root/kernel/sched.c

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DEFINITIONS

This source file includes following definitions.
  1. show_task
  2. show_state
  3. math_state_restore
  4. schedule
  5. sys_pause
  6. wake_up
  7. __sleep_on
  8. interruptible_sleep_on
  9. sleep_on
  10. ticks_to_floppy_on
  11. floppy_off
  12. do_floppy_timer
  13. add_timer
  14. do_timer
  15. sys_alarm
  16. sys_getpid
  17. sys_getppid
  18. sys_getuid
  19. sys_geteuid
  20. sys_getgid
  21. sys_getegid
  22. sys_nice
  23. sched_init

   1 /*
   2  *  linux/kernel/sched.c
   3  *
   4  *  (C) 1991  Linus Torvalds
   5  */
   6 
   7 /*
   8  * 'sched.c' is the main kernel file. It contains scheduling primitives
   9  * (sleep_on, wakeup, schedule etc) as well as a number of simple system
  10  * call functions (type getpid(), which just extracts a field from
  11  * current-task
  12  */
  13 #include <linux/sched.h>
  14 #include <linux/timer.h>
  15 #include <linux/kernel.h>
  16 #include <linux/sys.h>
  17 #include <linux/fdreg.h>
  18 #include <asm/system.h>
  19 #include <asm/io.h>
  20 #include <asm/segment.h>
  21 
  22 #include <signal.h>
  23 #include <errno.h>
  24 
  25 #define _S(nr) (1<<((nr)-1))
  26 #define _BLOCKABLE (~(_S(SIGKILL) | _S(SIGSTOP)))
  27 
  28 void show_task(int nr,struct task_struct * p)
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  29 {
  30         int i,j = 4096-sizeof(struct task_struct);
  31 
  32         printk("%d: pid=%d, state=%d, father=%d, child=%d, ",nr,p->pid,
  33                 p->state, p->p_pptr->pid, p->p_cptr ? p->p_cptr->pid : -1);
  34         i=0;
  35         while (i<j && !((char *)(p+1))[i])
  36                 i++;
  37         printk("%d/%d chars free in kstack\n\r",i,j);
  38         printk("   PC=%08X.", *(1019 + (unsigned long *) p));
  39         if (p->p_ysptr || p->p_osptr) 
  40                 printk("   Younger sib=%d, older sib=%d\n\r", 
  41                         p->p_ysptr ? p->p_ysptr->pid : -1,
  42                         p->p_osptr ? p->p_osptr->pid : -1);
  43         else
  44                 printk("\n\r");
  45 }
  46 
  47 void show_state(void)
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  48 {
  49         int i;
  50 
  51         printk("\rTask-info:\n\r");
  52         for (i=0 ; i<NR_TASKS ; i++)
  53                 if (task[i])
  54                         show_task(i,task[i]);
  55 }
  56 
  57 #define LATCH (1193180/HZ)
  58 
  59 extern void mem_use(void);
  60 
  61 extern int timer_interrupt(void);
  62 extern int system_call(void);
  63 
  64 union task_union {
  65         struct task_struct task;
  66         char stack[PAGE_SIZE];
  67 };
  68 
  69 static union task_union init_task = {INIT_TASK,};
  70 
  71 unsigned long volatile jiffies=0;
  72 unsigned long startup_time=0;
  73 int jiffies_offset = 0;         /* # clock ticks to add to get "true
  74                                    time".  Should always be less than
  75                                    1 second's worth.  For time fanatics
  76                                    who like to syncronize their machines
  77                                    to WWV :-) */
  78 
  79 struct task_struct *current = &(init_task.task);
  80 struct task_struct *last_task_used_math = NULL;
  81 
  82 struct task_struct * task[NR_TASKS] = {&(init_task.task), };
  83 
  84 long user_stack [ PAGE_SIZE>>2 ] ;
  85 
  86 struct {
  87         long * a;
  88         short b;
  89         } stack_start = { & user_stack [PAGE_SIZE>>2] , 0x10 };
  90 /*
  91  *  'math_state_restore()' saves the current math information in the
  92  * old math state array, and gets the new ones from the current task
  93  */
  94 void math_state_restore()
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  95 {
  96         if (last_task_used_math == current)
  97                 return;
  98         __asm__("fwait");
  99         if (last_task_used_math) {
 100                 __asm__("fnsave %0"::"m" (last_task_used_math->tss.i387));
 101         }
 102         last_task_used_math=current;
 103         if (current->used_math) {
 104                 __asm__("frstor %0"::"m" (current->tss.i387));
 105         } else {
 106                 __asm__("fninit"::);
 107                 current->used_math=1;
 108         }
 109 }
 110 
 111 /*
 112  *  'schedule()' is the scheduler function. It's a very simple and nice
 113  * scheduler: it's not perfect, but certainly works for most things.
 114  * The one thing you might take a look at is the signal-handler code here.
 115  *
 116  *   NOTE!!  Task 0 is the 'idle' task, which gets called when no other
 117  * tasks can run. It can not be killed, and it cannot sleep. The 'state'
 118  * information in task[0] is never used.
 119  */
 120 void schedule(void)
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 121 {
 122         int i,next,c;
 123         struct task_struct ** p;
 124 
 125 /* check alarm, wake up any interruptible tasks that have got a signal */
 126 
 127         for(p = &LAST_TASK ; p > &FIRST_TASK ; --p)
 128                 if (*p) {
 129                         if ((*p)->timeout && (*p)->timeout < jiffies)
 130                                 if ((*p)->state == TASK_INTERRUPTIBLE) {
 131                                         (*p)->timeout = 0;
 132                                         (*p)->state = TASK_RUNNING;
 133                                 }
 134                         if ((*p)->alarm && (*p)->alarm < jiffies) {
 135                                 (*p)->signal |= (1<<(SIGALRM-1));
 136                                 (*p)->alarm = 0;
 137                         }
 138                         if (((*p)->signal & ~(*p)->blocked) &&
 139                         (*p)->state==TASK_INTERRUPTIBLE)
 140                                 (*p)->state=TASK_RUNNING;
 141                 }
 142 
 143 /* this is the scheduler proper: */
 144 
 145         while (1) {
 146                 c = -1;
 147                 next = 0;
 148                 i = NR_TASKS;
 149                 p = &task[NR_TASKS];
 150                 while (--i) {
 151                         if (!*--p)
 152                                 continue;
 153                         if ((*p)->state == TASK_RUNNING && (*p)->counter > c)
 154                                 c = (*p)->counter, next = i;
 155                 }
 156                 if (c) break;
 157                 for(p = &LAST_TASK ; p > &FIRST_TASK ; --p)
 158                         if (*p)
 159                                 (*p)->counter = ((*p)->counter >> 1) +
 160                                                 (*p)->priority;
 161         }
 162         switch_to(next);
 163 }
 164 
 165 int sys_pause(void)
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 166 {
 167         unsigned long old_blocked;
 168         unsigned long mask;
 169         struct sigaction * sa = current->sigaction;
 170 
 171         old_blocked = current->blocked;
 172         for (mask=1 ; mask ; sa++,mask += mask)
 173                 if (sa->sa_handler == SIG_IGN)
 174                         current->blocked |= mask;
 175         current->state = TASK_INTERRUPTIBLE;
 176         schedule();
 177         current->blocked = old_blocked;
 178         return -EINTR;
 179 }
 180 
 181 void wake_up(struct task_struct **p)
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 182 {
 183         struct task_struct * wakeup_ptr, * tmp;
 184 
 185         if (p && *p) {
 186                 wakeup_ptr = *p;
 187                 *p = NULL;
 188                 while (wakeup_ptr && wakeup_ptr != task[0]) {
 189                         if (wakeup_ptr->state == TASK_STOPPED)
 190                                 printk("wake_up: TASK_STOPPED\n");
 191                         else if (wakeup_ptr->state == TASK_ZOMBIE)
 192                                 printk("wake_up: TASK_ZOMBIE\n");
 193                         else
 194                                 wakeup_ptr->state = TASK_RUNNING;
 195                         tmp = wakeup_ptr->next_wait;
 196                         wakeup_ptr->next_wait = task[0];
 197                         wakeup_ptr = tmp;
 198                 }
 199         }
 200 }
 201 
 202 static inline void __sleep_on(struct task_struct **p, int state)
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 203 {
 204         unsigned int flags;
 205 
 206         if (!p)
 207                 return;
 208         if (current == task[0])
 209                 panic("task[0] trying to sleep");
 210         __asm__("pushfl ; popl %0":"=r" (flags));
 211         current->next_wait = *p;
 212         task[0]->next_wait = NULL;
 213         *p = current;
 214         current->state = state;
 215         sti();
 216         schedule();
 217         if (current->next_wait != task[0])
 218                 wake_up(p);
 219         current->next_wait = NULL;
 220         __asm__("pushl %0 ; popfl"::"r" (flags));
 221 }
 222 
 223 void interruptible_sleep_on(struct task_struct **p)
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 224 {
 225         __sleep_on(p,TASK_INTERRUPTIBLE);
 226 }
 227 
 228 void sleep_on(struct task_struct **p)
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 229 {
 230         __sleep_on(p,TASK_UNINTERRUPTIBLE);
 231 }
 232 
 233 /*
 234  * OK, here are some floppy things that shouldn't be in the kernel
 235  * proper. They are here because the floppy needs a timer, and this
 236  * was the easiest way of doing it.
 237  */
 238 static struct task_struct * wait_motor[4] = {NULL,NULL,NULL,NULL};
 239 static int  mon_timer[4]={0,0,0,0};
 240 static int moff_timer[4]={0,0,0,0};
 241 unsigned char current_DOR = 0x0C;
 242 
 243 int ticks_to_floppy_on(unsigned int nr)
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 244 {
 245         extern unsigned char selected;
 246         unsigned char mask = 0x10 << nr;
 247 
 248         if (nr>3)
 249                 panic("floppy_on: nr>3");
 250         moff_timer[nr]=10000;           /* 100 s = very big :-) */
 251         cli();                          /* use floppy_off to turn it off */
 252         mask |= current_DOR;
 253         if (!selected) {
 254                 mask &= 0xFC;
 255                 mask |= nr;
 256         }
 257         if (mask != current_DOR) {
 258                 outb(mask,FD_DOR);
 259                 if ((mask ^ current_DOR) & 0xf0)
 260                         mon_timer[nr] = HZ/2;
 261                 else if (mon_timer[nr] < 2)
 262                         mon_timer[nr] = 2;
 263                 current_DOR = mask;
 264         }
 265         sti();
 266         return mon_timer[nr];
 267 }
 268 
 269 void floppy_off(unsigned int nr)
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 270 {
 271         moff_timer[nr]=3*HZ;
 272 }
 273 
 274 void do_floppy_timer(void)
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 275 {
 276         int i;
 277         unsigned char mask = 0x10;
 278 
 279         for (i=0 ; i<4 ; i++,mask <<= 1) {
 280                 if (!(mask & current_DOR))
 281                         continue;
 282                 if (mon_timer[i]) {
 283                         if (!--mon_timer[i])
 284                                 wake_up(i+wait_motor);
 285                 } else if (!moff_timer[i]) {
 286                         current_DOR &= ~mask;
 287                         outb(current_DOR,FD_DOR);
 288                 } else
 289                         moff_timer[i]--;
 290         }
 291 }
 292 
 293 #define TIME_REQUESTS 64
 294 
 295 static struct timer_list {
 296         long jiffies;
 297         void (*fn)();
 298         struct timer_list * next;
 299 } timer_list[TIME_REQUESTS] = { { 0, NULL, NULL }, };
 300 
 301 static struct timer_list * next_timer = NULL;
 302 
 303 void add_timer(long jiffies, void (*fn)(void))
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 304 {
 305         struct timer_list * p;
 306 
 307         if (!fn)
 308                 return;
 309         cli();
 310         if (jiffies <= 0)
 311                 (fn)();
 312         else {
 313                 for (p = timer_list ; p < timer_list + TIME_REQUESTS ; p++)
 314                         if (!p->fn)
 315                                 break;
 316                 if (p >= timer_list + TIME_REQUESTS)
 317                         panic("No more time requests free");
 318                 p->fn = fn;
 319                 p->jiffies = jiffies;
 320                 p->next = next_timer;
 321                 next_timer = p;
 322                 while (p->next && p->next->jiffies < p->jiffies) {
 323                         p->jiffies -= p->next->jiffies;
 324                         fn = p->fn;
 325                         p->fn = p->next->fn;
 326                         p->next->fn = fn;
 327                         jiffies = p->jiffies;
 328                         p->jiffies = p->next->jiffies;
 329                         p->next->jiffies = jiffies;
 330                         p = p->next;
 331                 }
 332         }
 333         sti();
 334 }
 335 
 336 unsigned long timer_active = 0;
 337 struct timer_struct timer_table[32];
 338 
 339 void do_timer(long cpl)
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 340 {
 341         unsigned long mask;
 342         struct timer_struct *tp = timer_table+0;
 343 
 344         for (mask = 1 ; mask ; tp++,mask += mask) {
 345                 if (mask > timer_active)
 346                         break;
 347                 if (!(mask & timer_active))
 348                         continue;
 349                 if (tp->expires > jiffies)
 350                         continue;
 351                 timer_active &= ~mask;
 352                 tp->fn();
 353         }
 354 
 355         if (cpl)
 356                 current->utime++;
 357         else
 358                 current->stime++;
 359 
 360         if (next_timer) {
 361                 next_timer->jiffies--;
 362                 while (next_timer && next_timer->jiffies <= 0) {
 363                         void (*fn)(void);
 364                         
 365                         fn = next_timer->fn;
 366                         next_timer->fn = NULL;
 367                         next_timer = next_timer->next;
 368                         (fn)();
 369                 }
 370         }
 371         if (current_DOR & 0xf0)
 372                 do_floppy_timer();
 373         if ((--current->counter)>0) return;
 374         current->counter=0;
 375         if (!cpl) return;
 376         schedule();
 377 }
 378 
 379 int sys_alarm(long seconds)
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 380 {
 381         int old = current->alarm;
 382 
 383         if (old)
 384                 old = (old - jiffies) / HZ;
 385         current->alarm = (seconds>0)?(jiffies+HZ*seconds):0;
 386         return (old);
 387 }
 388 
 389 int sys_getpid(void)
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 390 {
 391         return current->pid;
 392 }
 393 
 394 int sys_getppid(void)
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 395 {
 396         return current->p_pptr->pid;
 397 }
 398 
 399 int sys_getuid(void)
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 400 {
 401         return current->uid;
 402 }
 403 
 404 int sys_geteuid(void)
     /* [previous][next][first][last][top][bottom][index][help] */
 405 {
 406         return current->euid;
 407 }
 408 
 409 int sys_getgid(void)
     /* [previous][next][first][last][top][bottom][index][help] */
 410 {
 411         return current->gid;
 412 }
 413 
 414 int sys_getegid(void)
     /* [previous][next][first][last][top][bottom][index][help] */
 415 {
 416         return current->egid;
 417 }
 418 
 419 int sys_nice(long increment)
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 420 {
 421         if (increment < 0 && !suser())
 422                 return -EPERM;
 423         if (increment > current->priority)
 424                 increment = current->priority-1;
 425         current->priority -= increment;
 426         return 0;
 427 }
 428 
 429 void sched_init(void)
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 430 {
 431         int i;
 432         struct desc_struct * p;
 433 
 434         if (sizeof(struct sigaction) != 16)
 435                 panic("Struct sigaction MUST be 16 bytes");
 436         set_tss_desc(gdt+FIRST_TSS_ENTRY,&(init_task.task.tss));
 437         set_ldt_desc(gdt+FIRST_LDT_ENTRY,&(init_task.task.ldt));
 438         p = gdt+2+FIRST_TSS_ENTRY;
 439         for(i=1 ; i<NR_TASKS ; i++) {
 440                 task[i] = NULL;
 441                 p->a=p->b=0;
 442                 p++;
 443                 p->a=p->b=0;
 444                 p++;
 445         }
 446 /* Clear NT, so that we won't have troubles with that later on */
 447         __asm__("pushfl ; andl $0xffffbfff,(%esp) ; popfl");
 448         ltr(0);
 449         lldt(0);
 450         outb_p(0x36,0x43);              /* binary, mode 3, LSB/MSB, ch 0 */
 451         outb_p(LATCH & 0xff , 0x40);    /* LSB */
 452         outb(LATCH >> 8 , 0x40);        /* MSB */
 453         set_intr_gate(0x20,&timer_interrupt);
 454         outb(inb_p(0x21)&~0x01,0x21);
 455         set_system_gate(0x80,&system_call);
 456 }

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