.x.l -text "Enter filename:" -relief raised entry $w.x.x -width 35 -relief sunken -borderwidth 2 \ -textvariable loadfile pack $w.x.l $w.x.x -anchor w -side left pack $w.x -side top -pady 10 wm title $w "$title" set oldFocus [focus] frame $w.f button $w.f.back -text "OK" -activebackground green -width 20 \ -command "destroy $w; focus $oldFocus;$func .fileio" button $w.f.canc -text "Cancel" -activebackground red \ -width 20 -command "destroy $w; focus $oldFocus" pack $w.f.back $w.f.canc -side left -pady 10 -padx 45 pack $w.f -pady 10 -side bottom -padx 10 -anchor w focus $w global winx; global winy set winx [expr [winfo x .]+30]; set winy [expr [winfo y .]+30] wm geometry $w +$winx+$winy } proc maybe_exit { w } { catch {destroy $w} toplevel $w -class Dialog label $w.bm -bitmap questhead pack $w.bm -pady 10 -side top -padx 10 message $w.m -width 400 -aspect 300 \ -text "Changes will be lost. Are you sure?" -relief raised \ -fg black pack $w.m -pady 10 -side top -padx 10 wm title $w "Are you sure?" set oldFocus [focus] frame $w.f button $w.f.back -text "OK" -activebackground green -width 20 \ -command "exit" button $w.f.canc -text "Cancel" -activebackground red \ -width 20 -command "destroy $w; focus $oldFocus" pack $w.f.back $w.f.canc -side left -pady 10 -padx 45 pack $w.f -pady 10 -side bottom -padx 10 -anchor w focus $w global winx; global winy set winx [expr [winfo x .]+30]; set winy [expr [winfo y .]+30] wm geometry $w +$winx+$winy } proc read_config_file { w } { global loadfile if { [string length $loadfile] != 0 && [file readable $loadfile] == 1 } then { read_config $loadfile } else { catch {destroy $w} toplevel $w -class Dialog message $w.m -width 400 -aspect 300 -text \ "Unable to read file $loadfile" \ -relief raised -fg black label $w.bm -bitmap error pack $w.bm $w.m -pady 10 -side top -padx 10 wm title $w "Oops" set oldFocus [focus] frame $w.f button $w.f.back -text "Bummer" -activebackground green \ -width 10 -command "destroy $w; focus $oldFocus" pack $w.f.back -side bottom -pady 10 -anchor s pack $w.f -pady 10 -side top -padx 10 -anchor s focus $w global winx; global winy set winx [expr [winfo x .]+30]; set winy [expr [winfo y .]+30] wm geometry $w +$winx+$winy } } proc write_config_file { w } { global loadfile if { [string length $loadfile] != 0 && ([file writable $loadfile] == 1 || ([file exists $loadfile] == 0 && [file writable [file dirname $loadfile]] == 1)) } then { writeconfig $loadfile /dev/null } else { catch {destroy $w} toplevel $w -class Dialog message $w.m -width 400 -aspect 300 -text \ "Unable to write file $loadfile" \ -relief raised -fg black label $w.bm -bitmap error pack $w.bm $w.m -pady 10 -side top -padx 10 wm title $w "Oops" set oldFocus [focus] frame $w.f button $w.f.back -text "OK" -activebackground green \ -width 10 -command "destroy $w; focus $oldFocus" pack $w.f.back -side bottom -pady 10 -anchor s pack $w.f -pady 10 -side top -padx 10 -anchor s focus $w global winx; global winy set winx [expr [winfo x .]+30]; set winy [expr [winfo y .]+30] wm geometry $w +$winx+$winy } } proc read_config { filename } { set file1 [open $filename r] clear_choices while { [gets $file1 line] >= 0} { if [regexp {([0-9A-Z_]+)=([ynm])} $line foo var value] { if { $value == "y" } then { set cmd "global $var; set $var 1" } if { $value == "n" } then { set cmd "global $var; set $var 0" } if { $value == "m" } then { set cmd "global $var; set $var 2" } eval $cmd } if [regexp {# ([0-9A-Z_]+) is not set} $line foo var] { set cmd "global $var; set $var 0" eval $cmd } } close $file1 update_choices update_mainmenu .rdupd } proc write_comment { file1 file2 text } { puts $file1 "" puts $file1 "#" puts $file1 "# $text" puts $file1 "#" puts $file2 "/*" puts $file2 " * $text" puts $file2 " */" } proc write_variable { file1 file2 varname variable dep } { if { $variable == 0 } \ then { puts $file1 "# $varname is not set"; \ puts $file2 "#undef $varname"} \ elseif { $variable == 2 || ($dep == 2 && $variable == 1) } \ then { puts $file1 "$varname=m"; \ puts $file2 "#undef $varname" } \ elseif { $variable == 1 && $dep != 2 } \ then { puts $file1 "$varname=y"; \ puts $file2 "#define $varname 1" } \ else { \ error "Attempting to write value for variable that is not configured ($varname)." \ } } proc bool {w mnum line text variable} { frame $w.x$line global modbutton_width global modbutton_height radiobutton $w.x$line.y -text "y" -variable $variable -value 1 \ -width 2 -command "update_menu$mnum .menu$mnum" radiobutton $w.x$line.n -text "n" -variable $variable -value 0 \ -width 2 -command "update_menu$mnum .menu$mnum" canvas $w.x$line.m -width $modbutton_width -relief raised \ -height $modbutton_height button $w.x$line.help -text "Help" -relief raised \ -command "dohelp .dohelp $variable" pack $w.x$line.y $w.x$line.m -anchor w -side left button $w.x$line.l -text "$text" -relief raised pack $w.x$line.n $w.x$line.help $w.x$line.l -anchor w -side left pack $w.x$line -anchor w # # If we don't know the size yet, update the screen and calculate the size # of the 'm' button by measuring the size of the 'y' button. The buttons # have fixed size anyways, so it should always be correct. # if { $modbutton_width == 0 } then { update set modbutton_width [winfo width $w.x$line.y] set modbutton_height [winfo height $w.x$line.y] $w.x$line.m configure -height $modbutton_height \ -width $modbutton_width } } proc int { w mnum line text variable } { frame $w.x$line button $w.x$line.help -text "Help" -relief raised \ -command "dohelp .dohelp $variable " button $w.x$line.l -text "$text" -relief raised entry $w.x$line.x -width 15 -relief sunken -borderwidth 2 \ -textvariable $variable pack $w.x$line.x $w.x$line.help $w.x$line.l -anchor w -side left pack $w.x$line -anchor w } proc comment {w line text } { #nothing done for comments now. } proc do_make { w line option dir target target } { #nothing to do for now. } proc dohelp {w varname } { catch {destroy $w} toplevel $w -class Dialog set filefound 0 set found 0 set lineno 0 if { [file readable Documentation/Configure.help] == 1} then { set f [open Documentation/Configure.help r] set filefound 1 while {![eof $f]} { gets $f line set line1 [string trim $line] if { $line1 == $varname } then { set found 1 } else { if { $found == 0 } continue } if { [string length $line1 ] == 0 } break if { [string range $line1 0 0 ] == "#" } continue if { $lineno == 0 } then { append message $line1 append message ":" } else { append message " " append message $line1 } set lineno [expr $lineno + 1] } close $f } if { $found == 0 } then { if { $filefound == 0 } then { message $w.m -width 750 -aspect 300 -text \ "No help available - unable to open file Documentation/Configure.help. This file is available from http://math-www.uni-paderborn.de/~axel/config_help.html or ftp://sunsite.unc.edu/pub/Linux/kernel/config/krnl_cnfg_hlp_1.X.XX.tgz" -relief raised -fg black } else { message $w.m -width 400 -aspect 300 -text \ "No help available for $varname" -relief raised -fg black } label $w.bm -bitmap error pack $w.bm $w.m -pady 10 -side top -padx 10 wm title $w "RTFM" } else { message $w.m -width 400 -aspect 300 -text $message \ -relief raised -fg black label $w.bm -bitmap info pack $w.bm $w.m -pady 10 -side top -padx 10 wm title $w "Configuration help" } set oldFocus [focus] frame $w.f button $w.f.back -text "OK" -activebackground green \ -width 10 -command "destroy $w; focus $oldFocus" pack $w.f.back -side bottom -pady 10 -anchor s pack $w.f -pady 10 -side top -padx 10 -anchor s focus $w global winx; global winy set winx [expr [winfo x .]+30]; set winy [expr [winfo y .]+30] wm geometry $w +$winx+$winy } proc wrapup {w } { catch {destroy $w} toplevel $w -class Dialog message $w.m -width 400 -aspect 300 -text \ "The linux kernel is now hopefully configured for your setup. Check the top-level Makefile for additional configuration, and do a 'make dep ; make clean' if you want to be sure all the files are correctly re-made." -relief raised -fg black label $w.bm -bitmap info pack $w.bm $w.m -pady 10 -side top -padx 10 wm title $w "Kernel build instructions" set oldFocus [focus] frame $w.f button $w.f.back -text "OK" -activebackground green \ -width 10 -command "exit" pack $w.f.back -side bottom -pady 10 -anchor s pack $w.f -pady 10 -side top -padx 10 -anchor s focus $w global winx; global winy set winx [expr [winfo x .]+30]; set winy [expr [winfo y .]+30] wm geometry $w +$winx+$winy } proc check_sound_config { num } { #nothing for now. } proc tristate {w mnum line text variable } { frame $w.x$line radiobutton $w.x$line.y -text "y" -variable $variable -value 1 \ -width 2 -command "update_menu$mnum .menu$mnum" radiobutton $w.x$line.n -text "n" -variable $variable -value 0 \ -width 2 -command "update_menu$mnum .menu$mnum" radiobutton $w.x$line.m -text "m" -variable $variable -value 2 \ -width 2 -command "update_menu$mnum .menu$mnum" button $w.x$line.help -text "Help" -relief raised \ -command "dohelp .dohelp $variable" button $w.x$line.l -text "$text" -relief raised pack $w.x$line.y $w.x$line.m $w.x$line.n $w.x$line.help $w.x$line.l -anchor w -side left pack $w.x$line -anchor w } proc dep_tristate {w mnum line text variable } { frame $w.x$line radiobutton $w.x$line.y -text "y" -variable $variable -value 1 \ -width 2 -command "update_menu$mnum .menu$mnum" radiobutton $w.x$line.n -text "n" -variable $variable -value 0 \ -width 2 -command "update_menu$mnum .menu$mnum" radiobutton $w.x$line.m -text "m" -variable $variable -value 2 \ -width 2 -command "update_menu$mnum .menu$mnum" button $w.x$line.help -text "Help" -relief raised \ -command "dohelp .dohelp $variable" button $w.x$line.l -text "$text" -relief raised pack $w.x$line.y $w.x$line.m $w.x$line.n $w.x$line.help $w.x$line.l -anchor w -side left pack $w.x$line -anchor w } proc do_sound {w mnum line} { message $w.x$line -width 400 -aspect 300 -text "Note: The sound drivers cannot as of yet be configured via the X-based interface" -relief raised pack $w.x$line -side top -pady 10 } # # Next set up the particulars for the top level menu, and define a few # buttons which we will stick down at the bottom. # frame .header label .header.label frame .f0