1 /* 2 * INET An implementation of the TCP/IP protocol suite for the LINUX 3 * operating system. INET is implemented using the BSD Socket 4 * interface as the means of communication with the user level. 5 * 6 * Implementation of the Transmission Control Protocol(TCP). 7 * 8 * Version: @(#)tcp.c 1.0.16 05/25/93 9 * 10 * Authors: Ross Biro, <bir7@leland.Stanford.Edu> 11 * Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG> 12 * Mark Evans, <evansmp@uhura.aston.ac.uk> 13 * Corey Minyard <wf-rch!minyard@relay.EU.net> 14 * Florian La Roche, <flla@stud.uni-sb.de> 15 * Charles Hedrick, <hedrick@klinzhai.rutgers.edu> 16 * Linus Torvalds, <torvalds@cs.helsinki.fi> 17 * Alan Cox, <gw4pts@gw4pts.ampr.org> 18 * Matthew Dillon, <dillon@apollo.west.oic.com> 19 * Arnt Gulbrandsen, <agulbra@nvg.unit.no> 20 * Jorge Cwik, <jorge@laser.satlink.net> 21 * 22 * Fixes: 23 * Alan Cox : Numerous verify_area() calls 24 * Alan Cox : Set the ACK bit on a reset 25 * Alan Cox : Stopped it crashing if it closed while 26 * sk->inuse=1 and was trying to connect 27 * (tcp_err()). 28 * Alan Cox : All icmp error handling was broken 29 * pointers passed where wrong and the 30 * socket was looked up backwards. Nobody 31 * tested any icmp error code obviously. 32 * Alan Cox : tcp_err() now handled properly. It 33 * wakes people on errors. select 34 * behaves and the icmp error race 35 * has gone by moving it into sock.c 36 * Alan Cox : tcp_reset() fixed to work for 37 * everything not just packets for 38 * unknown sockets. 39 * Alan Cox : tcp option processing. 40 * Alan Cox : Reset tweaked (still not 100%) [Had 41 * syn rule wrong] 42 * Herp Rosmanith : More reset fixes 43 * Alan Cox : No longer acks invalid rst frames. 44 * Acking any kind of RST is right out. 45 * Alan Cox : Sets an ignore me flag on an rst 46 * receive otherwise odd bits of prattle 47 * escape still 48 * Alan Cox : Fixed another acking RST frame bug. 49 * Should stop LAN workplace lockups. 50 * Alan Cox : Some tidyups using the new skb list 51 * facilities 52 * Alan Cox : sk->keepopen now seems to work 53 * Alan Cox : Pulls options out correctly on accepts 54 * Alan Cox : Fixed assorted sk->rqueue->next errors 55 * Alan Cox : PSH doesn't end a TCP read. Switched a 56 * bit to skb ops. 57 * Alan Cox : Tidied tcp_data to avoid a potential 58 * nasty. 59 * Alan Cox : Added some better commenting, as the 60 * tcp is hard to follow 61 * Alan Cox : Removed incorrect check for 20 * psh 62 * Michael O'Reilly : ack < copied bug fix. 63 * Johannes Stille : Misc tcp fixes (not all in yet). 64 * Alan Cox : FIN with no memory -> CRASH 65 * Alan Cox : Added socket option proto entries. 66 * Also added awareness of them to accept. 67 * Alan Cox : Added TCP options (SOL_TCP) 68 * Alan Cox : Switched wakeup calls to callbacks, 69 * so the kernel can layer network 70 * sockets. 71 * Alan Cox : Use ip_tos/ip_ttl settings. 72 * Alan Cox : Handle FIN (more) properly (we hope). 73 * Alan Cox : RST frames sent on unsynchronised 74 * state ack error. 75 * Alan Cox : Put in missing check for SYN bit. 76 * Alan Cox : Added tcp_select_window() aka NET2E 77 * window non shrink trick. 78 * Alan Cox : Added a couple of small NET2E timer 79 * fixes 80 * Charles Hedrick : TCP fixes 81 * Toomas Tamm : TCP window fixes 82 * Alan Cox : Small URG fix to rlogin ^C ack fight 83 * Charles Hedrick : Rewrote most of it to actually work 84 * Linus : Rewrote tcp_read() and URG handling 85 * completely 86 * Gerhard Koerting: Fixed some missing timer handling 87 * Matthew Dillon : Reworked TCP machine states as per RFC 88 * Gerhard Koerting: PC/TCP workarounds 89 * Adam Caldwell : Assorted timer/timing errors 90 * Matthew Dillon : Fixed another RST bug 91 * Alan Cox : Move to kernel side addressing changes. 92 * Alan Cox : Beginning work on TCP fastpathing 93 * (not yet usable) 94 * Arnt Gulbrandsen: Turbocharged tcp_check() routine. 95 * Alan Cox : TCP fast path debugging 96 * Alan Cox : Window clamping 97 * Michael Riepe : Bug in tcp_check() 98 * Matt Dillon : More TCP improvements and RST bug fixes 99 * Matt Dillon : Yet more small nasties remove from the 100 * TCP code (Be very nice to this man if 101 * tcp finally works 100%) 8) 102 * Alan Cox : BSD accept semantics. 103 * Alan Cox : Reset on closedown bug. 104 * Peter De Schrijver : ENOTCONN check missing in tcp_sendto(). 105 * Michael Pall : Handle select() after URG properly in 106 * all cases. 107 * Michael Pall : Undo the last fix in tcp_read_urg() 108 * (multi URG PUSH broke rlogin). 109 * Michael Pall : Fix the multi URG PUSH problem in 110 * tcp_readable(), select() after URG 111 * works now. 112 * Michael Pall : recv(...,MSG_OOB) never blocks in the 113 * BSD api. 114 * Alan Cox : Changed the semantics of sk->socket to 115 * fix a race and a signal problem with 116 * accept() and async I/O. 117 * Alan Cox : Relaxed the rules on tcp_sendto(). 118 * Yury Shevchuk : Really fixed accept() blocking problem. 119 * Craig I. Hagan : Allow for BSD compatible TIME_WAIT for 120 * clients/servers which listen in on 121 * fixed ports. 122 * Alan Cox : Cleaned the above up and shrank it to 123 * a sensible code size. 124 * Alan Cox : Self connect lockup fix. 125 * Alan Cox : No connect to multicast. 126 * Ross Biro : Close unaccepted children on master 127 * socket close. 128 * Alan Cox : Reset tracing code. 129 * Alan Cox : Spurious resets on shutdown. 130 * Alan Cox : Giant 15 minute/60 second timer error 131 * Alan Cox : Small whoops in selecting before an 132 * accept. 133 * Alan Cox : Kept the state trace facility since 134 * it's handy for debugging. 135 * Alan Cox : More reset handler fixes. 136 * Alan Cox : Started rewriting the code based on 137 * the RFC's for other useful protocol 138 * references see: Comer, KA9Q NOS, and 139 * for a reference on the difference 140 * between specifications and how BSD 141 * works see the 4.4lite source. 142 * A.N.Kuznetsov : Don't time wait on completion of tidy 143 * close. 144 * Linus Torvalds : Fin/Shutdown & copied_seq changes. 145 * Linus Torvalds : Fixed BSD port reuse to work first syn 146 * Alan Cox : Reimplemented timers as per the RFC 147 * and using multiple timers for sanity. 148 * Alan Cox : Small bug fixes, and a lot of new 149 * comments. 150 * Alan Cox : Fixed dual reader crash by locking 151 * the buffers (much like datagram.c) 152 * Alan Cox : Fixed stuck sockets in probe. A probe 153 * now gets fed up of retrying without 154 * (even a no space) answer. 155 * Alan Cox : Extracted closing code better 156 * Alan Cox : Fixed the closing state machine to 157 * resemble the RFC. 158 * Alan Cox : More 'per spec' fixes. 159 * Jorge Cwik : Even faster checksumming. 160 * Alan Cox : tcp_data() doesn't ack illegal PSH 161 * only frames. At least one pc tcp stack 162 * generates them. 163 * Alan Cox : Cache last socket. 164 * Alan Cox : Per route irtt. 165 * Matt Day : Select() match BSD precisely on error 166 * Alan Cox : New buffers 167 * Marc Tamsky : Various sk->prot->retransmits and 168 * sk->retransmits misupdating fixed. 169 * Fixed tcp_write_timeout: stuck close, 170 * and TCP syn retries gets used now. 171 * Mark Yarvis : In tcp_read_wakeup(), don't send an 172 * ack if stat is TCP_CLOSED. 173 * Alan Cox : Look up device on a retransmit - routes may 174 * change. Doesn't yet cope with MSS shrink right 175 * but its a start! 176 * Marc Tamsky : Closing in closing fixes. 177 * Mike Shaver : RFC1122 verifications. 178 * Alan Cox : rcv_saddr errors. 179 * Alan Cox : Block double connect() 180 * 181 * 182 * To Fix: 183 * Fast path the code. Two things here - fix the window calculation 184 * so it doesn't iterate over the queue, also spot packets with no funny 185 * options arriving in order and process directly. 186 * 187 * Implement RFC 1191 [Path MTU discovery] 188 * Look at the effect of implementing RFC 1337 suggestions and their impact. 189 * Rewrite output state machine to use a single queue and do low window 190 * situations as per the spec (RFC 1122) 191 * Speed up input assembly algorithm. 192 * RFC1323 - PAWS and window scaling. PAWS is required for IPv6 so we 193 * could do with it working on IPv4 194 * User settable/learned rtt/max window/mtu 195 * Cope with MTU/device switches when retransmitting in tcp. 196 * Fix the window handling to use PR's new code. 197 * 198 * Change the fundamental structure to a single send queue maintained 199 * by TCP (removing the bogus ip stuff [thus fixing mtu drops on 200 * active routes too]). Cut the queue off in tcp_retransmit/ 201 * tcp_transmit. 202 * Change the receive queue to assemble as it goes. This lets us 203 * dispose of most of tcp_sequence, half of tcp_ack and chunks of 204 * tcp_data/tcp_read as well as the window shrink crud. 205 * Separate out duplicated code - tcp_alloc_skb, tcp_build_ack 206 * tcp_queue_skb seem obvious routines to extract. 207 * 208 * This program is free software; you can redistribute it and/or 209 * modify it under the terms of the GNU General Public License 210 * as published by the Free Software Foundation; either version 211 * 2 of the License, or(at your option) any later version. 212 * 213 * Description of States: 214 * 215 * TCP_SYN_SENT sent a connection request, waiting for ack 216 * 217 * TCP_SYN_RECV received a connection request, sent ack, 218 * waiting for final ack in three-way handshake. 219 * 220 * TCP_ESTABLISHED connection established 221 * 222 * TCP_FIN_WAIT1 our side has shutdown, waiting to complete 223 * transmission of remaining buffered data 224 * 225 * TCP_FIN_WAIT2 all buffered data sent, waiting for remote 226 * to shutdown 227 * 228 * TCP_CLOSING both sides have shutdown but we still have 229 * data we have to finish sending 230 * 231 * TCP_TIME_WAIT timeout to catch resent junk before entering 232 * closed, can only be entered from FIN_WAIT2 233 * or CLOSING. Required because the other end 234 * may not have gotten our last ACK causing it 235 * to retransmit the data packet (which we ignore) 236 * 237 * TCP_CLOSE_WAIT remote side has shutdown and is waiting for 238 * us to finish writing our data and to shutdown 239 * (we have to close() to move on to LAST_ACK) 240 * 241 * TCP_LAST_ACK out side has shutdown after remote has 242 * shutdown. There may still be data in our 243 * buffer that we have to finish sending 244 * 245 * TCP_CLOSE socket is finished 246 */ 247
248 /* 249 * RFC1122 status: 250 * NOTE: I'm not going to be doing comments in the code for this one except 251 * for violations and the like. tcp.c is just too big... If I say something 252 * "does?" or "doesn't?", it means I'm not sure, and will have to hash it out 253 * with Alan. -- MS 950903 254 * 255 * Use of PSH (4.2.2.2) 256 * MAY aggregate data sent without the PSH flag. (does) 257 * MAY queue data recieved without the PSH flag. (does) 258 * SHOULD collapse successive PSH flags when it packetizes data. (doesn't) 259 * MAY implement PSH on send calls. (doesn't, thus:) 260 * MUST NOT buffer data indefinitely (doesn't [1 second]) 261 * MUST set PSH on last segment (does) 262 * MAY pass received PSH to application layer (doesn't) 263 * SHOULD send maximum-sized segment whenever possible. (almost always does) 264 * 265 * Window Size (4.2.2.3, 4.2.2.16) 266 * MUST treat window size as an unsigned number (does) 267 * SHOULD treat window size as a 32-bit number (does not) 268 * MUST NOT shrink window once it is offered (does not normally) 269 * 270 * Urgent Pointer (4.2.2.4) 271 * **MUST point urgent pointer to last byte of urgent data (not right 272 * after). (doesn't, to be like BSD) 273 * MUST inform application layer asynchronously of incoming urgent 274 * data. (does) 275 * MUST provide application with means of determining the amount of 276 * urgent data pending. (does) 277 * **MUST support urgent data sequence of arbitrary length. (doesn't, but 278 * it's sort of tricky to fix, as urg_ptr is a 16-bit quantity) 279 * [Follows BSD 1 byte of urgent data] 280 * 281 * TCP Options (4.2.2.5) 282 * MUST be able to recieve TCP options in any segment. (does) 283 * MUST ignore unsupported options (does) 284 * 285 * Maximum Segment Size Option (4.2.2.6) 286 * MUST implement both sending and receiving MSS. (does) 287 * SHOULD send an MSS with every SYN where recieve MSS != 536 (MAY send 288 * it always). (does, even when MSS == 536, which is legal) 289 * MUST assume MSS == 536 if no MSS received at connection setup (does) 290 * MUST calculate "effective send MSS" correctly: 291 * min(physical_MTU, remote_MSS+20) - sizeof(tcphdr) - sizeof(ipopts) 292 * (does - but allows operator override) 293 * 294 * TCP Checksum (4.2.2.7) 295 * MUST generate and check TCP checksum. (does) 296 * 297 * Initial Sequence Number Selection (4.2.2.8) 298 * MUST use the RFC 793 clock selection mechanism. (doesn't, but it's 299 * OK: RFC 793 specifies a 250KHz clock, while we use 1MHz, which is 300 * necessary for 10Mbps networks - and harder than BSD to spoof!) 301 * 302 * Simultaneous Open Attempts (4.2.2.10) 303 * MUST support simultaneous open attempts (does) 304 * 305 * Recovery from Old Duplicate SYN (4.2.2.11) 306 * MUST keep track of active vs. passive open (does) 307 * 308 * RST segment (4.2.2.12) 309 * SHOULD allow an RST segment to contain data (does, but doesn't do 310 * anything with it, which is standard) 311 * 312 * Closing a Connection (4.2.2.13) 313 * MUST inform application of whether connectin was closed by RST or 314 * normal close. (does) 315 * MAY allow "half-duplex" close (treat connection as closed for the 316 * local app, even before handshake is done). (does) 317 * MUST linger in TIME_WAIT for 2 * MSL (does) 318 * 319 * Retransmission Timeout (4.2.2.15) 320 * MUST implement Jacobson's slow start and congestion avoidance 321 * stuff. (does) 322 * 323 * Probing Zero Windows (4.2.2.17) 324 * MUST support probing of zero windows. (does) 325 * MAY keep offered window closed indefinitely. (does) 326 * MUST allow remote window to stay closed indefinitely. (does) 327 * 328 * Passive Open Calls (4.2.2.18) 329 * MUST NOT let new passive open affect other connections. (doesn't) 330 * MUST support passive opens (LISTENs) concurrently. (does) 331 * 332 * Time to Live (4.2.2.19) 333 * MUST make TCP TTL configurable. (does - IP_TTL option) 334 * 335 * Event Processing (4.2.2.20) 336 * SHOULD queue out-of-order segments. (does) 337 * MUST aggregate ACK segments whenever possible. (does but badly) 338 * 339 * Retransmission Timeout Calculation (4.2.3.1) 340 * MUST implement Karn's algorithm and Jacobson's algorithm for RTO 341 * calculation. (does, or at least explains them in the comments 8*b) 342 * SHOULD initialize RTO to 0 and RTT to 3. (does) 343 * 344 * When to Send an ACK Segment (4.2.3.2) 345 * SHOULD implement delayed ACK. (does not) 346 * MUST keep ACK delay < 0.5 sec. (N/A) 347 * 348 * When to Send a Window Update (4.2.3.3) 349 * MUST implement receiver-side SWS. (does) 350 * 351 * When to Send Data (4.2.3.4) 352 * MUST implement sender-side SWS. (does - imperfectly) 353 * SHOULD implement Nagle algorithm. (does) 354 * 355 * TCP Connection Failures (4.2.3.5) 356 * MUST handle excessive retransmissions "properly" (see the RFC). (does) 357 * SHOULD inform application layer of soft errors. (doesn't) 358 * 359 * TCP Keep-Alives (4.2.3.6) 360 * MAY provide keep-alives. (does) 361 * MUST make keep-alives configurable on a per-connection basis. (does) 362 * MUST default to no keep-alives. (does) 363 * **MUST make keep-alive interval configurable. (doesn't) 364 * **MUST make default keep-alive interval > 2 hours. (doesn't) 365 * MUST NOT interpret failure to ACK keep-alive packet as dead 366 * connection. (doesn't) 367 * SHOULD send keep-alive with no data. (does) 368 * 369 * TCP Multihoming (4.2.3.7) 370 * MUST get source address from IP layer before sending first 371 * SYN. (does) 372 * MUST use same local address for all segments of a connection. (does) 373 * 374 * IP Options (4.2.3.8) 375 * (I don't think the IP layer sees the IP options, yet.) 376 * MUST ignore unsupported IP options. (does, I guess 8*b) 377 * MAY support Time Stamp and Record Route. (doesn't) 378 * **MUST allow application to specify a source route. (doesn't?) 379 * **MUST allow receieved Source Route option to set route for all future 380 * segments on this connection. (doesn't, not that I think it's a 381 * huge problem) 382 * 383 * ICMP messages (4.2.3.9) 384 * MUST act on ICMP errors. (does) 385 * MUST slow transmission upon receipt of a Source Quench. (does) 386 * MUST NOT abort connection upon receipt of soft Destination 387 * Unreachables (0, 1, 5), Time Exceededs and Parameter 388 * Problems. (doesn't) 389 * SHOULD report soft Destination Unreachables etc. to the 390 * application. (doesn't) 391 * SHOULD abort connection upon receipt of hard Destination Unreachable 392 * messages (2, 3, 4). (does) 393 * 394 * Remote Address Validation (4.2.3.10) 395 * MUST reject as an error OPEN for invalid remote IP address. (does) 396 * MUST ignore SYN with invalid source address. (does) 397 * MUST silently discard incoming SYN for broadcast/multicast 398 * address. (does) 399 * 400 * Asynchronous Reports (4.2.4.1) 401 * **MUST provide mechanism for reporting soft errors to application 402 * layer. (doesn't) 403 * 404 * Type of Service (4.2.4.2) 405 * MUST allow application layer to set Type of Service. (does IP_TOS) 406 * 407 * (Whew. -- MS 950903) 408 **/ 409
410 #include <linux/types.h>
411 #include <linux/sched.h>
412 #include <linux/mm.h>
413 #include <linux/time.h>
414 #include <linux/string.h>
415 #include <linux/config.h>
416 #include <linux/socket.h>
417 #include <linux/sockios.h>
418 #include <linux/termios.h>
419 #include <linux/in.h>
420 #include <linux/fcntl.h>
421 #include <linux/inet.h>
422 #include <linux/netdevice.h>
423 #include <net/snmp.h>
424 #include <net/ip.h>
425 #include <net/protocol.h>
426 #include <net/icmp.h>
427 #include <net/tcp.h>
428 #include <net/arp.h>
429 #include <linux/skbuff.h>
430 #include <net/sock.h>
431 #include <net/route.h>
432 #include <linux/errno.h>
433 #include <linux/timer.h>
434 #include <asm/system.h>
435 #include <asm/segment.h>
436 #include <linux/mm.h>
437 #include <net/checksum.h>
438
439 /* 440 * The MSL timer is the 'normal' timer. 441 */ 442
443 #definereset_msl_timer(x,y,z) reset_timer(x,y,z)
444
445 #define SEQ_TICK 3
446 unsignedlongseq_offset;
447 structtcp_mibtcp_statistics;
448
449 /* 450 * Cached last hit socket 451 */ 452
453 volatileunsignedlongth_cache_saddr,th_cache_daddr;
454 volatileunsignedshortth_cache_dport, th_cache_sport;
455 volatilestructsock *th_cache_sk;
456
457 voidtcp_cache_zap(void)
/* */ 458 { 459 unsignedlongflags;
460 save_flags(flags);
461 cli();
462 th_cache_saddr=0;
463 th_cache_daddr=0;
464 th_cache_dport=0;
465 th_cache_sport=0;
466 th_cache_sk=NULL;
467 restore_flags(flags);
468 } 469
470 staticvoidtcp_close(structsock *sk, inttimeout);
471
472
473 /* 474 * The less said about this the better, but it works and will do for 1.2 475 */ 476
477 staticstructwait_queue *master_select_wakeup;
478
479 static__inline__intmin(unsignedinta, unsignedintb)
/* */ 480 { 481 if (a < b)
482 return(a);
483 return(b);
484 } 485
486 #undefSTATE_TRACE 487
488 #ifdefSTATE_TRACE 489 staticchar *statename[]={ 490 "Unused","Established","Syn Sent","Syn Recv",
491 "Fin Wait 1","Fin Wait 2","Time Wait", "Close",
492 "Close Wait","Last ACK","Listen","Closing"
493 };
494 #endif 495
496 static__inline__voidtcp_set_state(structsock *sk, intstate)
/* */ 497 { 498 if(sk->state==TCP_ESTABLISHED)
499 tcp_statistics.TcpCurrEstab--;
500 #ifdefSTATE_TRACE 501 if(sk->debug)
502 printk("TCP sk=%p, State %s -> %s\n",sk, statename[sk->state],statename[state]);
503 #endif 504 /* This is a hack but it doesn't occur often and it's going to 505 be a real to fix nicely */ 506
507 if(state==TCP_ESTABLISHED && sk->state==TCP_SYN_RECV)
508 { 509 wake_up_interruptible(&master_select_wakeup);
510 } 511 sk->state=state;
512 if(state==TCP_ESTABLISHED)
513 tcp_statistics.TcpCurrEstab++;
514 if(sk->state==TCP_CLOSE)
515 tcp_cache_zap();
516 } 517
518 /* 519 * This routine picks a TCP windows for a socket based on 520 * the following constraints 521 * 522 * 1. The window can never be shrunk once it is offered (RFC 793) 523 * 2. We limit memory per socket 524 * 525 * For now we use NET2E3's heuristic of offering half the memory 526 * we have handy. All is not as bad as this seems however because 527 * of two things. Firstly we will bin packets even within the window 528 * in order to get the data we are waiting for into the memory limit. 529 * Secondly we bin common duplicate forms at receive time 530 * Better heuristics welcome 531 */ 532
533 inttcp_select_window(structsock *sk)
/* */ 534 { 535 intnew_window = sock_rspace(sk);
536
537 if(sk->window_clamp)
538 new_window=min(sk->window_clamp,new_window);
539 /* 540 * Two things are going on here. First, we don't ever offer a 541 * window less than min(sk->mss, MAX_WINDOW/2). This is the 542 * receiver side of SWS as specified in RFC1122. 543 * Second, we always give them at least the window they 544 * had before, in order to avoid retracting window. This 545 * is technically allowed, but RFC1122 advises against it and 546 * in practice it causes trouble. 547 * 548 * Fixme: This doesn't correctly handle the case where 549 * new_window > sk->window but not by enough to allow for the 550 * shift in sequence space. 551 */ 552 if (new_window < min(sk->mss, MAX_WINDOW/2) || new_window < sk->window)
553 return(sk->window);
554 return(new_window);
555 } 556
557 /* 558 * Find someone to 'accept'. Must be called with 559 * sk->inuse=1 or cli() 560 */ 561
562 staticstructsk_buff *tcp_find_established(structsock *s)
/* */ 563 { 564 structsk_buff *p=skb_peek(&s->receive_queue);
565 if(p==NULL)
566 returnNULL;
567 do 568 { 569 if(p->sk->state == TCP_ESTABLISHED || p->sk->state >= TCP_FIN_WAIT1)
570 returnp;
571 p=p->next;
572 } 573 while(p!=(structsk_buff *)&s->receive_queue);
574 returnNULL;
575 } 576
577 /* 578 * Remove a completed connection and return it. This is used by 579 * tcp_accept() to get connections from the queue. 580 */ 581
582 staticstructsk_buff *tcp_dequeue_established(structsock *s)
/* */ 583 { 584 structsk_buff *skb;
585 unsignedlongflags;
586 save_flags(flags);
587 cli();
588 skb=tcp_find_established(s);
589 if(skb!=NULL)
590 skb_unlink(skb); /* Take it off the queue */ 591 restore_flags(flags);
592 returnskb;
593 } 594
595 /* 596 * This routine closes sockets which have been at least partially 597 * opened, but not yet accepted. Currently it is only called by 598 * tcp_close, and timeout mirrors the value there. 599 */ 600
601 staticvoidtcp_close_pending (structsock *sk)
/* */ 602 { 603 structsk_buff *skb;
604
605 while ((skb = skb_dequeue(&sk->receive_queue)) != NULL)
606 { 607 skb->sk->dead=1;
608 tcp_close(skb->sk, 0);
609 kfree_skb(skb, FREE_READ);
610 } 611 return;
612 } 613
614 /* 615 * Enter the time wait state. 616 */ 617
618 staticvoidtcp_time_wait(structsock *sk)
/* */ 619 { 620 tcp_set_state(sk,TCP_TIME_WAIT);
621 sk->shutdown = SHUTDOWN_MASK;
622 if (!sk->dead)
623 sk->state_change(sk);
624 reset_msl_timer(sk, TIME_CLOSE, TCP_TIMEWAIT_LEN);
625 } 626
627 /* 628 * A socket has timed out on its send queue and wants to do a 629 * little retransmitting. Currently this means TCP. 630 */ 631
632 voidtcp_do_retransmit(structsock *sk, intall)
/* */ 633 { 634 structsk_buff * skb;
635 structproto *prot;
636 structdevice *dev;
637 intct=0;
638 structrtable *rt;
639
640 prot = sk->prot;
641 skb = sk->send_head;
642
643 while (skb != NULL)
644 { 645 structtcphdr *th;
646 structiphdr *iph;
647 intsize;
648
649 dev = skb->dev;
650 IS_SKB(skb);
651 skb->when = jiffies;
652
653 /* 654 * Discard the surplus MAC header 655 */ 656
657 skb_pull(skb,((unsignedchar *)skb->ip_hdr)-skb->data);
658
659 /* 660 * In general it's OK just to use the old packet. However we 661 * need to use the current ack and window fields. Urg and 662 * urg_ptr could possibly stand to be updated as well, but we 663 * don't keep the necessary data. That shouldn't be a problem, 664 * if the other end is doing the right thing. Since we're 665 * changing the packet, we have to issue a new IP identifier. 666 */ 667
668 iph = (structiphdr *)skb->data;
669 th = (structtcphdr *)(((char *)iph) + (iph->ihl << 2));
670 size = ntohs(iph->tot_len) - (iph->ihl<<2);
671
672 /* 673 * Note: We ought to check for window limits here but 674 * currently this is done (less efficiently) elsewhere. 675 */ 676
677 iph->id = htons(ip_id_count++);
678 ip_send_check(iph);
679
680 /* 681 * Put a MAC header back on (may cause ARPing) 682 */ 683
684 if(skb->localroute)
685 rt=ip_rt_local(iph->daddr,NULL,NULL);
686 else 687 rt=ip_rt_route(iph->daddr,NULL,NULL);
688
689 if(rt==NULL) /* Deep poo */ 690 { 691 if(skb->sk)
692 { 693 skb->sk->err=ENETUNREACH;
694 skb->sk->error_report(skb->sk);
695 } 696 } 697 else 698 { 699 dev=rt->rt_dev;
700 skb->raddr=rt->rt_gateway;
701 if(skb->raddr==0)
702 skb->raddr=iph->daddr;
703 skb->dev=dev;
704 skb->arp=1;
705 if(dev->hard_header)
706 { 707 if(dev->hard_header(skb, dev, ETH_P_IP, NULL, NULL, skb->len)<0)
708 skb->arp=0;
709 } 710
711 /* 712 * This is not the right way to handle this. We have to 713 * issue an up to date window and ack report with this 714 * retransmit to keep the odd buggy tcp that relies on 715 * the fact BSD does this happy. 716 * We don't however need to recalculate the entire 717 * checksum, so someone wanting a small problem to play 718 * with might like to implement RFC1141/RFC1624 and speed 719 * this up by avoiding a full checksum. 720 */ 721
722 th->ack_seq = ntohl(sk->acked_seq);
723 th->window = ntohs(tcp_select_window(sk));
724 tcp_send_check(th, sk->saddr, sk->daddr, size, sk);
725
726 /* 727 * If the interface is (still) up and running, kick it. 728 */ 729
730 if (dev->flags & IFF_UP)
731 { 732 /* 733 * If the packet is still being sent by the device/protocol 734 * below then don't retransmit. This is both needed, and good - 735 * especially with connected mode AX.25 where it stops resends 736 * occurring of an as yet unsent anyway frame! 737 * We still add up the counts as the round trip time wants 738 * adjusting. 739 */ 740 if (sk && !skb_device_locked(skb))
741 { 742 /* Remove it from any existing driver queue first! */ 743 skb_unlink(skb);
744 /* Now queue it */ 745 ip_statistics.IpOutRequests++;
746 dev_queue_xmit(skb, dev, sk->priority);
747 } 748 } 749 } 750
751 /* 752 * Count retransmissions 753 */ 754
755 ct++;
756 sk->prot->retransmits ++;
757 tcp_statistics.TcpRetransSegs++;
758
759
760 /* 761 * Only one retransmit requested. 762 */ 763
764 if (!all)
765 break;
766
767 /* 768 * This should cut it off before we send too many packets. 769 */ 770
771 if (ct >= sk->cong_window)
772 break;
773 skb = skb->link3;
774 } 775 } 776
777 /* 778 * Reset the retransmission timer 779 */ 780
781 staticvoidreset_xmit_timer(structsock *sk, intwhy, unsignedlongwhen)
/* */ 782 { 783 del_timer(&sk->retransmit_timer);
784 sk->ip_xmit_timeout = why;
785 if((int)when < 0)
786 { 787 when=3;
788 printk("Error: Negative timer in xmit_timer\n");
789 } 790 sk->retransmit_timer.expires=jiffies+when;
791 add_timer(&sk->retransmit_timer);
792 } 793
794 /* 795 * This is the normal code called for timeouts. It does the retransmission 796 * and then does backoff. tcp_do_retransmit is separated out because 797 * tcp_ack needs to send stuff from the retransmit queue without 798 * initiating a backoff. 799 */ 800
801
802 voidtcp_retransmit_time(structsock *sk, intall)
/* */ 803 { 804 tcp_do_retransmit(sk, all);
805
806 /* 807 * Increase the timeout each time we retransmit. Note that 808 * we do not increase the rtt estimate. rto is initialized 809 * from rtt, but increases here. Jacobson (SIGCOMM 88) suggests 810 * that doubling rto each time is the least we can get away with. 811 * In KA9Q, Karn uses this for the first few times, and then 812 * goes to quadratic. netBSD doubles, but only goes up to *64, 813 * and clamps at 1 to 64 sec afterwards. Note that 120 sec is 814 * defined in the protocol as the maximum possible RTT. I guess 815 * we'll have to use something other than TCP to talk to the 816 * University of Mars. 817 * 818 * PAWS allows us longer timeouts and large windows, so once 819 * implemented ftp to mars will work nicely. We will have to fix 820 * the 120 second clamps though! 821 */ 822
823 sk->retransmits++;
824 sk->prot->retransmits++;
825 sk->backoff++;
826 sk->rto = min(sk->rto << 1, 120*HZ);
827 reset_xmit_timer(sk, TIME_WRITE, sk->rto);
828 } 829
830
831 /* 832 * A timer event has trigger a tcp retransmit timeout. The 833 * socket xmit queue is ready and set up to send. Because 834 * the ack receive code keeps the queue straight we do 835 * nothing clever here. 836 */ 837
838 staticvoidtcp_retransmit(structsock *sk, intall)
/* */ 839 { 840 if (all)
841 { 842 tcp_retransmit_time(sk, all);
843 return;
844 } 845
846 sk->ssthresh = sk->cong_window >> 1; /* remember window where we lost */ 847 /* sk->ssthresh in theory can be zero. I guess that's OK */ 848 sk->cong_count = 0;
849
850 sk->cong_window = 1;
851
852 /* Do the actual retransmit. */ 853 tcp_retransmit_time(sk, all);
854 } 855
856 /* 857 * A write timeout has occurred. Process the after effects. 858 */ 859
860 staticinttcp_write_timeout(structsock *sk)
/* */ 861 { 862 /* 863 * Look for a 'soft' timeout. 864 */ 865 if ((sk->state == TCP_ESTABLISHED && sk->retransmits && !(sk->retransmits & 7))
866 || (sk->state != TCP_ESTABLISHED && sk->retransmits > TCP_RETR1))
867 { 868 /* 869 * Attempt to recover if arp has changed (unlikely!) or 870 * a route has shifted (not supported prior to 1.3). 871 */ 872 arp_destroy (sk->daddr, 0);
873 /*ip_route_check (sk->daddr);*/ 874 } 875
876 /* 877 * Have we tried to SYN too many times (repent repent 8)) 878 */ 879
880 if(sk->retransmits > TCP_SYN_RETRIES && sk->state==TCP_SYN_SENT)
881 { 882 sk->err=ETIMEDOUT;
883 sk->error_report(sk);
884 del_timer(&sk->retransmit_timer);
885 tcp_statistics.TcpAttemptFails++; /* Is this right ??? - FIXME - */ 886 tcp_set_state(sk,TCP_CLOSE);
887 /* Don't FIN, we got nothing back */ 888 release_sock(sk);
889 return 0;
890 } 891 /* 892 * Has it gone just too far ? 893 */ 894 if (sk->retransmits > TCP_RETR2)
895 { 896 sk->err = ETIMEDOUT;
897 sk->error_report(sk);
898 del_timer(&sk->retransmit_timer);
899 /* 900 * Time wait the socket 901 */ 902 if (sk->state == TCP_FIN_WAIT1 || sk->state == TCP_FIN_WAIT2 || sk->state == TCP_CLOSING )
903 { 904 tcp_set_state(sk,TCP_TIME_WAIT);
905 reset_msl_timer (sk, TIME_CLOSE, TCP_TIMEWAIT_LEN);
906 } 907 else 908 { 909 /* 910 * Clean up time. 911 */ 912 tcp_set_state(sk, TCP_CLOSE);
913 release_sock(sk);
914 return 0;
915 } 916 } 917 return 1;
918 } 919
920 /* 921 * The TCP retransmit timer. This lacks a few small details. 922 * 923 * 1. An initial rtt timeout on the probe0 should cause what we can 924 * of the first write queue buffer to be split and sent. 925 * 2. On a 'major timeout' as defined by RFC1122 we shouldn't report 926 * ETIMEDOUT if we know an additional 'soft' error caused this. 927 * tcp_err should save a 'soft error' for us. 928 */ 929
930 staticvoidretransmit_timer(unsignedlongdata)
/* */ 931 { 932 structsock *sk = (structsock*)data;
933 intwhy = sk->ip_xmit_timeout;
934
935 /* 936 * only process if socket is not in use 937 */ 938
939 cli();
940 if (sk->inuse || in_bh)
941 { 942 /* Try again in 1 second */ 943 sk->retransmit_timer.expires = jiffies+HZ;
944 add_timer(&sk->retransmit_timer);
945 sti();
946 return;
947 } 948
949 sk->inuse = 1;
950 sti();
951
952 /* Always see if we need to send an ack. */ 953
954 if (sk->ack_backlog && !sk->zapped)
955 { 956 sk->prot->read_wakeup (sk);
957 if (! sk->dead)
958 sk->data_ready(sk,0);
959 } 960
961 /* Now we need to figure out why the socket was on the timer. */ 962
963 switch (why)
964 { 965 /* Window probing */ 966 caseTIME_PROBE0:
967 tcp_send_probe0(sk);
968 tcp_write_timeout(sk);
969 break;
970 /* Retransmitting */ 971 caseTIME_WRITE:
972 /* It could be we got here because we needed to send an ack. 973 * So we need to check for that. 974 */ 975 { 976 structsk_buff *skb;
977 unsignedlongflags;
978
979 save_flags(flags);
980 cli();
981 skb = sk->send_head;
982 if (!skb)
983 { 984 restore_flags(flags);
985 } 986 else 987 { 988 /* 989 * Kicked by a delayed ack. Reset timer 990 * correctly now 991 */ 992 if (jiffies < skb->when + sk->rto)
993 { 994 reset_xmit_timer (sk, TIME_WRITE, skb->when + sk->rto - jiffies);
995 restore_flags(flags);
996 break;
997 } 998 restore_flags(flags);
999 /*1000 * Retransmission1001 */1002 sk->retransmits++;
1003 sk->prot->retransmits++;
1004 sk->prot->retransmit (sk, 0);
1005 tcp_write_timeout(sk);
1006 }1007 break;
1008 }1009 /* Sending Keepalives */1010 caseTIME_KEEPOPEN:
1011 /* 1012 * this reset_timer() call is a hack, this is not1013 * how KEEPOPEN is supposed to work.1014 */1015 reset_xmit_timer (sk, TIME_KEEPOPEN, TCP_TIMEOUT_LEN);
1016
1017 /* Send something to keep the connection open. */1018 if (sk->prot->write_wakeup)
1019 sk->prot->write_wakeup (sk);
1020 sk->retransmits++;
1021 sk->prot->retransmits++;
1022 tcp_write_timeout(sk);
1023 break;
1024 default:
1025 printk ("rexmit_timer: timer expired - reason unknown\n");
1026 break;
1027 }1028 release_sock(sk);
1029 }1030
1031 /*1032 * This routine is called by the ICMP module when it gets some1033 * sort of error condition. If err < 0 then the socket should1034 * be closed and the error returned to the user. If err > 01035 * it's just the icmp type << 8 | icmp code. After adjustment1036 * header points to the first 8 bytes of the tcp header. We need1037 * to find the appropriate port.1038 */1039
1040 voidtcp_err(inttype, intcode, unsignedchar *header, __u32daddr,
/* */1041 __u32saddr, structinet_protocol *protocol)
1042 {1043 structtcphdr *th;
1044 structsock *sk;
1045 structiphdr *iph=(structiphdr *)header;
1046
1047 header+=4*iph->ihl;
1048
1049
1050 th =(structtcphdr *)header;
1051 sk = get_sock(&tcp_prot, th->source, daddr, th->dest, saddr);
1052
1053 if (sk == NULL)
1054 return;
1055
1056 if (type == ICMP_SOURCE_QUENCH)
1057 {1058 /*1059 * FIXME:1060 * For now we will just trigger a linear backoff.1061 * The slow start code should cause a real backoff here.1062 */1063 if (sk->cong_window > 4)
1064 sk->cong_window--;
1065 return;
1066 }1067
1068 if (type == ICMP_PARAMETERPROB)
1069 {1070 sk->err=EPROTO;
1071 sk->error_report(sk);
1072 }1073
1074 /*1075 * If we've already connected we will keep trying1076 * until we time out, or the user gives up.1077 */1078
1079 if (code < 13 && (icmp_err_convert[code].fatal || sk->state == TCP_SYN_SENT || sk->state == TCP_SYN_RECV))
1080 {1081 sk->err = icmp_err_convert[code].errno;
1082 if (sk->state == TCP_SYN_SENT || sk->state == TCP_SYN_RECV)
1083 {1084 tcp_statistics.TcpAttemptFails++;
1085 tcp_set_state(sk,TCP_CLOSE);
1086 sk->error_report(sk); /* Wake people up to see the error (see connect in sock.c) */1087 }1088 }1089 return;
1090 }1091
1092
1093 /*1094 * Walk down the receive queue counting readable data until we hit the end or we find a gap1095 * in the received data queue (ie a frame missing that needs sending to us). Not1096 * sorting using two queues as data arrives makes life so much harder.1097 */1098
1099 staticinttcp_readable(structsock *sk)
/* */1100 {1101 unsignedlongcounted;
1102 unsignedlongamount;
1103 structsk_buff *skb;
1104 intsum;
1105 unsignedlongflags;
1106
1107 if(sk && sk->debug)
1108 printk("tcp_readable: %p - ",sk);
1109
1110 save_flags(flags);
1111 cli();
1112 if (sk == NULL || (skb = skb_peek(&sk->receive_queue)) == NULL)
1113 {1114 restore_flags(flags);
1115 if(sk && sk->debug)
1116 printk("empty\n");
1117 return(0);
1118 }1119
1120 counted = sk->copied_seq; /* Where we are at the moment */1121 amount = 0;
1122
1123 /* 1124 * Do until a push or until we are out of data. 1125 */1126
1127 do1128 {1129 if (before(counted, skb->h.th->seq)) /* Found a hole so stops here */1130 break;
1131 sum = skb->len -(counted - skb->h.th->seq); /* Length - header but start from where we are up to (avoid overlaps) */1132 if (skb->h.th->syn)
1133 sum++;
1134 if (sum > 0)
1135 {/* Add it up, move on */1136 amount += sum;
1137 if (skb->h.th->syn)
1138 amount--;
1139 counted += sum;
1140 }1141 /*1142 * Don't count urg data ... but do it in the right place!1143 * Consider: "old_data (ptr is here) URG PUSH data"1144 * The old code would stop at the first push because1145 * it counted the urg (amount==1) and then does amount--1146 * *after* the loop. This means tcp_readable() always1147 * returned zero if any URG PUSH was in the queue, even1148 * though there was normal data available. If we subtract1149 * the urg data right here, we even get it to work for more1150 * than one URG PUSH skb without normal data.1151 * This means that select() finally works now with urg data1152 * in the queue. Note that rlogin was never affected1153 * because it doesn't use select(); it uses two processes1154 * and a blocking read(). And the queue scan in tcp_read()1155 * was correct. Mike <pall@rz.uni-karlsruhe.de>1156 */1157 if (skb->h.th->urg)
1158 amount--; /* don't count urg data */1159 if (amount && skb->h.th->psh) break;
1160 skb = skb->next;
1161 }1162 while(skb != (structsk_buff *)&sk->receive_queue);
1163
1164 restore_flags(flags);
1165 if(sk->debug)
1166 printk("got %lu bytes.\n",amount);
1167 return(amount);
1168 }1169
1170 /*1171 * LISTEN is a special case for select..1172 */1173 staticinttcp_listen_select(structsock *sk, intsel_type, select_table *wait)
/* */1174 {1175 if (sel_type == SEL_IN) {1176 intretval;
1177
1178 sk->inuse = 1;
1179 retval = (tcp_find_established(sk) != NULL);
1180 release_sock(sk);
1181 if (!retval)
1182 select_wait(&master_select_wakeup,wait);
1183 returnretval;
1184 }1185 return 0;
1186 }1187
1188
1189 /*1190 * Wait for a TCP event.1191 *1192 * Note that we don't need to set "sk->inuse", as the upper select layers1193 * take care of normal races (between the test and the event) and we don't1194 * go look at any of the socket buffers directly.1195 */1196 staticinttcp_select(structsock *sk, intsel_type, select_table *wait)
/* */1197 {1198 if (sk->state == TCP_LISTEN)
1199 returntcp_listen_select(sk, sel_type, wait);
1200
1201 switch(sel_type) {1202 caseSEL_IN:
1203 if (sk->err)
1204 return 1;
1205 if (sk->state == TCP_SYN_SENT || sk->state == TCP_SYN_RECV)
1206 break;
1207
1208 if (sk->shutdown & RCV_SHUTDOWN)
1209 return 1;
1210
1211 if (sk->acked_seq == sk->copied_seq)
1212 break;
1213
1214 if (sk->urg_seq != sk->copied_seq ||
1215 sk->acked_seq != sk->copied_seq+1 ||
1216 sk->urginline || !sk->urg_data)
1217 return 1;
1218 break;
1219
1220 caseSEL_OUT:
1221 if (sk->err)
1222 return 1;
1223 if (sk->shutdown & SEND_SHUTDOWN)
1224 return 0;
1225 if (sk->state == TCP_SYN_SENT || sk->state == TCP_SYN_RECV)
1226 break;
1227 /*1228 * This is now right thanks to a small fix1229 * by Matt Dillon.1230 */1231
1232 if (sock_wspace(sk) < sk->mtu+128+sk->prot->max_header)
1233 break;
1234 return 1;
1235
1236 caseSEL_EX:
1237 if (sk->urg_data)
1238 return 1;
1239 break;
1240 }1241 select_wait(sk->sleep, wait);
1242 return 0;
1243 }1244
1245 inttcp_ioctl(structsock *sk, intcmd, unsignedlongarg)
/* */1246 {1247 interr;
1248 switch(cmd)
1249 {1250
1251 caseTIOCINQ:
1252 #ifdef FIXME /* FIXME: */1253 caseFIONREAD:
1254 #endif1255 {1256 unsignedlongamount;
1257
1258 if (sk->state == TCP_LISTEN)
1259 return(-EINVAL);
1260
1261 sk->inuse = 1;
1262 amount = tcp_readable(sk);
1263 release_sock(sk);
1264 err=verify_area(VERIFY_WRITE,(void *)arg, sizeof(int));
1265 if(err)
1266 returnerr;
1267 put_user(amount, (int *)arg);
1268 return(0);
1269 }1270 caseSIOCATMARK:
1271 {1272 intansw = sk->urg_data && sk->urg_seq == sk->copied_seq;
1273
1274 err = verify_area(VERIFY_WRITE,(void *) arg, sizeof(int));
1275 if (err)
1276 returnerr;
1277 put_user(answ,(int *) arg);
1278 return(0);
1279 }1280 caseTIOCOUTQ:
1281 {1282 unsignedlongamount;
1283
1284 if (sk->state == TCP_LISTEN) return(-EINVAL);
1285 amount = sock_wspace(sk);
1286 err=verify_area(VERIFY_WRITE,(void *)arg, sizeof(int));
1287 if(err)
1288 returnerr;
1289 put_user(amount, (int *)arg);
1290 return(0);
1291 }1292 default:
1293 return(-EINVAL);
1294 }1295 }1296
1297
1298 /*1299 * This routine computes a TCP checksum. 1300 *1301 * Modified January 1995 from a go-faster DOS routine by1302 * Jorge Cwik <jorge@laser.satlink.net>1303 */1304
1305 unsignedshorttcp_check(structtcphdr *th, intlen,
/* */1306 unsignedlongsaddr, unsignedlongdaddr, unsignedlongbase)
1307 {1308 returncsum_tcpudp_magic(saddr,daddr,len,IPPROTO_TCP,base);
1309 }1310
1311
1312
1313 voidtcp_send_check(structtcphdr *th, unsignedlongsaddr,
/* */1314 unsignedlongdaddr, intlen, structsock *sk)
1315 {1316 th->check = 0;
1317 th->check = tcp_check(th, len, saddr, daddr,
1318 csum_partial((char *)th,len,0));
1319 return;
1320 }1321
1322 /*1323 * This is the main buffer sending routine. We queue the buffer1324 * having checked it is sane seeming.1325 */1326
1327 staticvoidtcp_send_skb(structsock *sk, structsk_buff *skb)
/* */1328 {1329 intsize;
1330 structtcphdr * th = skb->h.th;
1331
1332 /*1333 * length of packet (not counting length of pre-tcp headers) 1334 */1335
1336 size = skb->len - ((unsignedchar *) th - skb->data);
1337
1338 /*1339 * Sanity check it.. 1340 */1341
1342 if (size < sizeof(structtcphdr) || size > skb->len)
1343 {1344 printk("tcp_send_skb: bad skb (skb = %p, data = %p, th = %p, len = %lu)\n",
1345 skb, skb->data, th, skb->len);
1346 kfree_skb(skb, FREE_WRITE);
1347 return;
1348 }1349
1350 /*1351 * If we have queued a header size packet.. (these crash a few1352 * tcp stacks if ack is not set)1353 */1354
1355 if (size == sizeof(structtcphdr))
1356 {1357 /* If it's got a syn or fin it's notionally included in the size..*/1358 if(!th->syn && !th->fin)
1359 {1360 printk("tcp_send_skb: attempt to queue a bogon.\n");
1361 kfree_skb(skb,FREE_WRITE);
1362 return;
1363 }1364 }1365
1366 /*1367 * Actual processing.1368 */1369
1370 tcp_statistics.TcpOutSegs++;
1371 skb->h.seq = ntohl(th->seq) + size - 4*th->doff;
1372
1373 /*1374 * We must queue if1375 *1376 * a) The right edge of this frame exceeds the window1377 * b) We are retransmitting (Nagle's rule)1378 * c) We have too many packets 'in flight'1379 */1380
1381 if (after(skb->h.seq, sk->window_seq) ||
1382 (sk->retransmits && sk->ip_xmit_timeout == TIME_WRITE) ||
1383 sk->packets_out >= sk->cong_window)
1384 {1385 /* checksum will be supplied by tcp_write_xmit. So1386 * we shouldn't need to set it at all. I'm being paranoid */1387 th->check = 0;
1388 if (skb->next != NULL)
1389 {1390 printk("tcp_send_partial: next != NULL\n");
1391 skb_unlink(skb);
1392 }1393 skb_queue_tail(&sk->write_queue, skb);
1394
1395 /*1396 * If we don't fit we have to start the zero window1397 * probes. This is broken - we really need to do a partial1398 * send _first_ (This is what causes the Cisco and PC/TCP1399 * grief).1400 */1401
1402 if (before(sk->window_seq, sk->write_queue.next->h.seq) &&
1403 sk->send_head == NULL && sk->ack_backlog == 0)
1404 reset_xmit_timer(sk, TIME_PROBE0, sk->rto);
1405 }1406 else1407 {1408 /*1409 * This is going straight out1410 */1411
1412 th->ack_seq = ntohl(sk->acked_seq);
1413 th->window = ntohs(tcp_select_window(sk));
1414
1415 tcp_send_check(th, sk->saddr, sk->daddr, size, sk);
1416
1417 sk->sent_seq = sk->write_seq;
1418
1419 /*1420 * This is mad. The tcp retransmit queue is put together1421 * by the ip layer. This causes half the problems with1422 * unroutable FIN's and other things.1423 */1424
1425 sk->prot->queue_xmit(sk, skb->dev, skb, 0);
1426
1427 /*1428 * Set for next retransmit based on expected ACK time.1429 * FIXME: We set this every time which means our 1430 * retransmits are really about a window behind.1431 */1432
1433 reset_xmit_timer(sk, TIME_WRITE, sk->rto);
1434 }1435 }1436
1437 /*1438 * Locking problems lead us to a messy situation where we can have1439 * multiple partially complete buffers queued up. This is really bad1440 * as we don't want to be sending partial buffers. Fix this with1441 * a semaphore or similar to lock tcp_write per socket.1442 *1443 * These routines are pretty self descriptive.1444 */1445
1446 structsk_buff * tcp_dequeue_partial(structsock * sk)
/* */1447 {1448 structsk_buff * skb;
1449 unsignedlongflags;
1450
1451 save_flags(flags);
1452 cli();
1453 skb = sk->partial;
1454 if (skb) {1455 sk->partial = NULL;
1456 del_timer(&sk->partial_timer);
1457 }1458 restore_flags(flags);
1459 returnskb;
1460 }1461
1462 /*1463 * Empty the partial queue1464 */1465
1466 staticvoidtcp_send_partial(structsock *sk)
/* */1467 {1468 structsk_buff *skb;
1469
1470 if (sk == NULL)
1471 return;
1472 while ((skb = tcp_dequeue_partial(sk)) != NULL)
1473 tcp_send_skb(sk, skb);
1474 }1475
1476 /*1477 * Queue a partial frame1478 */1479
1480 voidtcp_enqueue_partial(structsk_buff * skb, structsock * sk)
/* */1481 {1482 structsk_buff * tmp;
1483 unsignedlongflags;
1484
1485 save_flags(flags);
1486 cli();
1487 tmp = sk->partial;
1488 if (tmp)
1489 del_timer(&sk->partial_timer);
1490 sk->partial = skb;
1491 init_timer(&sk->partial_timer);
1492 /*1493 * Wait up to 1 second for the buffer to fill.1494 */1495 sk->partial_timer.expires = jiffies+HZ;
1496 sk->partial_timer.function = (void (*)(unsignedlong)) tcp_send_partial;
1497 sk->partial_timer.data = (unsignedlong) sk;
1498 add_timer(&sk->partial_timer);
1499 restore_flags(flags);
1500 if (tmp)
1501 tcp_send_skb(sk, tmp);
1502 }1503
1504
1505 /*1506 * This routine sends an ack and also updates the window. 1507 */1508
1509 staticvoidtcp_send_ack(u32sequence, u32ack,
/* */1510 structsock *sk,
1511 structtcphdr *th, unsignedlongdaddr)
1512 {1513 structsk_buff *buff;
1514 structtcphdr *t1;
1515 structdevice *dev = NULL;
1516 inttmp;
1517
1518 if(sk->zapped)
1519 return; /* We have been reset, we may not send again */1520
1521 /*1522 * We need to grab some memory, and put together an ack,1523 * and then put it into the queue to be sent.1524 */1525
1526 buff = sock_wmalloc(sk, MAX_ACK_SIZE, 1, GFP_ATOMIC);
1527 if (buff == NULL)
1528 {1529 /* 1530 * Force it to send an ack. We don't have to do this1531 * (ACK is unreliable) but it's much better use of 1532 * bandwidth on slow links to send a spare ack than1533 * resend packets. 1534 */1535
1536 sk->ack_backlog++;
1537 if (sk->ip_xmit_timeout != TIME_WRITE && tcp_connected(sk->state))
1538 {1539 reset_xmit_timer(sk, TIME_WRITE, HZ);
1540 }1541 return;
1542 }1543
1544 /*1545 * Assemble a suitable TCP frame1546 */1547
1548 buff->sk = sk;
1549 buff->localroute = sk->localroute;
1550
1551 /* 1552 * Put in the IP header and routing stuff. 1553 */1554
1555 tmp = sk->prot->build_header(buff, sk->saddr, daddr, &dev,
1556 IPPROTO_TCP, sk->opt, MAX_ACK_SIZE,sk->ip_tos,sk->ip_ttl);
1557 if (tmp < 0)
1558 {1559 buff->free = 1;
1560 sock_wfree(sk, buff);
1561 return;
1562 }1563 t1 =(structtcphdr *)skb_put(buff,sizeof(structtcphdr));
1564
1565 memcpy(t1, th, sizeof(*t1));
1566
1567 /*1568 * Swap the send and the receive. 1569 */1570
1571 t1->dest = th->source;
1572 t1->source = th->dest;
1573 t1->seq = ntohl(sequence);
1574 t1->ack = 1;
1575 sk->window = tcp_select_window(sk);
1576 t1->window = ntohs(sk->window);
1577 t1->res1 = 0;
1578 t1->res2 = 0;
1579 t1->rst = 0;
1580 t1->urg = 0;
1581 t1->syn = 0;
1582 t1->psh = 0;
1583 t1->fin = 0;
1584
1585 /*1586 * If we have nothing queued for transmit and the transmit timer1587 * is on we are just doing an ACK timeout and need to switch1588 * to a keepalive.1589 */1590
1591 if (ack == sk->acked_seq)
1592 {1593 sk->ack_backlog = 0;
1594 sk->bytes_rcv = 0;
1595 sk->ack_timed = 0;
1596 if (sk->send_head == NULL && skb_peek(&sk->write_queue) == NULL1597 && sk->ip_xmit_timeout == TIME_WRITE)
1598 {1599 if(sk->keepopen) {1600 reset_xmit_timer(sk,TIME_KEEPOPEN,TCP_TIMEOUT_LEN);
1601 }else{1602 delete_timer(sk);
1603 }1604 }1605 }1606
1607 /*1608 * Fill in the packet and send it1609 */1610
1611 t1->ack_seq = ntohl(ack);
1612 t1->doff = sizeof(*t1)/4;
1613 tcp_send_check(t1, sk->saddr, daddr, sizeof(*t1), sk);
1614 if (sk->debug)
1615 printk("\rtcp_ack: seq %x ack %x\n", sequence, ack);
1616 tcp_statistics.TcpOutSegs++;
1617 sk->prot->queue_xmit(sk, dev, buff, 1);
1618 }1619
1620
1621 /* 1622 * This routine builds a generic TCP header. 1623 */1624
1625 extern__inlineinttcp_build_header(structtcphdr *th, structsock *sk, intpush)
/* */1626 {1627
1628 memcpy(th,(void *) &(sk->dummy_th), sizeof(*th));
1629 th->seq = htonl(sk->write_seq);
1630 th->psh =(push == 0) ? 1 : 0;
1631 th->doff = sizeof(*th)/4;
1632 th->ack = 1;
1633 th->fin = 0;
1634 sk->ack_backlog = 0;
1635 sk->bytes_rcv = 0;
1636 sk->ack_timed = 0;
1637 th->ack_seq = htonl(sk->acked_seq);
1638 sk->window = tcp_select_window(sk);
1639 th->window = htons(sk->window);
1640
1641 return(sizeof(*th));
1642 }1643
1644 /*1645 * This routine copies from a user buffer into a socket,1646 * and starts the transmit system.1647 */1648
1649 staticinttcp_sendmsg(structsock *sk, structmsghdr *msg,
/* */1650 intlen, intnonblock, intflags)
1651 {1652 intcopied = 0;
1653 intcopy;
1654 inttmp;
1655 intseglen;
1656 intiovct=0;
1657 structsk_buff *skb;
1658 structsk_buff *send_tmp;
1659 structproto *prot;
1660 structdevice *dev = NULL;
1661 unsignedchar *from;
1662
1663 /*1664 * Do sanity checking for sendmsg/sendto/send1665 */1666
1667 if (flags & ~(MSG_OOB|MSG_DONTROUTE))
1668 return -EINVAL;
1669 if (msg->msg_name)
1670 {1671 structsockaddr_in *addr=(structsockaddr_in *)msg->msg_name;
1672 if(sk->state == TCP_CLOSE)
1673 return -ENOTCONN;
1674 if (msg->msg_namelen < sizeof(*addr))
1675 return -EINVAL;
1676 if (addr->sin_family && addr->sin_family != AF_INET)
1677 return -EINVAL;
1678 if (addr->sin_port != sk->dummy_th.dest)
1679 return -EISCONN;
1680 if (addr->sin_addr.s_addr != sk->daddr)
1681 return -EISCONN;
1682 }1683
1684 /*1685 * Ok commence sending1686 */1687
1688 while(iovct<msg->msg_iovlen)
1689 {1690 seglen=msg->msg_iov[iovct].iov_len;
1691 from=msg->msg_iov[iovct++].iov_base;
1692 sk->inuse=1;
1693 prot = sk->prot;
1694 while(seglen > 0)
1695 {1696 if (sk->err)
1697 {/* Stop on an error */1698 release_sock(sk);
1699 if (copied)
1700 return(copied);
1701 returnsock_error(sk);
1702 }1703
1704 /*1705 * First thing we do is make sure that we are established. 1706 */1707
1708 if (sk->shutdown & SEND_SHUTDOWN)
1709 {1710 release_sock(sk);
1711 sk->err = EPIPE;
1712 if (copied)
1713 return(copied);
1714 sk->err = 0;
1715 return(-EPIPE);
1716 }1717
1718 /* 1719 * Wait for a connection to finish.1720 */1721
1722 while(sk->state != TCP_ESTABLISHED && sk->state != TCP_CLOSE_WAIT)
1723 {1724 if (sk->err)
1725 {1726 release_sock(sk);
1727 if (copied)
1728 return(copied);
1729 returnsock_error(sk);
1730 }1731
1732 if (sk->state != TCP_SYN_SENT && sk->state != TCP_SYN_RECV)
1733 {1734 release_sock(sk);
1735 if (copied)
1736 return(copied);
1737
1738 if (sk->err)
1739 returnsock_error(sk);
1740
1741 if (sk->keepopen)
1742 {1743 send_sig(SIGPIPE, current, 0);
1744 }1745 return(-EPIPE);
1746 }1747
1748 if (nonblock || copied)
1749 {1750 release_sock(sk);
1751 if (copied)
1752 return(copied);
1753 return(-EAGAIN);
1754 }1755
1756 release_sock(sk);
1757 cli();
1758
1759 if (sk->state != TCP_ESTABLISHED &&
1760 sk->state != TCP_CLOSE_WAIT && sk->err == 0)
1761 {1762 interruptible_sleep_on(sk->sleep);
1763 if (current->signal & ~current->blocked)
1764 {1765 sti();
1766 if (copied)
1767 return(copied);
1768 return(-ERESTARTSYS);
1769 }1770 }1771 sk->inuse = 1;
1772 sti();
1773 }1774
1775 /*1776 * The following code can result in copy <= if sk->mss is ever1777 * decreased. It shouldn't be. sk->mss is min(sk->mtu, sk->max_window).1778 * sk->mtu is constant once SYN processing is finished. I.e. we1779 * had better not get here until we've seen his SYN and at least one1780 * valid ack. (The SYN sets sk->mtu and the ack sets sk->max_window.)1781 * But ESTABLISHED should guarantee that. sk->max_window is by definition1782 * non-decreasing. Note that any ioctl to set user_mss must be done1783 * before the exchange of SYN's. If the initial ack from the other1784 * end has a window of 0, max_window and thus mss will both be 0.1785 */1786
1787 /* 1788 * Now we need to check if we have a half built packet. 1789 */1790
1791 if ((skb = tcp_dequeue_partial(sk)) != NULL)
1792 {1793 inthdrlen;
1794
1795 /* IP header + TCP header */1796 hdrlen = ((unsignedlong)skb->h.th - (unsignedlong)skb->data)
1797 + sizeof(structtcphdr);
1798
1799 /* Add more stuff to the end of skb->len */1800 if (!(flags & MSG_OOB))
1801 {1802 copy = min(sk->mss - (skb->len - hdrlen), len);
1803 /* FIXME: this is really a bug. */1804 if (copy <= 0)
1805 {1806 printk("TCP: **bug**: \"copy\" <= 0!!\n");
1807 copy = 0;
1808 }1809 memcpy_fromfs(skb_put(skb,copy), from, copy);
1810 from += copy;
1811 copied += copy;
1812 len -= copy;
1813 sk->write_seq += copy;
1814 seglen -= copy;
1815 }1816 if ((skb->len - hdrlen) >= sk->mss ||
1817 (flags & MSG_OOB) || !sk->packets_out)
1818 tcp_send_skb(sk, skb);
1819 else1820 tcp_enqueue_partial(skb, sk);
1821 continue;
1822 }1823
1824 /*1825 * We also need to worry about the window.1826 * If window < 1/2 the maximum window we've seen from this1827 * host, don't use it. This is sender side1828 * silly window prevention, as specified in RFC1122.1829 * (Note that this is different than earlier versions of1830 * SWS prevention, e.g. RFC813.). What we actually do is 1831 * use the whole MSS. Since the results in the right1832 * edge of the packet being outside the window, it will1833 * be queued for later rather than sent.1834 */1835
1836 copy = sk->window_seq - sk->write_seq;
1837 if (copy <= 0 || copy < (sk->max_window >> 1) || copy > sk->mss)
1838 copy = sk->mss;
1839 if (copy > len)
1840 copy = len;
1841
1842 /*1843 * We should really check the window here also. 1844 */1845
1846 send_tmp = NULL;
1847 if (copy < sk->mss && !(flags & MSG_OOB))
1848 {1849 /*1850 * We will release the socket in case we sleep here. 1851 */1852 release_sock(sk);
1853 /*1854 * NB: following must be mtu, because mss can be increased.1855 * mss is always <= mtu 1856 */1857 skb = sock_wmalloc(sk, sk->mtu + 128 + prot->max_header + 15, 0, GFP_KERNEL);
1858 sk->inuse = 1;
1859 send_tmp = skb;
1860 }1861 else1862 {1863 /*1864 * We will release the socket in case we sleep here. 1865 */1866 release_sock(sk);
1867 skb = sock_wmalloc(sk, copy + prot->max_header + 15 , 0, GFP_KERNEL);
1868 sk->inuse = 1;
1869 }1870
1871 /*1872 * If we didn't get any memory, we need to sleep. 1873 */1874
1875 if (skb == NULL)
1876 {1877 sk->socket->flags |= SO_NOSPACE;
1878 if (nonblock)
1879 {1880 release_sock(sk);
1881 if (copied)
1882 return(copied);
1883 return(-EAGAIN);
1884 }1885
1886 /*1887 * FIXME: here is another race condition. 1888 */1889
1890 tmp = sk->wmem_alloc;
1891 release_sock(sk);
1892 cli();
1893 /*1894 * Again we will try to avoid it. 1895 */1896 if (tmp <= sk->wmem_alloc &&
1897 (sk->state == TCP_ESTABLISHED||sk->state == TCP_CLOSE_WAIT)
1898 && sk->err == 0)
1899 {1900 sk->socket->flags &= ~SO_NOSPACE;
1901 interruptible_sleep_on(sk->sleep);
1902 if (current->signal & ~current->blocked)
1903 {1904 sti();
1905 if (copied)
1906 return(copied);
1907 return(-ERESTARTSYS);
1908 }1909 }1910 sk->inuse = 1;
1911 sti();
1912 continue;
1913 }1914
1915 skb->sk = sk;
1916 skb->free = 0;
1917 skb->localroute = sk->localroute|(flags&MSG_DONTROUTE);
1918
1919 /*1920 * FIXME: we need to optimize this.1921 * Perhaps some hints here would be good.1922 */1923
1924 tmp = prot->build_header(skb, sk->saddr, sk->daddr, &dev,
1925 IPPROTO_TCP, sk->opt, skb->truesize,sk->ip_tos,sk->ip_ttl);
1926 if (tmp < 0 )
1927 {1928 sock_wfree(sk, skb);
1929 release_sock(sk);
1930 if (copied)
1931 return(copied);
1932 return(tmp);
1933 }1934 skb->dev = dev;
1935 skb->h.th =(structtcphdr *)skb_put(skb,sizeof(structtcphdr));
1936 tmp = tcp_build_header(skb->h.th, sk, len-copy);
1937 if (tmp < 0)
1938 {1939 sock_wfree(sk, skb);
1940 release_sock(sk);
1941 if (copied)
1942 return(copied);
1943 return(tmp);
1944 }1945
1946 if (flags & MSG_OOB)
1947 {1948 skb->h.th->urg = 1;
1949 skb->h.th->urg_ptr = ntohs(copy);
1950 }1951
1952 memcpy_fromfs(skb_put(skb,copy), from, copy);
1953
1954 from += copy;
1955 copied += copy;
1956 len -= copy;
1957 seglen -= copy;
1958 skb->free = 0;
1959 sk->write_seq += copy;
1960
1961 if (send_tmp != NULL && sk->packets_out)
1962 {1963 tcp_enqueue_partial(send_tmp, sk);
1964 continue;
1965 }1966 tcp_send_skb(sk, skb);
1967 }1968 }1969 sk->err = 0;
1970
1971 /*1972 * Nagle's rule. Turn Nagle off with TCP_NODELAY for highly1973 * interactive fast network servers. It's meant to be on and1974 * it really improves the throughput though not the echo time1975 * on my slow slip link - Alan1976 */1977
1978 /*1979 * Avoid possible race on send_tmp - c/o Johannes Stille 1980 */1981
1982 if(sk->partial && ((!sk->packets_out)
1983 /* If not nagling we can send on the before case too.. */1984 || (sk->nonagle && before(sk->write_seq , sk->window_seq))
1985 ))
1986 tcp_send_partial(sk);
1987
1988 release_sock(sk);
1989 return(copied);
1990 }1991
1992 /*1993 * Send an ack if one is backlogged at this point. Ought to merge1994 * this with tcp_send_ack().1995 */1996
1997 staticvoidtcp_read_wakeup(structsock *sk)
/* */1998 {1999 inttmp;
2000 structdevice *dev = NULL;
2001 structtcphdr *t1;
2002 structsk_buff *buff;
2003
2004 if (!sk->ack_backlog)
2005 return;
2006
2007 /*2008 * If we're closed, don't send an ack, or we'll get a RST2009 * from the closed destination.2010 */2011 if ((sk->state == TCP_CLOSE) || (sk->state == TCP_TIME_WAIT))
2012 return;
2013
2014 /*2015 * FIXME: we need to put code here to prevent this routine from2016 * being called. Being called once in a while is ok, so only check2017 * if this is the second time in a row.2018 */2019
2020 /*2021 * We need to grab some memory, and put together an ack,2022 * and then put it into the queue to be sent.2023 */2024
2025 buff = sock_wmalloc(sk,MAX_ACK_SIZE,1, GFP_ATOMIC);
2026 if (buff == NULL)
2027 {2028 /* Try again real soon. */2029 reset_xmit_timer(sk, TIME_WRITE, HZ);
2030 return;
2031 }2032
2033 buff->sk = sk;
2034 buff->localroute = sk->localroute;
2035
2036 /*2037 * Put in the IP header and routing stuff. 2038 */2039
2040 tmp = sk->prot->build_header(buff, sk->saddr, sk->daddr, &dev,
2041 IPPROTO_TCP, sk->opt, MAX_ACK_SIZE,sk->ip_tos,sk->ip_ttl);
2042 if (tmp < 0)
2043 {2044 buff->free = 1;
2045 sock_wfree(sk, buff);
2046 return;
2047 }2048
2049 t1 =(structtcphdr *)skb_put(buff,sizeof(structtcphdr));
2050
2051 memcpy(t1,(void *) &sk->dummy_th, sizeof(*t1));
2052 t1->seq = htonl(sk->sent_seq);
2053 t1->ack = 1;
2054 t1->res1 = 0;
2055 t1->res2 = 0;
2056 t1->rst = 0;
2057 t1->urg = 0;
2058 t1->syn = 0;
2059 t1->psh = 0;
2060 sk->ack_backlog = 0;
2061 sk->bytes_rcv = 0;
2062 sk->window = tcp_select_window(sk);
2063 t1->window = ntohs(sk->window);
2064 t1->ack_seq = ntohl(sk->acked_seq);
2065 t1->doff = sizeof(*t1)/4;
2066 tcp_send_check(t1, sk->saddr, sk->daddr, sizeof(*t1), sk);
2067 sk->prot->queue_xmit(sk, dev, buff, 1);
2068 tcp_statistics.TcpOutSegs++;
2069 }2070
2071
2072 /*2073 * FIXME:2074 * This routine frees used buffers.2075 * It should consider sending an ACK to let the2076 * other end know we now have a bigger window.2077 */2078
2079 staticvoidcleanup_rbuf(structsock *sk)
/* */2080 {2081 unsignedlongflags;
2082 unsignedlongleft;
2083 structsk_buff *skb;
2084 unsignedlongrspace;
2085
2086 if(sk->debug)
2087 printk("cleaning rbuf for sk=%p\n", sk);
2088
2089 save_flags(flags);
2090 cli();
2091
2092 left = sock_rspace(sk);
2093
2094 /*2095 * We have to loop through all the buffer headers,2096 * and try to free up all the space we can.2097 */2098
2099 while((skb=skb_peek(&sk->receive_queue)) != NULL)
2100 {2101 if (!skb->used || skb->users)
2102 break;
2103 skb_unlink(skb);
2104 skb->sk = sk;
2105 kfree_skb(skb, FREE_READ);
2106 }2107
2108 restore_flags(flags);
2109
2110 /*2111 * FIXME:2112 * At this point we should send an ack if the difference2113 * in the window, and the amount of space is bigger than2114 * TCP_WINDOW_DIFF.2115 */2116
2117 if(sk->debug)
2118 printk("sk->rspace = %lu, was %lu\n", sock_rspace(sk),
2119 left);
2120 if ((rspace=sock_rspace(sk)) != left)
2121 {2122 /*2123 * This area has caused the most trouble. The current strategy2124 * is to simply do nothing if the other end has room to send at2125 * least 3 full packets, because the ack from those will auto-2126 * matically update the window. If the other end doesn't think2127 * we have much space left, but we have room for at least 1 more2128 * complete packet than it thinks we do, we will send an ack2129 * immediately. Otherwise we will wait up to .5 seconds in case2130 * the user reads some more.2131 */2132 sk->ack_backlog++;
2133 /*2134 * It's unclear whether to use sk->mtu or sk->mss here. They differ only2135 * if the other end is offering a window smaller than the agreed on MSS2136 * (called sk->mtu here). In theory there's no connection between send2137 * and receive, and so no reason to think that they're going to send2138 * small packets. For the moment I'm using the hack of reducing the mss2139 * only on the send side, so I'm putting mtu here.2140 */2141
2142 if (rspace > (sk->window - sk->bytes_rcv + sk->mtu))
2143 {2144 /* Send an ack right now. */2145 tcp_read_wakeup(sk);
2146 }2147 else2148 {2149 /* Force it to send an ack soon. */2150 intwas_active = del_timer(&sk->retransmit_timer);
2151 if (!was_active || jiffies+TCP_ACK_TIME < sk->timer.expires)
2152 {2153 reset_xmit_timer(sk, TIME_WRITE, TCP_ACK_TIME);
2154 }2155 else2156 add_timer(&sk->retransmit_timer);
2157 }2158 }2159 }2160
2161
2162 /*2163 * Handle reading urgent data. BSD has very simple semantics for2164 * this, no blocking and very strange errors 8)2165 */2166
2167 staticinttcp_recv_urg(structsock * sk, intnonblock,
/* */2168 structmsghdr *msg, intlen, intflags, int *addr_len)
2169 {2170 /*2171 * No URG data to read2172 */2173 if (sk->urginline || !sk->urg_data || sk->urg_data == URG_READ)
2174 return -EINVAL; /* Yes this is right ! */2175
2176 if (sk->err)
2177 returnsock_error(sk);
2178
2179 if (sk->state == TCP_CLOSE || sk->done)
2180 {2181 if (!sk->done)
2182 {2183 sk->done = 1;
2184 return 0;
2185 }2186 return -ENOTCONN;
2187 }2188
2189 if (sk->shutdown & RCV_SHUTDOWN)
2190 {2191 sk->done = 1;
2192 return 0;
2193 }2194 sk->inuse = 1;
2195 if (sk->urg_data & URG_VALID)
2196 {2197 charc = sk->urg_data;
2198 if (!(flags & MSG_PEEK))
2199 sk->urg_data = URG_READ;
2200 memcpy_toiovec(msg->msg_iov, &c, 1);
2201 if(msg->msg_name)
2202 {2203 structsockaddr_in *sin=(structsockaddr_in *)msg->msg_name;
2204 sin->sin_family=AF_INET;
2205 sin->sin_addr.s_addr=sk->daddr;
2206 sin->sin_port=sk->dummy_th.dest;
2207 }2208 if(addr_len)
2209 *addr_len=sizeof(structsockaddr_in);
2210 release_sock(sk);
2211 return 1;
2212 }2213 release_sock(sk);
2214
2215 /*2216 * Fixed the recv(..., MSG_OOB) behaviour. BSD docs and2217 * the available implementations agree in this case:2218 * this call should never block, independent of the2219 * blocking state of the socket.2220 * Mike <pall@rz.uni-karlsruhe.de>2221 */2222 return -EAGAIN;
2223 }2224
2225
2226 /*2227 * This routine copies from a sock struct into the user buffer. 2228 */2229
2230 staticinttcp_recvmsg(structsock *sk, structmsghdr *msg,
/* */2231 intlen, intnonblock, intflags, int *addr_len)
2232 {2233 structwait_queuewait = {current, NULL};
2234 intcopied = 0;
2235 u32peek_seq;
2236 volatileu32 *seq; /* So gcc doesn't overoptimise */2237 unsignedlongused;
2238
2239 /* 2240 * This error should be checked. 2241 */2242
2243 if (sk->state == TCP_LISTEN)
2244 return -ENOTCONN;
2245
2246 /*2247 * Urgent data needs to be handled specially. 2248 */2249
2250 if (flags & MSG_OOB)
2251 returntcp_recv_urg(sk, nonblock, msg, len, flags, addr_len);
2252
2253 /*2254 * Copying sequence to update. This is volatile to handle2255 * the multi-reader case neatly (memcpy_to/fromfs might be 2256 * inline and thus not flush cached variables otherwise).2257 */2258
2259 peek_seq = sk->copied_seq;
2260 seq = &sk->copied_seq;
2261 if (flags & MSG_PEEK)
2262 seq = &peek_seq;
2263
2264 add_wait_queue(sk->sleep, &wait);
2265 sk->inuse = 1;
2266 while (len > 0)
2267 {2268 structsk_buff * skb;
2269 u32offset;
2270
2271 /*2272 * Are we at urgent data? Stop if we have read anything.2273 */2274
2275 if (copied && sk->urg_data && sk->urg_seq == *seq)
2276 break;
2277
2278 /*2279 * Next get a buffer.2280 */2281
2282 current->state = TASK_INTERRUPTIBLE;
2283
2284 skb = skb_peek(&sk->receive_queue);
2285 do2286 {2287 if (!skb)
2288 break;
2289 if (before(*seq, skb->h.th->seq))
2290 break;
2291 offset = *seq - skb->h.th->seq;
2292 if (skb->h.th->syn)
2293 offset--;
2294 if (offset < skb->len)
2295 gotofound_ok_skb;
2296 if (skb->h.th->fin)
2297 gotofound_fin_ok;
2298 if (!(flags & MSG_PEEK))
2299 skb->used = 1;
2300 skb = skb->next;
2301 }2302 while (skb != (structsk_buff *)&sk->receive_queue);
2303
2304 if (copied)
2305 break;
2306
2307 if (sk->err)
2308 {2309 copied = -xchg(&sk->err,0);
2310 break;
2311 }2312
2313 if (sk->state == TCP_CLOSE)
2314 {2315 if (!sk->done)
2316 {2317 sk->done = 1;
2318 break;
2319 }2320 copied = -ENOTCONN;
2321 break;
2322 }2323
2324 if (sk->shutdown & RCV_SHUTDOWN)
2325 {2326 sk->done = 1;
2327 break;
2328 }2329
2330 if (nonblock)
2331 {2332 copied = -EAGAIN;
2333 break;
2334 }2335
2336 cleanup_rbuf(sk);
2337 release_sock(sk);
2338 sk->socket->flags |= SO_WAITDATA;
2339 schedule();
2340 sk->socket->flags &= ~SO_WAITDATA;
2341 sk->inuse = 1;
2342
2343 if (current->signal & ~current->blocked)
2344 {2345 copied = -ERESTARTSYS;
2346 break;
2347 }2348 continue;
2349
2350 found_ok_skb:
2351 /*2352 * Lock the buffer. We can be fairly relaxed as2353 * an interrupt will never steal a buffer we are 2354 * using unless I've missed something serious in2355 * tcp_data.2356 */2357
2358 skb->users++;
2359
2360 /*2361 * Ok so how much can we use ? 2362 */2363
2364 used = skb->len - offset;
2365 if (len < used)
2366 used = len;
2367 /*2368 * Do we have urgent data here? 2369 */2370
2371 if (sk->urg_data)
2372 {2373 u32urg_offset = sk->urg_seq - *seq;
2374 if (urg_offset < used)
2375 {2376 if (!urg_offset)
2377 {2378 if (!sk->urginline)
2379 {2380 ++*seq;
2381 offset++;
2382 used--;
2383 }2384 }2385 else2386 used = urg_offset;
2387 }2388 }2389
2390 /*2391 * Copy it - We _MUST_ update *seq first so that we2392 * don't ever double read when we have dual readers2393 */2394
2395 *seq += used;
2396
2397 /*2398 * This memcpy_tofs can sleep. If it sleeps and we2399 * do a second read it relies on the skb->users to avoid2400 * a crash when cleanup_rbuf() gets called.2401 */2402
2403 memcpy_toiovec(msg->msg_iov,((unsignedchar *)skb->h.th) +
2404 skb->h.th->doff*4 + offset, used);
2405 copied += used;
2406 len -= used;
2407
2408 /*2409 * We now will not sleep again until we are finished2410 * with skb. Sorry if you are doing the SMP port2411 * but you'll just have to fix it neatly ;)2412 */2413
2414 skb->users --;
2415
2416 if (after(sk->copied_seq,sk->urg_seq))
2417 sk->urg_data = 0;
2418 if (used + offset < skb->len)
2419 continue;
2420
2421 /*2422 * Process the FIN.2423 */2424
2425 if (skb->h.th->fin)
2426 gotofound_fin_ok;
2427 if (flags & MSG_PEEK)
2428 continue;
2429 skb->used = 1;
2430 continue;
2431
2432 found_fin_ok:
2433 ++*seq;
2434 if (flags & MSG_PEEK)
2435 break;
2436
2437 /*2438 * All is done2439 */2440
2441 skb->used = 1;
2442 sk->shutdown |= RCV_SHUTDOWN;
2443 break;
2444
2445 }2446
2447 if(copied>0 && msg->msg_name)
2448 {2449 structsockaddr_in *sin=(structsockaddr_in *)msg->msg_name;
2450 sin->sin_family=AF_INET;
2451 sin->sin_addr.s_addr=sk->daddr;
2452 sin->sin_port=sk->dummy_th.dest;
2453 }2454 if(addr_len)
2455 *addr_len=sizeof(structsockaddr_in);
2456
2457 remove_wait_queue(sk->sleep, &wait);
2458 current->state = TASK_RUNNING;
2459
2460 /* Clean up data we have read: This will do ACK frames */2461 cleanup_rbuf(sk);
2462 release_sock(sk);
2463 returncopied;
2464 }2465
2466
2467
2468 /*2469 * State processing on a close. This implements the state shift for2470 * sending our FIN frame. Note that we only send a FIN for some 2471 * states. A shutdown() may have already sent the FIN, or we may be2472 * closed.2473 */2474
2475 staticinttcp_close_state(structsock *sk, intdead)
/* */2476 {2477 intns=TCP_CLOSE;
2478 intsend_fin=0;
2479 switch(sk->state)
2480 {2481 caseTCP_SYN_SENT: /* No SYN back, no FIN needed */2482 break;
2483 caseTCP_SYN_RECV:
2484 caseTCP_ESTABLISHED: /* Closedown begin */2485 ns=TCP_FIN_WAIT1;
2486 send_fin=1;
2487 break;
2488 caseTCP_FIN_WAIT1: /* Already closing, or FIN sent: no change */2489 caseTCP_FIN_WAIT2:
2490 caseTCP_CLOSING:
2491 ns=sk->state;
2492 break;
2493 caseTCP_CLOSE:
2494 caseTCP_LISTEN:
2495 break;
2496 caseTCP_CLOSE_WAIT: /* They have FIN'd us. We send our FIN and2497 wait only for the ACK */2498 ns=TCP_LAST_ACK;
2499 send_fin=1;
2500 }2501
2502 tcp_set_state(sk,ns);
2503
2504 /*2505 * This is a (useful) BSD violating of the RFC. There is a2506 * problem with TCP as specified in that the other end could2507 * keep a socket open forever with no application left this end.2508 * We use a 3 minute timeout (about the same as BSD) then kill2509 * our end. If they send after that then tough - BUT: long enough2510 * that we won't make the old 4*rto = almost no time - whoops2511 * reset mistake.2512 */2513 if(dead && ns==TCP_FIN_WAIT2)
2514 {2515 inttimer_active=del_timer(&sk->timer);
2516 if(timer_active)
2517 add_timer(&sk->timer);
2518 else2519 reset_msl_timer(sk, TIME_CLOSE, TCP_FIN_TIMEOUT);
2520 }2521
2522 returnsend_fin;
2523 }2524
2525 /*2526 * Send a fin.2527 */2528
2529 staticvoidtcp_send_fin(structsock *sk)
/* */2530 {2531 structproto *prot =(structproto *)sk->prot;
2532 structtcphdr *th =(structtcphdr *)&sk->dummy_th;
2533 structtcphdr *t1;
2534 structsk_buff *buff;
2535 structdevice *dev=NULL;
2536 inttmp;
2537
2538 release_sock(sk); /* in case the malloc sleeps. */2539
2540 buff = sock_wmalloc(sk, MAX_RESET_SIZE,1 , GFP_KERNEL);
2541 sk->inuse = 1;
2542
2543 if (buff == NULL)
2544 {2545 /* This is a disaster if it occurs */2546 printk("tcp_send_fin: Impossible malloc failure");
2547 return;
2548 }2549
2550 /*2551 * Administrivia2552 */2553
2554 buff->sk = sk;
2555 buff->localroute = sk->localroute;
2556
2557 /*2558 * Put in the IP header and routing stuff. 2559 */2560
2561 tmp = prot->build_header(buff,sk->saddr, sk->daddr, &dev,
2562 IPPROTO_TCP, sk->opt,
2563 sizeof(structtcphdr),sk->ip_tos,sk->ip_ttl);
2564 if (tmp < 0)
2565 {2566 intt;
2567 /*2568 * Finish anyway, treat this as a send that got lost. 2569 * (Not good).2570 */2571
2572 buff->free = 1;
2573 sock_wfree(sk,buff);
2574 sk->write_seq++;
2575 t=del_timer(&sk->timer);
2576 if(t)
2577 add_timer(&sk->timer);
2578 else2579 reset_msl_timer(sk, TIME_CLOSE, TCP_TIMEWAIT_LEN);
2580 return;
2581 }2582
2583 /*2584 * We ought to check if the end of the queue is a buffer and2585 * if so simply add the fin to that buffer, not send it ahead.2586 */2587
2588 t1 =(structtcphdr *)skb_put(buff,sizeof(structtcphdr));
2589 buff->dev = dev;
2590 memcpy(t1, th, sizeof(*t1));
2591 t1->seq = ntohl(sk->write_seq);
2592 sk->write_seq++;
2593 buff->h.seq = sk->write_seq;
2594 t1->ack = 1;
2595 t1->ack_seq = ntohl(sk->acked_seq);
2596 t1->window = ntohs(sk->window=tcp_select_window(sk));
2597 t1->fin = 1;
2598 t1->rst = 0;
2599 t1->doff = sizeof(*t1)/4;
2600 tcp_send_check(t1, sk->saddr, sk->daddr, sizeof(*t1), sk);
2601
2602 /*2603 * If there is data in the write queue, the fin must be appended to2604 * the write queue.2605 */2606
2607 if (skb_peek(&sk->write_queue) != NULL)
2608 {2609 buff->free = 0;
2610 if (buff->next != NULL)
2611 {2612 printk("tcp_send_fin: next != NULL\n");
2613 skb_unlink(buff);
2614 }2615 skb_queue_tail(&sk->write_queue, buff);
2616 }2617 else2618 {2619 sk->sent_seq = sk->write_seq;
2620 sk->prot->queue_xmit(sk, dev, buff, 0);
2621 reset_xmit_timer(sk, TIME_WRITE, sk->rto);
2622 }2623 }2624
2625 /*2626 * Shutdown the sending side of a connection. Much like close except2627 * that we don't receive shut down or set sk->dead=1.2628 */2629
2630 voidtcp_shutdown(structsock *sk, inthow)
/* */2631 {2632 /*2633 * We need to grab some memory, and put together a FIN,2634 * and then put it into the queue to be sent.2635 * Tim MacKenzie(tym@dibbler.cs.monash.edu.au) 4 Dec '92.2636 */2637
2638 if (!(how & SEND_SHUTDOWN))
2639 return;
2640
2641 /*2642 * If we've already sent a FIN, or it's a closed state2643 */2644
2645 if (sk->state == TCP_FIN_WAIT1 ||
2646 sk->state == TCP_FIN_WAIT2 ||
2647 sk->state == TCP_CLOSING ||
2648 sk->state == TCP_LAST_ACK ||
2649 sk->state == TCP_TIME_WAIT ||
2650 sk->state == TCP_CLOSE ||
2651 sk->state == TCP_LISTEN2652 )
2653 {2654 return;
2655 }2656 sk->inuse = 1;
2657
2658 /*2659 * flag that the sender has shutdown2660 */2661
2662 sk->shutdown |= SEND_SHUTDOWN;
2663
2664 /*2665 * Clear out any half completed packets. 2666 */2667
2668 if (sk->partial)
2669 tcp_send_partial(sk);
2670
2671 /*2672 * FIN if needed2673 */2674
2675 if(tcp_close_state(sk,0))
2676 tcp_send_fin(sk);
2677
2678 release_sock(sk);
2679 }2680
2681 /*2682 * This routine will send an RST to the other tcp. 2683 */2684
2685 staticvoidtcp_reset(unsignedlongsaddr, unsignedlongdaddr, structtcphdr *th,
/* */2686 structproto *prot, structoptions *opt, structdevice *dev, inttos, intttl)
2687 {2688 structsk_buff *buff;
2689 structtcphdr *t1;
2690 inttmp;
2691 structdevice *ndev=NULL;
2692
2693 /*2694 * Cannot reset a reset (Think about it).2695 */2696
2697 if(th->rst)
2698 return;
2699
2700 /*2701 * We need to grab some memory, and put together an RST,2702 * and then put it into the queue to be sent.2703 */2704
2705 buff = sock_wmalloc(NULL, MAX_RESET_SIZE, 1, GFP_ATOMIC);
2706 if (buff == NULL)
2707 return;
2708
2709 buff->sk = NULL;
2710 buff->dev = dev;
2711 buff->localroute = 0;
2712
2713 /*2714 * Put in the IP header and routing stuff. 2715 */2716
2717 tmp = prot->build_header(buff, saddr, daddr, &ndev, IPPROTO_TCP, opt,
2718 sizeof(structtcphdr),tos,ttl);
2719 if (tmp < 0)
2720 {2721 buff->free = 1;
2722 sock_wfree(NULL, buff);
2723 return;
2724 }2725
2726 t1 =(structtcphdr *)skb_put(buff,sizeof(structtcphdr));
2727 memcpy(t1, th, sizeof(*t1));
2728
2729 /*2730 * Swap the send and the receive. 2731 */2732
2733 t1->dest = th->source;
2734 t1->source = th->dest;
2735 t1->rst = 1;
2736 t1->window = 0;
2737
2738 if(th->ack)
2739 {2740 t1->ack = 0;
2741 t1->seq = th->ack_seq;
2742 t1->ack_seq = 0;
2743 }2744 else2745 {2746 t1->ack = 1;
2747 if(!th->syn)
2748 t1->ack_seq=htonl(th->seq);
2749 else2750 t1->ack_seq=htonl(th->seq+1);
2751 t1->seq=0;
2752 }2753
2754 t1->syn = 0;
2755 t1->urg = 0;
2756 t1->fin = 0;
2757 t1->psh = 0;
2758 t1->doff = sizeof(*t1)/4;
2759 tcp_send_check(t1, saddr, daddr, sizeof(*t1), NULL);
2760 prot->queue_xmit(NULL, ndev, buff, 1);
2761 tcp_statistics.TcpOutSegs++;
2762 }2763
2764
2765 /*2766 * Look for tcp options. Parses everything but only knows about MSS.2767 * This routine is always called with the packet containing the SYN.2768 * However it may also be called with the ack to the SYN. So you2769 * can't assume this is always the SYN. It's always called after2770 * we have set up sk->mtu to our own MTU.2771 *2772 * We need at minimum to add PAWS support here. Possibly large windows2773 * as Linux gets deployed on 100Mb/sec networks.2774 */2775
2776 staticvoidtcp_options(structsock *sk, structtcphdr *th)
/* */2777 {2778 unsignedchar *ptr;
2779 intlength=(th->doff*4)-sizeof(structtcphdr);
2780 intmss_seen = 0;
2781
2782 ptr = (unsignedchar *)(th + 1);
2783
2784 while(length>0)
2785 {2786 intopcode=*ptr++;
2787 intopsize=*ptr++;
2788 switch(opcode)
2789 {2790 caseTCPOPT_EOL:
2791 return;
2792 caseTCPOPT_NOP: /* Ref: RFC 793 section 3.1 */2793 length--;
2794 ptr--; /* the opsize=*ptr++ above was a mistake */2795 continue;
2796
2797 default:
2798 if(opsize<=2) /* Avoid silly options looping forever */2799 return;
2800 switch(opcode)
2801 {2802 caseTCPOPT_MSS:
2803 if(opsize==4 && th->syn)
2804 {2805 sk->mtu=min(sk->mtu,ntohs(*(unsignedshort *)ptr));
2806 mss_seen = 1;
2807 }2808 break;
2809 /* Add other options here as people feel the urge to implement stuff like large windows */2810 }2811 ptr+=opsize-2;
2812 length-=opsize;
2813 }2814 }2815 if (th->syn)
2816 {2817 if (! mss_seen)
2818 sk->mtu=min(sk->mtu, 536); /* default MSS if none sent */2819 }2820 #ifdefCONFIG_INET_PCTCP2821 sk->mss = min(sk->max_window >> 1, sk->mtu);
2822 #else2823 sk->mss = min(sk->max_window, sk->mtu);
2824 #endif2825 }2826
2827 staticinlineunsignedlongdefault_mask(unsignedlongdst)
/* */2828 {2829 dst = ntohl(dst);
2830 if (IN_CLASSA(dst))
2831 returnhtonl(IN_CLASSA_NET);
2832 if (IN_CLASSB(dst))
2833 returnhtonl(IN_CLASSB_NET);
2834 returnhtonl(IN_CLASSC_NET);
2835 }2836
2837 /*2838 * Default sequence number picking algorithm.2839 * As close as possible to RFC 793, which2840 * suggests using a 250kHz clock.2841 * Further reading shows this assumes 2MB/s networks.2842 * For 10MB/s ethernet, a 1MHz clock is appropriate.2843 * That's funny, Linux has one built in! Use it!2844 */2845
2846 externinlineu32tcp_init_seq(void)
/* */2847 {2848 structtimevaltv;
2849 do_gettimeofday(&tv);
2850 returntv.tv_usec+tv.tv_sec*1000000;
2851 }2852
2853 /*2854 * This routine handles a connection request.2855 * It should make sure we haven't already responded.2856 * Because of the way BSD works, we have to send a syn/ack now.2857 * This also means it will be harder to close a socket which is2858 * listening.2859 */2860
2861 staticvoidtcp_conn_request(structsock *sk, structsk_buff *skb,
/* */2862 unsignedlongdaddr, unsignedlongsaddr,
2863 structoptions *opt, structdevice *dev, u32seq)
2864 {2865 structsk_buff *buff;
2866 structtcphdr *t1;
2867 unsignedchar *ptr;
2868 structsock *newsk;
2869 structtcphdr *th;
2870 structdevice *ndev=NULL;
2871 inttmp;
2872 structrtable *rt;
2873
2874 th = skb->h.th;
2875
2876 /* If the socket is dead, don't accept the connection. */2877 if (!sk->dead)
2878 {2879 sk->data_ready(sk,0);
2880 }2881 else2882 {2883 if(sk->debug)
2884 printk("Reset on %p: Connect on dead socket.\n",sk);
2885 tcp_reset(daddr, saddr, th, sk->prot, opt, dev, sk->ip_tos,sk->ip_ttl);
2886 tcp_statistics.TcpAttemptFails++;
2887 kfree_skb(skb, FREE_READ);
2888 return;
2889 }2890
2891 /*2892 * Make sure we can accept more. This will prevent a2893 * flurry of syns from eating up all our memory.2894 */2895
2896 if (sk->ack_backlog >= sk->max_ack_backlog)
2897 {2898 tcp_statistics.TcpAttemptFails++;
2899 kfree_skb(skb, FREE_READ);
2900 return;
2901 }2902
2903 /*2904 * We need to build a new sock struct.2905 * It is sort of bad to have a socket without an inode attached2906 * to it, but the wake_up's will just wake up the listening socket,2907 * and if the listening socket is destroyed before this is taken2908 * off of the queue, this will take care of it.2909 */2910
2911 newsk = (structsock *) kmalloc(sizeof(structsock), GFP_ATOMIC);
2912 if (newsk == NULL)
2913 {2914 /* just ignore the syn. It will get retransmitted. */2915 tcp_statistics.TcpAttemptFails++;
2916 kfree_skb(skb, FREE_READ);
2917 return;
2918 }2919
2920 memcpy(newsk, sk, sizeof(*newsk));
2921 newsk->opt = NULL;
2922 if (opt && opt->optlen) {2923 sk->opt = (structoptions*)kmalloc(sizeof(structoptions)+opt->optlen, GFP_ATOMIC);
2924 if (!sk->opt) {2925 kfree_s(newsk, sizeof(structsock));
2926 tcp_statistics.TcpAttemptFails++;
2927 kfree_skb(skb, FREE_READ);
2928 return;
2929 }2930 if (ip_options_echo(sk->opt, opt, daddr, saddr, skb)) {2931 kfree_s(sk->opt, sizeof(structoptions)+opt->optlen);
2932 kfree_s(newsk, sizeof(structsock));
2933 tcp_statistics.TcpAttemptFails++;
2934 kfree_skb(skb, FREE_READ);
2935 return;
2936 }2937 }2938 skb_queue_head_init(&newsk->write_queue);
2939 skb_queue_head_init(&newsk->receive_queue);
2940 newsk->send_head = NULL;
2941 newsk->send_tail = NULL;
2942 skb_queue_head_init(&newsk->back_log);
2943 newsk->rtt = 0; /*TCP_CONNECT_TIME<<3*/2944 newsk->rto = TCP_TIMEOUT_INIT;
2945 newsk->mdev = 0;
2946 newsk->max_window = 0;
2947 newsk->cong_window = 1;
2948 newsk->cong_count = 0;
2949 newsk->ssthresh = 0;
2950 newsk->backoff = 0;
2951 newsk->blog = 0;
2952 newsk->intr = 0;
2953 newsk->proc = 0;
2954 newsk->done = 0;
2955 newsk->partial = NULL;
2956 newsk->pair = NULL;
2957 newsk->wmem_alloc = 0;
2958 newsk->rmem_alloc = 0;
2959 newsk->localroute = sk->localroute;
2960
2961 newsk->max_unacked = MAX_WINDOW - TCP_WINDOW_DIFF;
2962
2963 newsk->err = 0;
2964 newsk->shutdown = 0;
2965 newsk->ack_backlog = 0;
2966 newsk->acked_seq = skb->h.th->seq+1;
2967 newsk->copied_seq = skb->h.th->seq+1;
2968 newsk->fin_seq = skb->h.th->seq;
2969 newsk->state = TCP_SYN_RECV;
2970 newsk->timeout = 0;
2971 newsk->ip_xmit_timeout = 0;
2972 newsk->write_seq = seq;
2973 newsk->window_seq = newsk->write_seq;
2974 newsk->rcv_ack_seq = newsk->write_seq;
2975 newsk->urg_data = 0;
2976 newsk->retransmits = 0;
2977 newsk->linger=0;
2978 newsk->destroy = 0;
2979 init_timer(&newsk->timer);
2980 newsk->timer.data = (unsignedlong)newsk;
2981 newsk->timer.function = &net_timer;
2982 init_timer(&newsk->retransmit_timer);
2983 newsk->retransmit_timer.data = (unsignedlong)newsk;
2984 newsk->retransmit_timer.function=&retransmit_timer;
2985 newsk->dummy_th.source = skb->h.th->dest;
2986 newsk->dummy_th.dest = skb->h.th->source;
2987
2988 /*2989 * Swap these two, they are from our point of view. 2990 */2991
2992 newsk->daddr = saddr;
2993 newsk->saddr = daddr;
2994 newsk->rcv_saddr = daddr;
2995
2996 put_sock(newsk->num,newsk);
2997 newsk->dummy_th.res1 = 0;
2998 newsk->dummy_th.doff = 6;
2999 newsk->dummy_th.fin = 0;
3000 newsk->dummy_th.syn = 0;
3001 newsk->dummy_th.rst = 0;
3002 newsk->dummy_th.psh = 0;
3003 newsk->dummy_th.ack = 0;
3004 newsk->dummy_th.urg = 0;
3005 newsk->dummy_th.res2 = 0;
3006 newsk->acked_seq = skb->h.th->seq + 1;
3007 newsk->copied_seq = skb->h.th->seq + 1;
3008 newsk->socket = NULL;
3009
3010 /*3011 * Grab the ttl and tos values and use them 3012 */3013
3014 newsk->ip_ttl=sk->ip_ttl;
3015 newsk->ip_tos=skb->ip_hdr->tos;
3016
3017 /*3018 * Use 512 or whatever user asked for 3019 */3020
3021 /*3022 * Note use of sk->user_mss, since user has no direct access to newsk 3023 */3024
3025 rt=ip_rt_route(saddr, NULL,NULL);
3026
3027 if(rt!=NULL && (rt->rt_flags&RTF_WINDOW))
3028 newsk->window_clamp = rt->rt_window;
3029 else3030 newsk->window_clamp = 0;
3031
3032 if (sk->user_mss)
3033 newsk->mtu = sk->user_mss;
3034 elseif(rt!=NULL && (rt->rt_flags&RTF_MSS))
3035 newsk->mtu = rt->rt_mss - sizeof(structiphdr) - sizeof(structtcphdr);
3036 else3037 {3038 #ifdefCONFIG_INET_SNARL/* Sub Nets Are Local */3039 if ((saddr ^ daddr) & default_mask(saddr))
3040 #else3041 if ((saddr ^ daddr) & dev->pa_mask)
3042 #endif3043 newsk->mtu = 576 - sizeof(structiphdr) - sizeof(structtcphdr);
3044 else3045 newsk->mtu = MAX_WINDOW;
3046 }3047
3048 /*3049 * But not bigger than device MTU 3050 */3051
3052 newsk->mtu = min(newsk->mtu, dev->mtu - sizeof(structiphdr) - sizeof(structtcphdr));
3053
3054 /*3055 * This will min with what arrived in the packet 3056 */3057
3058 tcp_options(newsk,skb->h.th);
3059
3060 tcp_cache_zap();
3061
3062 buff = sock_wmalloc(newsk, MAX_SYN_SIZE, 1, GFP_ATOMIC);
3063 if (buff == NULL)
3064 {3065 sk->err = ENOMEM;
3066 newsk->dead = 1;
3067 newsk->state = TCP_CLOSE;
3068 /* And this will destroy it */3069 release_sock(newsk);
3070 kfree_skb(skb, FREE_READ);
3071 tcp_statistics.TcpAttemptFails++;
3072 return;
3073 }3074
3075 buff->sk = newsk;
3076 buff->localroute = newsk->localroute;
3077
3078 /*3079 * Put in the IP header and routing stuff. 3080 */3081
3082 tmp = sk->prot->build_header(buff, newsk->saddr, newsk->daddr, &ndev,
3083 IPPROTO_TCP, NULL, MAX_SYN_SIZE,sk->ip_tos,sk->ip_ttl);
3084
3085 /*3086 * Something went wrong. 3087 */3088
3089 if (tmp < 0)
3090 {3091 sk->err = tmp;
3092 buff->free = 1;
3093 kfree_skb(buff,FREE_WRITE);
3094 newsk->dead = 1;
3095 newsk->state = TCP_CLOSE;
3096 release_sock(newsk);
3097 skb->sk = sk;
3098 kfree_skb(skb, FREE_READ);
3099 tcp_statistics.TcpAttemptFails++;
3100 return;
3101 }3102
3103 t1 =(structtcphdr *)skb_put(buff,sizeof(structtcphdr));
3104
3105 memcpy(t1, skb->h.th, sizeof(*t1));
3106 buff->h.seq = newsk->write_seq;
3107 /*3108 * Swap the send and the receive. 3109 */3110 t1->dest = skb->h.th->source;
3111 t1->source = newsk->dummy_th.source;
3112 t1->seq = ntohl(newsk->write_seq++);
3113 t1->ack = 1;
3114 newsk->window = tcp_select_window(newsk);
3115 newsk->sent_seq = newsk->write_seq;
3116 t1->window = ntohs(newsk->window);
3117 t1->res1 = 0;
3118 t1->res2 = 0;
3119 t1->rst = 0;
3120 t1->urg = 0;
3121 t1->psh = 0;
3122 t1->syn = 1;
3123 t1->ack_seq = ntohl(skb->h.th->seq+1);
3124 t1->doff = sizeof(*t1)/4+1;
3125 ptr = skb_put(buff,4);
3126 ptr[0] = 2;
3127 ptr[1] = 4;
3128 ptr[2] = ((newsk->mtu) >> 8) & 0xff;
3129 ptr[3] =(newsk->mtu) & 0xff;
3130
3131 tcp_send_check(t1, daddr, saddr, sizeof(*t1)+4, newsk);
3132 newsk->prot->queue_xmit(newsk, ndev, buff, 0);
3133 reset_xmit_timer(newsk, TIME_WRITE , TCP_TIMEOUT_INIT);
3134 skb->sk = newsk;
3135
3136 /*3137 * Charge the sock_buff to newsk. 3138 */3139
3140 sk->rmem_alloc -= skb->truesize;
3141 newsk->rmem_alloc += skb->truesize;
3142
3143 skb_queue_tail(&sk->receive_queue,skb);
3144 sk->ack_backlog++;
3145 release_sock(newsk);
3146 tcp_statistics.TcpOutSegs++;
3147 }3148
3149
3150 staticvoidtcp_close(structsock *sk, inttimeout)
/* */3151 {3152 /*3153 * We need to grab some memory, and put together a FIN, 3154 * and then put it into the queue to be sent.3155 */3156
3157 sk->inuse = 1;
3158
3159 if(th_cache_sk==sk)
3160 tcp_cache_zap();
3161 if(sk->state == TCP_LISTEN)
3162 {3163 /* Special case */3164 tcp_set_state(sk, TCP_CLOSE);
3165 tcp_close_pending(sk);
3166 release_sock(sk);
3167 return;
3168 }3169
3170 sk->keepopen = 1;
3171 sk->shutdown = SHUTDOWN_MASK;
3172
3173 if (!sk->dead)
3174 sk->state_change(sk);
3175
3176 if (timeout == 0)
3177 {3178 structsk_buff *skb;
3179
3180 /*3181 * We need to flush the recv. buffs. We do this only on the3182 * descriptor close, not protocol-sourced closes, because the3183 * reader process may not have drained the data yet!3184 */3185
3186 while((skb=skb_dequeue(&sk->receive_queue))!=NULL)
3187 kfree_skb(skb, FREE_READ);
3188 /*3189 * Get rid off any half-completed packets. 3190 */3191
3192 if (sk->partial)
3193 tcp_send_partial(sk);
3194 }3195
3196
3197 /*3198 * Timeout is not the same thing - however the code likes3199 * to send both the same way (sigh).3200 */3201
3202 if(timeout)
3203 {3204 tcp_set_state(sk, TCP_CLOSE); /* Dead */3205 }3206 else3207 {3208 if(tcp_close_state(sk,1)==1)
3209 {3210 tcp_send_fin(sk);
3211 }3212 }3213 release_sock(sk);
3214 }3215
3216
3217 /*3218 * This routine takes stuff off of the write queue,3219 * and puts it in the xmit queue. This happens as incoming acks3220 * open up the remote window for us.3221 */3222
3223 staticvoidtcp_write_xmit(structsock *sk)
/* */3224 {3225 structsk_buff *skb;
3226
3227 /*3228 * The bytes will have to remain here. In time closedown will3229 * empty the write queue and all will be happy 3230 */3231
3232 if(sk->zapped)
3233 return;
3234
3235 /*3236 * Anything on the transmit queue that fits the window can3237 * be added providing we are not3238 *3239 * a) retransmitting (Nagle's rule)3240 * b) exceeding our congestion window.3241 */3242
3243 while((skb = skb_peek(&sk->write_queue)) != NULL &&
3244 before(skb->h.seq, sk->window_seq + 1) &&
3245 (sk->retransmits == 0 ||
3246 sk->ip_xmit_timeout != TIME_WRITE ||
3247 before(skb->h.seq, sk->rcv_ack_seq + 1))
3248 && sk->packets_out < sk->cong_window)
3249 {3250 IS_SKB(skb);
3251 skb_unlink(skb);
3252
3253 /*3254 * See if we really need to send the packet. 3255 */3256
3257 if (before(skb->h.seq, sk->rcv_ack_seq +1))
3258 {3259 /*3260 * This is acked data. We can discard it. This 3261 * cannot currently occur.3262 */3263
3264 sk->retransmits = 0;
3265 kfree_skb(skb, FREE_WRITE);
3266 if (!sk->dead)
3267 sk->write_space(sk);
3268 }3269 else3270 {3271 structtcphdr *th;
3272 structiphdr *iph;
3273 intsize;
3274 /*3275 * put in the ack seq and window at this point rather than earlier,3276 * in order to keep them monotonic. We really want to avoid taking3277 * back window allocations. That's legal, but RFC1122 says it's frowned on.3278 * Ack and window will in general have changed since this packet was put3279 * on the write queue.3280 */3281 iph = skb->ip_hdr;
3282 th = (structtcphdr *)(((char *)iph) +(iph->ihl << 2));
3283 size = skb->len - (((unsignedchar *) th) - skb->data);
3284
3285 th->ack_seq = ntohl(sk->acked_seq);
3286 th->window = ntohs(tcp_select_window(sk));
3287
3288 tcp_send_check(th, sk->saddr, sk->daddr, size, sk);
3289
3290 sk->sent_seq = skb->h.seq;
3291
3292 /*3293 * IP manages our queue for some crazy reason3294 */3295
3296 sk->prot->queue_xmit(sk, skb->dev, skb, skb->free);
3297
3298 /*3299 * Again we slide the timer wrongly3300 */3301
3302 reset_xmit_timer(sk, TIME_WRITE, sk->rto);
3303 }3304 }3305 }3306
3307
3308 /*3309 * This routine deals with incoming acks, but not outgoing ones.3310 */3311
3312 extern__inline__inttcp_ack(structsock *sk, structtcphdr *th, unsignedlongsaddr, intlen)
/* */3313 {3314 u32ack;
3315 intflag = 0;
3316
3317 /* 3318 * 1 - there was data in packet as well as ack or new data is sent or 3319 * in shutdown state3320 * 2 - data from retransmit queue was acked and removed3321 * 4 - window shrunk or data from retransmit queue was acked and removed3322 */3323
3324 if(sk->zapped)
3325 return(1); /* Dead, cant ack any more so why bother */3326
3327 /*3328 * Have we discovered a larger window3329 */3330
3331 ack = ntohl(th->ack_seq);
3332
3333 if (ntohs(th->window) > sk->max_window)
3334 {3335 sk->max_window = ntohs(th->window);
3336 #ifdefCONFIG_INET_PCTCP3337 /* Hack because we don't send partial packets to non SWS3338 handling hosts */3339 sk->mss = min(sk->max_window>>1, sk->mtu);
3340 #else3341 sk->mss = min(sk->max_window, sk->mtu);
3342 #endif3343 }3344
3345 /*3346 * We have dropped back to keepalive timeouts. Thus we have3347 * no retransmits pending.3348 */3349
3350 if (sk->retransmits && sk->ip_xmit_timeout == TIME_KEEPOPEN)
3351 sk->retransmits = 0;
3352
3353 /*3354 * If the ack is newer than sent or older than previous acks3355 * then we can probably ignore it.3356 */3357
3358 if (after(ack, sk->sent_seq) || before(ack, sk->rcv_ack_seq))
3359 {3360 if(sk->debug)
3361 printk("Ack ignored %u %u\n",ack,sk->sent_seq);
3362
3363 /*3364 * Keepalive processing.3365 */3366
3367 if (after(ack, sk->sent_seq))
3368 {3369 return(0);
3370 }3371
3372 /*3373 * Restart the keepalive timer.3374 */3375
3376 if (sk->keepopen)
3377 {3378 if(sk->ip_xmit_timeout==TIME_KEEPOPEN)
3379 reset_xmit_timer(sk, TIME_KEEPOPEN, TCP_TIMEOUT_LEN);
3380 }3381 return(1);
3382 }3383
3384 /*3385 * If there is data set flag 13386 */3387
3388 if (len != th->doff*4)
3389 flag |= 1;
3390
3391 /*3392 * See if our window has been shrunk. 3393 */3394
3395 if (after(sk->window_seq, ack+ntohs(th->window)))
3396 {3397 /*3398 * We may need to move packets from the send queue3399 * to the write queue, if the window has been shrunk on us.3400 * The RFC says you are not allowed to shrink your window3401 * like this, but if the other end does, you must be able3402 * to deal with it.3403 */3404 structsk_buff *skb;
3405 structsk_buff *skb2;
3406 structsk_buff *wskb = NULL;
3407
3408 skb2 = sk->send_head;
3409 sk->send_head = NULL;
3410 sk->send_tail = NULL;
3411
3412 /*3413 * This is an artifact of a flawed concept. We want one3414 * queue and a smarter send routine when we send all.3415 */3416
3417 flag |= 4; /* Window changed */3418
3419 sk->window_seq = ack + ntohs(th->window);
3420 cli();
3421 while (skb2 != NULL)
3422 {3423 skb = skb2;
3424 skb2 = skb->link3;
3425 skb->link3 = NULL;
3426 if (after(skb->h.seq, sk->window_seq))
3427 {3428 if (sk->packets_out > 0)
3429 sk->packets_out--;
3430 /* We may need to remove this from the dev send list. */3431 if (skb->next != NULL)
3432 {3433 skb_unlink(skb);
3434 }3435 /* Now add it to the write_queue. */3436 if (wskb == NULL)
3437 skb_queue_head(&sk->write_queue,skb);
3438 else3439 skb_append(wskb,skb);
3440 wskb = skb;
3441 }3442 else3443 {3444 if (sk->send_head == NULL)
3445 {3446 sk->send_head = skb;
3447 sk->send_tail = skb;
3448 }3449 else3450 {3451 sk->send_tail->link3 = skb;
3452 sk->send_tail = skb;
3453 }3454 skb->link3 = NULL;
3455 }3456 }3457 sti();
3458 }3459
3460 /*3461 * Pipe has emptied3462 */3463
3464 if (sk->send_tail == NULL || sk->send_head == NULL)
3465 {3466 sk->send_head = NULL;
3467 sk->send_tail = NULL;
3468 sk->packets_out= 0;
3469 }3470
3471 /*3472 * Update the right hand window edge of the host3473 */3474
3475 sk->window_seq = ack + ntohs(th->window);
3476
3477 /*3478 * We don't want too many packets out there. 3479 */3480
3481 if (sk->ip_xmit_timeout == TIME_WRITE &&
3482 sk->cong_window < 2048 && after(ack, sk->rcv_ack_seq))
3483 {3484 /* 3485 * This is Jacobson's slow start and congestion avoidance. 3486 * SIGCOMM '88, p. 328. Because we keep cong_window in integral3487 * mss's, we can't do cwnd += 1 / cwnd. Instead, maintain a 3488 * counter and increment it once every cwnd times. It's possible3489 * that this should be done only if sk->retransmits == 0. I'm3490 * interpreting "new data is acked" as including data that has3491 * been retransmitted but is just now being acked.3492 */3493 if (sk->cong_window < sk->ssthresh)
3494 /* 3495 * In "safe" area, increase3496 */3497 sk->cong_window++;
3498 else3499 {3500 /*3501 * In dangerous area, increase slowly. In theory this is3502 * sk->cong_window += 1 / sk->cong_window3503 */3504 if (sk->cong_count >= sk->cong_window)
3505 {3506 sk->cong_window++;
3507 sk->cong_count = 0;
3508 }3509 else3510 sk->cong_count++;
3511 }3512 }3513
3514 /*3515 * Remember the highest ack received.3516 */3517
3518 sk->rcv_ack_seq = ack;
3519
3520 /*3521 * If this ack opens up a zero window, clear backoff. It was3522 * being used to time the probes, and is probably far higher than3523 * it needs to be for normal retransmission.3524 */3525
3526 if (sk->ip_xmit_timeout == TIME_PROBE0)
3527 {3528 sk->retransmits = 0; /* Our probe was answered */3529
3530 /*3531 * Was it a usable window open ?3532 */3533
3534 if (skb_peek(&sk->write_queue) != NULL && /* should always be non-null */3535 ! before (sk->window_seq, sk->write_queue.next->h.seq))
3536 {3537 sk->backoff = 0;
3538
3539 /*3540 * Recompute rto from rtt. this eliminates any backoff.3541 */3542
3543 sk->rto = ((sk->rtt >> 2) + sk->mdev) >> 1;
3544 if (sk->rto > 120*HZ)
3545 sk->rto = 120*HZ;
3546 if (sk->rto < 20) /* Was 1*HZ, then 1 - turns out we must allow about3547 .2 of a second because of BSD delayed acks - on a 100Mb/sec link3548 .2 of a second is going to need huge windows (SIGH) */3549 sk->rto = 20;
3550 }3551 }3552
3553 /* 3554 * See if we can take anything off of the retransmit queue.3555 */3556
3557 while(sk->send_head != NULL)
3558 {3559 /* Check for a bug. */3560 if (sk->send_head->link3 &&
3561 after(sk->send_head->h.seq, sk->send_head->link3->h.seq))
3562 printk("INET: tcp.c: *** bug send_list out of order.\n");
3563
3564 /*3565 * If our packet is before the ack sequence we can3566 * discard it as it's confirmed to have arrived the other end.3567 */3568
3569 if (before(sk->send_head->h.seq, ack+1))
3570 {3571 structsk_buff *oskb;
3572 if (sk->retransmits)
3573 {3574 /*3575 * We were retransmitting. don't count this in RTT est 3576 */3577 flag |= 2;
3578
3579 /*3580 * even though we've gotten an ack, we're still3581 * retransmitting as long as we're sending from3582 * the retransmit queue. Keeping retransmits non-zero3583 * prevents us from getting new data interspersed with3584 * retransmissions.3585 */3586
3587 if (sk->send_head->link3) /* Any more queued retransmits? */3588 sk->retransmits = 1;
3589 else3590 sk->retransmits = 0;
3591 }3592 /*3593 * Note that we only reset backoff and rto in the3594 * rtt recomputation code. And that doesn't happen3595 * if there were retransmissions in effect. So the3596 * first new packet after the retransmissions is3597 * sent with the backoff still in effect. Not until3598 * we get an ack from a non-retransmitted packet do3599 * we reset the backoff and rto. This allows us to deal3600 * with a situation where the network delay has increased3601 * suddenly. I.e. Karn's algorithm. (SIGCOMM '87, p5.)3602 */3603
3604 /*3605 * We have one less packet out there. 3606 */3607
3608 if (sk->packets_out > 0)
3609 sk->packets_out --;
3610 /* 3611 * Wake up the process, it can probably write more. 3612 */3613 if (!sk->dead)
3614 sk->write_space(sk);
3615 oskb = sk->send_head;
3616
3617 if (!(flag&2)) /* Not retransmitting */3618 {3619 longm;
3620
3621 /*3622 * The following amusing code comes from Jacobson's3623 * article in SIGCOMM '88. Note that rtt and mdev3624 * are scaled versions of rtt and mean deviation.3625 * This is designed to be as fast as possible 3626 * m stands for "measurement".3627 */3628
3629 m = jiffies - oskb->when; /* RTT */3630 if(m<=0)
3631 m=1; /* IS THIS RIGHT FOR <0 ??? */3632 m -= (sk->rtt >> 3); /* m is now error in rtt est */3633 sk->rtt += m; /* rtt = 7/8 rtt + 1/8 new */3634 if (m < 0)
3635 m = -m; /* m is now abs(error) */3636 m -= (sk->mdev >> 2); /* similar update on mdev */3637 sk->mdev += m; /* mdev = 3/4 mdev + 1/4 new */3638
3639 /*3640 * Now update timeout. Note that this removes any backoff.3641 */3642
3643 sk->rto = ((sk->rtt >> 2) + sk->mdev) >> 1;
3644 if (sk->rto > 120*HZ)
3645 sk->rto = 120*HZ;
3646 if (sk->rto < 20) /* Was 1*HZ - keep .2 as minimum cos of the BSD delayed acks */3647 sk->rto = 20;
3648 sk->backoff = 0;
3649 }3650 flag |= (2|4); /* 2 is really more like 'don't adjust the rtt 3651 In this case as we just set it up */3652 cli();
3653 oskb = sk->send_head;
3654 IS_SKB(oskb);
3655 sk->send_head = oskb->link3;
3656 if (sk->send_head == NULL)
3657 {3658 sk->send_tail = NULL;
3659 }3660
3661 /*3662 * We may need to remove this from the dev send list. 3663 */3664
3665 if (oskb->next)
3666 skb_unlink(oskb);
3667 sti();
3668 kfree_skb(oskb, FREE_WRITE); /* write. */3669 if (!sk->dead)
3670 sk->write_space(sk);
3671 }3672 else3673 {3674 break;
3675 }3676 }3677
3678 /*3679 * XXX someone ought to look at this too.. at the moment, if skb_peek()3680 * returns non-NULL, we complete ignore the timer stuff in the else3681 * clause. We ought to organize the code so that else clause can3682 * (should) be executed regardless, possibly moving the PROBE timer3683 * reset over. The skb_peek() thing should only move stuff to the3684 * write queue, NOT also manage the timer functions.3685 */3686
3687 /*3688 * Maybe we can take some stuff off of the write queue,3689 * and put it onto the xmit queue.3690 */3691 if (skb_peek(&sk->write_queue) != NULL)
3692 {3693 if (after (sk->window_seq+1, sk->write_queue.next->h.seq) &&
3694 (sk->retransmits == 0 ||
3695 sk->ip_xmit_timeout != TIME_WRITE ||
3696 before(sk->write_queue.next->h.seq, sk->rcv_ack_seq + 1))
3697 && sk->packets_out < sk->cong_window)
3698 {3699 /*3700 * Add more data to the send queue.3701 */3702 flag |= 1;
3703 tcp_write_xmit(sk);
3704 }3705 elseif (before(sk->window_seq, sk->write_queue.next->h.seq) &&
3706 sk->send_head == NULL &&
3707 sk->ack_backlog == 0 &&
3708 sk->state != TCP_TIME_WAIT)
3709 {3710 /*3711 * Data to queue but no room.3712 */3713 reset_xmit_timer(sk, TIME_PROBE0, sk->rto);
3714 }3715 }3716 else3717 {3718 /*3719 * from TIME_WAIT we stay in TIME_WAIT as long as we rx packets3720 * from TCP_CLOSE we don't do anything3721 *3722 * from anything else, if there is write data (or fin) pending,3723 * we use a TIME_WRITE timeout, else if keepalive we reset to3724 * a KEEPALIVE timeout, else we delete the timer.3725 *3726 * We do not set flag for nominal write data, otherwise we may3727 * force a state where we start to write itsy bitsy tidbits3728 * of data.3729 */3730
3731 switch(sk->state) {3732 caseTCP_TIME_WAIT:
3733 /*3734 * keep us in TIME_WAIT until we stop getting packets,3735 * reset the timeout.3736 */3737 reset_msl_timer(sk, TIME_CLOSE, TCP_TIMEWAIT_LEN);
3738 break;
3739 caseTCP_CLOSE:
3740 /*3741 * don't touch the timer.3742 */3743 break;
3744 default:
3745 /*3746 * Must check send_head, write_queue, and ack_backlog3747 * to determine which timeout to use.3748 */3749 if (sk->send_head || skb_peek(&sk->write_queue) != NULL || sk->ack_backlog) {3750 reset_xmit_timer(sk, TIME_WRITE, sk->rto);
3751 }elseif (sk->keepopen) {3752 reset_xmit_timer(sk, TIME_KEEPOPEN, TCP_TIMEOUT_LEN);
3753 }else{3754 del_timer(&sk->retransmit_timer);
3755 sk->ip_xmit_timeout = 0;
3756 }3757 break;
3758 }3759 }3760
3761 /*3762 * We have nothing queued but space to send. Send any partial3763 * packets immediately (end of Nagle rule application).3764 */3765
3766 if (sk->packets_out == 0 && sk->partial != NULL &&
3767 skb_peek(&sk->write_queue) == NULL && sk->send_head == NULL)
3768 {3769 flag |= 1;
3770 tcp_send_partial(sk);
3771 }3772
3773 /*3774 * In the LAST_ACK case, the other end FIN'd us. We then FIN'd them, and3775 * we are now waiting for an acknowledge to our FIN. The other end is3776 * already in TIME_WAIT.3777 *3778 * Move to TCP_CLOSE on success.3779 */3780
3781 if (sk->state == TCP_LAST_ACK)
3782 {3783 if (!sk->dead)
3784 sk->state_change(sk);
3785 if(sk->debug)
3786 printk("rcv_ack_seq: %X==%X, acked_seq: %X==%X\n",
3787 sk->rcv_ack_seq,sk->write_seq,sk->acked_seq,sk->fin_seq);
3788 if (sk->rcv_ack_seq == sk->write_seq/*&& sk->acked_seq == sk->fin_seq*/)
3789 {3790 flag |= 1;
3791 tcp_set_state(sk,TCP_CLOSE);
3792 sk->shutdown = SHUTDOWN_MASK;
3793 }3794 }3795
3796 /*3797 * Incoming ACK to a FIN we sent in the case of our initiating the close.3798 *3799 * Move to FIN_WAIT2 to await a FIN from the other end. Set3800 * SEND_SHUTDOWN but not RCV_SHUTDOWN as data can still be coming in.3801 */3802
3803 if (sk->state == TCP_FIN_WAIT1)
3804 {3805
3806 if (!sk->dead)
3807 sk->state_change(sk);
3808 if (sk->rcv_ack_seq == sk->write_seq)
3809 {3810 flag |= 1;
3811 sk->shutdown |= SEND_SHUTDOWN;
3812 tcp_set_state(sk, TCP_FIN_WAIT2);
3813 }3814 }3815
3816 /*3817 * Incoming ACK to a FIN we sent in the case of a simultaneous close.3818 *3819 * Move to TIME_WAIT3820 */3821
3822 if (sk->state == TCP_CLOSING)
3823 {3824
3825 if (!sk->dead)
3826 sk->state_change(sk);
3827 if (sk->rcv_ack_seq == sk->write_seq)
3828 {3829 flag |= 1;
3830 tcp_time_wait(sk);
3831 }3832 }3833
3834 /*3835 * Final ack of a three way shake 3836 */3837
3838 if(sk->state==TCP_SYN_RECV)
3839 {3840 tcp_set_state(sk, TCP_ESTABLISHED);
3841 tcp_options(sk,th);
3842 sk->dummy_th.dest=th->source;
3843 sk->copied_seq = sk->acked_seq;
3844 if(!sk->dead)
3845 sk->state_change(sk);
3846 if(sk->max_window==0)
3847 {3848 sk->max_window=32; /* Sanity check */3849 sk->mss=min(sk->max_window,sk->mtu);
3850 }3851 }3852
3853 /*3854 * I make no guarantees about the first clause in the following3855 * test, i.e. "(!flag) || (flag&4)". I'm not entirely sure under3856 * what conditions "!flag" would be true. However I think the rest3857 * of the conditions would prevent that from causing any3858 * unnecessary retransmission. 3859 * Clearly if the first packet has expired it should be 3860 * retransmitted. The other alternative, "flag&2 && retransmits", is3861 * harder to explain: You have to look carefully at how and when the3862 * timer is set and with what timeout. The most recent transmission always3863 * sets the timer. So in general if the most recent thing has timed3864 * out, everything before it has as well. So we want to go ahead and3865 * retransmit some more. If we didn't explicitly test for this3866 * condition with "flag&2 && retransmits", chances are "when + rto < jiffies"3867 * would not be true. If you look at the pattern of timing, you can3868 * show that rto is increased fast enough that the next packet would3869 * almost never be retransmitted immediately. Then you'd end up3870 * waiting for a timeout to send each packet on the retransmission3871 * queue. With my implementation of the Karn sampling algorithm,3872 * the timeout would double each time. The net result is that it would3873 * take a hideous amount of time to recover from a single dropped packet.3874 * It's possible that there should also be a test for TIME_WRITE, but3875 * I think as long as "send_head != NULL" and "retransmit" is on, we've3876 * got to be in real retransmission mode.3877 * Note that tcp_do_retransmit is called with all==1. Setting cong_window3878 * back to 1 at the timeout will cause us to send 1, then 2, etc. packets.3879 * As long as no further losses occur, this seems reasonable.3880 */3881
3882 if (((!flag) || (flag&4)) && sk->send_head != NULL &&
3883 (((flag&2) && sk->retransmits) ||
3884 (sk->send_head->when + sk->rto < jiffies)))
3885 {3886 if(sk->send_head->when + sk->rto < jiffies)
3887 tcp_retransmit(sk,0);
3888 else3889 {3890 tcp_do_retransmit(sk, 1);
3891 reset_xmit_timer(sk, TIME_WRITE, sk->rto);
3892 }3893 }3894
3895 return(1);
3896 }3897
3898
3899 /*3900 * Process the FIN bit. This now behaves as it is supposed to work3901 * and the FIN takes effect when it is validly part of sequence3902 * space. Not before when we get holes.3903 *3904 * If we are ESTABLISHED, a received fin moves us to CLOSE-WAIT3905 * (and thence onto LAST-ACK and finally, CLOSE, we never enter3906 * TIME-WAIT)3907 *3908 * If we are in FINWAIT-1, a received FIN indicates simultaneous3909 * close and we go into CLOSING (and later onto TIME-WAIT)3910 *3911 * If we are in FINWAIT-2, a received FIN moves us to TIME-WAIT.3912 *3913 */3914
3915 staticinttcp_fin(structsk_buff *skb, structsock *sk, structtcphdr *th)
/* */3916 {3917 sk->fin_seq = th->seq + skb->len + th->syn + th->fin;
3918
3919 if (!sk->dead)
3920 {3921 sk->state_change(sk);
3922 sock_wake_async(sk->socket, 1);
3923 }3924
3925 switch(sk->state)
3926 {3927 caseTCP_SYN_RECV:
3928 caseTCP_SYN_SENT:
3929 caseTCP_ESTABLISHED:
3930 /*3931 * move to CLOSE_WAIT, tcp_data() already handled3932 * sending the ack.3933 */3934 tcp_set_state(sk,TCP_CLOSE_WAIT);
3935 if (th->rst)
3936 sk->shutdown = SHUTDOWN_MASK;
3937 break;
3938
3939 caseTCP_CLOSE_WAIT:
3940 caseTCP_CLOSING:
3941 /*3942 * received a retransmission of the FIN, do3943 * nothing.3944 */3945 break;
3946 caseTCP_TIME_WAIT:
3947 /*3948 * received a retransmission of the FIN,3949 * restart the TIME_WAIT timer.3950 */3951 reset_msl_timer(sk, TIME_CLOSE, TCP_TIMEWAIT_LEN);
3952 return(0);
3953 caseTCP_FIN_WAIT1:
3954 /*3955 * This case occurs when a simultaneous close3956 * happens, we must ack the received FIN and3957 * enter the CLOSING state.3958 *3959 * This causes a WRITE timeout, which will either3960 * move on to TIME_WAIT when we timeout, or resend3961 * the FIN properly (maybe we get rid of that annoying3962 * FIN lost hang). The TIME_WRITE code is already correct3963 * for handling this timeout.3964 */3965
3966 if(sk->ip_xmit_timeout != TIME_WRITE)
3967 reset_xmit_timer(sk, TIME_WRITE, sk->rto);
3968 tcp_set_state(sk,TCP_CLOSING);
3969 break;
3970 caseTCP_FIN_WAIT2:
3971 /*3972 * received a FIN -- send ACK and enter TIME_WAIT3973 */3974 reset_msl_timer(sk, TIME_CLOSE, TCP_TIMEWAIT_LEN);
3975 sk->shutdown|=SHUTDOWN_MASK;
3976 tcp_set_state(sk,TCP_TIME_WAIT);
3977 break;
3978 caseTCP_CLOSE:
3979 /*3980 * already in CLOSE3981 */3982 break;
3983 default:
3984 tcp_set_state(sk,TCP_LAST_ACK);
3985
3986 /* Start the timers. */3987 reset_msl_timer(sk, TIME_CLOSE, TCP_TIMEWAIT_LEN);
3988 return(0);
3989 }3990
3991 return(0);
3992 }3993
3994
3995
3996 /*3997 * This routine handles the data. If there is room in the buffer,3998 * it will be have already been moved into it. If there is no3999 * room, then we will just have to discard the packet.4000 */4001
4002 extern__inline__inttcp_data(structsk_buff *skb, structsock *sk,
/* */4003 unsignedlongsaddr, unsignedshortlen)
4004 {4005 structsk_buff *skb1, *skb2;
4006 structtcphdr *th;
4007 intdup_dumped=0;
4008 u32new_seq, shut_seq;
4009
4010 th = skb->h.th;
4011 skb_pull(skb,th->doff*4);
4012 skb_trim(skb,len-(th->doff*4));
4013
4014 /*4015 * The bytes in the receive read/assembly queue has increased. Needed for the4016 * low memory discard algorithm 4017 */4018
4019 sk->bytes_rcv += skb->len;
4020
4021 if (skb->len == 0 && !th->fin)
4022 {4023 /* 4024 * Don't want to keep passing ack's back and forth. 4025 * (someone sent us dataless, boring frame)4026 */4027 if (!th->ack)
4028 tcp_send_ack(sk->sent_seq, sk->acked_seq,sk, th, saddr);
4029 kfree_skb(skb, FREE_READ);
4030 return(0);
4031 }4032
4033 /*4034 * We no longer have anyone receiving data on this connection.4035 */4036
4037 #ifndef TCP_DONT_RST_SHUTDOWN
4038
4039 if(sk->shutdown & RCV_SHUTDOWN)
4040 {4041 /*4042 * FIXME: BSD has some magic to avoid sending resets to4043 * broken 4.2 BSD keepalives. Much to my surprise a few non4044 * BSD stacks still have broken keepalives so we want to4045 * cope with it.4046 */4047
4048 if(skb->len) /* We don't care if it's just an ack or4049 a keepalive/window probe */4050 {4051 new_seq= th->seq + skb->len + th->syn; /* Right edge of _data_ part of frame */4052
4053 /* Do this the way 4.4BSD treats it. Not what I'd4054 regard as the meaning of the spec but it's what BSD4055 does and clearly they know everything 8) */4056
4057 /*4058 * This is valid because of two things4059 *4060 * a) The way tcp_data behaves at the bottom.4061 * b) A fin takes effect when read not when received.4062 */4063
4064 shut_seq=sk->acked_seq+1; /* Last byte */4065
4066 if(after(new_seq,shut_seq))
4067 {4068 if(sk->debug)
4069 printk("Data arrived on %p after close [Data right edge %X, Socket shut on %X] %d\n",
4070 sk, new_seq, shut_seq, sk->blog);
4071 if(sk->dead)
4072 {4073 sk->acked_seq = new_seq + th->fin;
4074 tcp_reset(sk->saddr, sk->daddr, skb->h.th,
4075 sk->prot, NULL, skb->dev, sk->ip_tos, sk->ip_ttl);
4076 tcp_statistics.TcpEstabResets++;
4077 tcp_set_state(sk,TCP_CLOSE);
4078 sk->err = EPIPE;
4079 sk->shutdown = SHUTDOWN_MASK;
4080 kfree_skb(skb, FREE_READ);
4081 return 0;
4082 }4083 }4084 }4085 }4086
4087 #endif4088
4089 /*4090 * Now we have to walk the chain, and figure out where this one4091 * goes into it. This is set up so that the last packet we received4092 * will be the first one we look at, that way if everything comes4093 * in order, there will be no performance loss, and if they come4094 * out of order we will be able to fit things in nicely.4095 *4096 * [AC: This is wrong. We should assume in order first and then walk4097 * forwards from the first hole based upon real traffic patterns.]4098 * 4099 */4100
4101 if (skb_peek(&sk->receive_queue) == NULL) /* Empty queue is easy case */4102 {4103 skb_queue_head(&sk->receive_queue,skb);
4104 skb1= NULL;
4105 }4106 else4107 {4108 for(skb1=sk->receive_queue.prev; ; skb1 = skb1->prev)
4109 {4110 if(sk->debug)
4111 {4112 printk("skb1=%p :", skb1);
4113 printk("skb1->h.th->seq = %d: ", skb1->h.th->seq);
4114 printk("skb->h.th->seq = %d\n",skb->h.th->seq);
4115 printk("copied_seq = %d acked_seq = %d\n", sk->copied_seq,
4116 sk->acked_seq);
4117 }4118
4119 /*4120 * Optimisation: Duplicate frame or extension of previous frame from4121 * same sequence point (lost ack case).4122 * The frame contains duplicate data or replaces a previous frame4123 * discard the previous frame (safe as sk->inuse is set) and put4124 * the new one in its place.4125 */4126
4127 if (th->seq==skb1->h.th->seq && skb->len>= skb1->len)
4128 {4129 skb_append(skb1,skb);
4130 skb_unlink(skb1);
4131 kfree_skb(skb1,FREE_READ);
4132 dup_dumped=1;
4133 skb1=NULL;
4134 break;
4135 }4136
4137 /*4138 * Found where it fits4139 */4140
4141 if (after(th->seq+1, skb1->h.th->seq))
4142 {4143 skb_append(skb1,skb);
4144 break;
4145 }4146
4147 /*4148 * See if we've hit the start. If so insert.4149 */4150 if (skb1 == skb_peek(&sk->receive_queue))
4151 {4152 skb_queue_head(&sk->receive_queue, skb);
4153 break;
4154 }4155 }4156 }4157
4158 /*4159 * Figure out what the ack value for this frame is4160 */4161
4162 th->ack_seq = th->seq + skb->len;
4163 if (th->syn)
4164 th->ack_seq++;
4165 if (th->fin)
4166 th->ack_seq++;
4167
4168 if (before(sk->acked_seq, sk->copied_seq))
4169 {4170 printk("*** tcp.c:tcp_data bug acked < copied\n");
4171 sk->acked_seq = sk->copied_seq;
4172 }4173
4174 /*4175 * Now figure out if we can ack anything. This is very messy because we really want two4176 * receive queues, a completed and an assembly queue. We also want only one transmit4177 * queue.4178 */4179
4180 if ((!dup_dumped && (skb1 == NULL || skb1->acked)) || before(th->seq, sk->acked_seq+1))
4181 {4182 if (before(th->seq, sk->acked_seq+1))
4183 {4184 intnewwindow;
4185
4186 if (after(th->ack_seq, sk->acked_seq))
4187 {4188 newwindow = sk->window-(th->ack_seq - sk->acked_seq);
4189 if (newwindow < 0)
4190 newwindow = 0;
4191 sk->window = newwindow;
4192 sk->acked_seq = th->ack_seq;
4193 }4194 skb->acked = 1;
4195
4196 /*4197 * When we ack the fin, we do the FIN 4198 * processing.4199 */4200
4201 if (skb->h.th->fin)
4202 {4203 tcp_fin(skb,sk,skb->h.th);
4204 }4205
4206 for(skb2 = skb->next;
4207 skb2 != (structsk_buff *)&sk->receive_queue;
4208 skb2 = skb2->next)
4209 {4210 if (before(skb2->h.th->seq, sk->acked_seq+1))
4211 {4212 if (after(skb2->h.th->ack_seq, sk->acked_seq))
4213 {4214 newwindow = sk->window -
4215 (skb2->h.th->ack_seq - sk->acked_seq);
4216 if (newwindow < 0)
4217 newwindow = 0;
4218 sk->window = newwindow;
4219 sk->acked_seq = skb2->h.th->ack_seq;
4220 }4221 skb2->acked = 1;
4222 /*4223 * When we ack the fin, we do4224 * the fin handling.4225 */4226 if (skb2->h.th->fin)
4227 {4228 tcp_fin(skb,sk,skb->h.th);
4229 }4230
4231 /*4232 * Force an immediate ack.4233 */4234
4235 sk->ack_backlog = sk->max_ack_backlog;
4236 }4237 else4238 {4239 break;
4240 }4241 }4242
4243 /*4244 * This also takes care of updating the window.4245 * This if statement needs to be simplified.4246 */4247 if (!sk->delay_acks ||
4248 sk->ack_backlog >= sk->max_ack_backlog ||
4249 sk->bytes_rcv > sk->max_unacked || th->fin) {4250 /* tcp_send_ack(sk->sent_seq, sk->acked_seq,sk,th, saddr); */4251 }4252 else4253 {4254 sk->ack_backlog++;
4255 if(sk->debug)
4256 printk("Ack queued.\n");
4257 reset_xmit_timer(sk, TIME_WRITE, TCP_ACK_TIME);
4258 }4259 }4260 }4261
4262 /*4263 * If we've missed a packet, send an ack.4264 * Also start a timer to send another.4265 */4266
4267 if (!skb->acked)
4268 {4269
4270 /*4271 * This is important. If we don't have much room left,4272 * we need to throw out a few packets so we have a good4273 * window. Note that mtu is used, not mss, because mss is really4274 * for the send side. He could be sending us stuff as large as mtu.4275 */4276
4277 while (sock_rspace(sk) < sk->mtu)
4278 {4279 skb1 = skb_peek(&sk->receive_queue);
4280 if (skb1 == NULL)
4281 {4282 printk("INET: tcp.c:tcp_data memory leak detected.\n");
4283 break;
4284 }4285
4286 /*4287 * Don't throw out something that has been acked. 4288 */4289
4290 if (skb1->acked)
4291 {4292 break;
4293 }4294
4295 skb_unlink(skb1);
4296 kfree_skb(skb1, FREE_READ);
4297 }4298 tcp_send_ack(sk->sent_seq, sk->acked_seq, sk, th, saddr);
4299 sk->ack_backlog++;
4300 reset_xmit_timer(sk, TIME_WRITE, TCP_ACK_TIME);
4301 }4302 else4303 {4304 tcp_send_ack(sk->sent_seq, sk->acked_seq, sk, th, saddr);
4305 }4306
4307 /*4308 * Now tell the user we may have some data. 4309 */4310
4311 if (!sk->dead)
4312 {4313 if(sk->debug)
4314 printk("Data wakeup.\n");
4315 sk->data_ready(sk,0);
4316 }4317 return(0);
4318 }4319
4320
4321 /*4322 * This routine is only called when we have urgent data4323 * signalled. Its the 'slow' part of tcp_urg. It could be4324 * moved inline now as tcp_urg is only called from one4325 * place. We handle URGent data wrong. We have to - as4326 * BSD still doesn't use the correction from RFC961.4327 */4328
4329 staticvoidtcp_check_urg(structsock * sk, structtcphdr * th)
/* */4330 {4331 u32ptr = ntohs(th->urg_ptr);
4332
4333 if (ptr)
4334 ptr--;
4335 ptr += th->seq;
4336
4337 /* ignore urgent data that we've already seen and read */4338 if (after(sk->copied_seq, ptr))
4339 return;
4340
4341 /* do we already have a newer (or duplicate) urgent pointer? */4342 if (sk->urg_data && !after(ptr, sk->urg_seq))
4343 return;
4344
4345 /* tell the world about our new urgent pointer */4346 if (sk->proc != 0) {4347 if (sk->proc > 0) {4348 kill_proc(sk->proc, SIGURG, 1);
4349 }else{4350 kill_pg(-sk->proc, SIGURG, 1);
4351 }4352 }4353 sk->urg_data = URG_NOTYET;
4354 sk->urg_seq = ptr;
4355 }4356
4357 /*4358 * This is the 'fast' part of urgent handling.4359 */4360
4361 extern__inline__inttcp_urg(structsock *sk, structtcphdr *th,
/* */4362 unsignedlongsaddr, unsignedlonglen)
4363 {4364 u32ptr;
4365
4366 /*4367 * Check if we get a new urgent pointer - normally not 4368 */4369
4370 if (th->urg)
4371 tcp_check_urg(sk,th);
4372
4373 /*4374 * Do we wait for any urgent data? - normally not4375 */4376
4377 if (sk->urg_data != URG_NOTYET)
4378 return 0;
4379
4380 /*4381 * Is the urgent pointer pointing into this packet? 4382 */4383
4384 ptr = sk->urg_seq - th->seq + th->doff*4;
4385 if (ptr >= len)
4386 return 0;
4387
4388 /*4389 * Ok, got the correct packet, update info 4390 */4391
4392 sk->urg_data = URG_VALID | *(ptr + (unsignedchar *) th);
4393 if (!sk->dead)
4394 sk->data_ready(sk,0);
4395 return 0;
4396 }4397
4398 /*4399 * This will accept the next outstanding connection. 4400 */4401
4402 staticstructsock *tcp_accept(structsock *sk, intflags)
/* */4403 {4404 structsock *newsk;
4405 structsk_buff *skb;
4406
4407 /*4408 * We need to make sure that this socket is listening,4409 * and that it has something pending.4410 */4411
4412 if (sk->state != TCP_LISTEN)
4413 {4414 sk->err = EINVAL;
4415 return(NULL);
4416 }4417
4418 /* Avoid the race. */4419 cli();
4420 sk->inuse = 1;
4421
4422 while((skb = tcp_dequeue_established(sk)) == NULL)
4423 {4424 if (flags & O_NONBLOCK)
4425 {4426 sti();
4427 release_sock(sk);
4428 sk->err = EAGAIN;
4429 return(NULL);
4430 }4431
4432 release_sock(sk);
4433 interruptible_sleep_on(sk->sleep);
4434 if (current->signal & ~current->blocked)
4435 {4436 sti();
4437 sk->err = ERESTARTSYS;
4438 return(NULL);
4439 }4440 sk->inuse = 1;
4441 }4442 sti();
4443
4444 /*4445 * Now all we need to do is return skb->sk. 4446 */4447
4448 newsk = skb->sk;
4449
4450 kfree_skb(skb, FREE_READ);
4451 sk->ack_backlog--;
4452 release_sock(sk);
4453 return(newsk);
4454 }4455
4456
4457 /*4458 * This will initiate an outgoing connection. 4459 */4460
4461 staticinttcp_connect(structsock *sk, structsockaddr_in *usin, intaddr_len)
/* */4462 {4463 structsk_buff *buff;
4464 structdevice *dev=NULL;
4465 unsignedchar *ptr;
4466 inttmp;
4467 intatype;
4468 structtcphdr *t1;
4469 structrtable *rt;
4470
4471 if (sk->state != TCP_CLOSE)
4472 return(-EISCONN);
4473
4474 /*4475 * Don't allow a double connect.4476 */4477
4478 if(sk->daddr)
4479 return -EINVAL;
4480
4481 if (addr_len < 8)
4482 return(-EINVAL);
4483
4484 if (usin->sin_family && usin->sin_family != AF_INET)
4485 return(-EAFNOSUPPORT);
4486
4487 /*4488 * connect() to INADDR_ANY means loopback (BSD'ism).4489 */4490
4491 if(usin->sin_addr.s_addr==INADDR_ANY)
4492 usin->sin_addr.s_addr=ip_my_addr();
4493
4494 /*4495 * Don't want a TCP connection going to a broadcast address 4496 */4497
4498 if ((atype=ip_chk_addr(usin->sin_addr.s_addr)) == IS_BROADCAST || atype==IS_MULTICAST)
4499 return -ENETUNREACH;
4500
4501 sk->inuse = 1;
4502 sk->daddr = usin->sin_addr.s_addr;
4503 sk->write_seq = tcp_init_seq();
4504 sk->window_seq = sk->write_seq;
4505 sk->rcv_ack_seq = sk->write_seq -1;
4506 sk->err = 0;
4507 sk->dummy_th.dest = usin->sin_port;
4508 release_sock(sk);
4509
4510 buff = sock_wmalloc(sk,MAX_SYN_SIZE,0, GFP_KERNEL);
4511 if (buff == NULL)
4512 {4513 return(-ENOMEM);
4514 }4515 sk->inuse = 1;
4516 buff->sk = sk;
4517 buff->free = 0;
4518 buff->localroute = sk->localroute;
4519
4520
4521 /*4522 * Put in the IP header and routing stuff.4523 */4524
4525 if (sk->localroute)
4526 rt=ip_rt_local(sk->daddr, NULL, sk->saddr ? NULL : &sk->saddr);
4527 else4528 rt=ip_rt_route(sk->daddr, NULL, sk->saddr ? NULL : &sk->saddr);
4529
4530 /*4531 * When we connect we enforce receive requirements too.4532 */4533
4534 sk->rcv_saddr=sk->saddr;
4535
4536 /*4537 * We need to build the routing stuff from the things saved in skb. 4538 */4539
4540 tmp = sk->prot->build_header(buff, sk->saddr, sk->daddr, &dev,
4541 IPPROTO_TCP, NULL, MAX_SYN_SIZE,sk->ip_tos,sk->ip_ttl);
4542 if (tmp < 0)
4543 {4544 sock_wfree(sk, buff);
4545 release_sock(sk);
4546 return(-ENETUNREACH);
4547 }4548
4549 t1 = (structtcphdr *) skb_put(buff,sizeof(structtcphdr));
4550
4551 memcpy(t1,(void *)&(sk->dummy_th), sizeof(*t1));
4552 t1->seq = ntohl(sk->write_seq++);
4553 sk->sent_seq = sk->write_seq;
4554 buff->h.seq = sk->write_seq;
4555 t1->ack = 0;
4556 t1->window = 2;
4557 t1->res1=0;
4558 t1->res2=0;
4559 t1->rst = 0;
4560 t1->urg = 0;
4561 t1->psh = 0;
4562 t1->syn = 1;
4563 t1->urg_ptr = 0;
4564 t1->doff = 6;
4565 /* use 512 or whatever user asked for */4566
4567 if(rt!=NULL && (rt->rt_flags&RTF_WINDOW))
4568 sk->window_clamp=rt->rt_window;
4569 else4570 sk->window_clamp=0;
4571
4572 if (sk->user_mss)
4573 sk->mtu = sk->user_mss;
4574 elseif(rt!=NULL && (rt->rt_flags&RTF_MSS))
4575 sk->mtu = rt->rt_mss;
4576 else4577 {4578 #ifdefCONFIG_INET_SNARL4579 if ((sk->saddr ^ sk->daddr) & default_mask(sk->saddr))
4580 #else4581 if ((sk->saddr ^ sk->daddr) & dev->pa_mask)
4582 #endif4583 sk->mtu = 576 - sizeof(structiphdr) - sizeof(structtcphdr);
4584 else4585 sk->mtu = MAX_WINDOW;
4586 }4587 /*4588 * but not bigger than device MTU 4589 */4590
4591 if(sk->mtu <32)
4592 sk->mtu = 32; /* Sanity limit */4593
4594 sk->mtu = min(sk->mtu, dev->mtu - sizeof(structiphdr) - sizeof(structtcphdr));
4595
4596 /*4597 * Put in the TCP options to say MTU. 4598 */4599
4600 ptr = skb_put(buff,4);
4601 ptr[0] = 2;
4602 ptr[1] = 4;
4603 ptr[2] = (sk->mtu) >> 8;
4604 ptr[3] = (sk->mtu) & 0xff;
4605 tcp_send_check(t1, sk->saddr, sk->daddr,
4606 sizeof(structtcphdr) + 4, sk);
4607
4608 /*4609 * This must go first otherwise a really quick response will get reset. 4610 */4611
4612 tcp_cache_zap();
4613 tcp_set_state(sk,TCP_SYN_SENT);
4614 if(rt&&rt->rt_flags&RTF_IRTT)
4615 sk->rto = rt->rt_irtt;
4616 else4617 sk->rto = TCP_TIMEOUT_INIT;
4618 sk->retransmit_timer.function=&retransmit_timer;
4619 sk->retransmit_timer.data = (unsignedlong)sk;
4620 reset_xmit_timer(sk, TIME_WRITE, sk->rto); /* Timer for repeating the SYN until an answer */4621 sk->retransmits = 0; /* Now works the right way instead of a hacked 4622 initial setting */4623
4624 sk->prot->queue_xmit(sk, dev, buff, 0);
4625 reset_xmit_timer(sk, TIME_WRITE, sk->rto);
4626 tcp_statistics.TcpActiveOpens++;
4627 tcp_statistics.TcpOutSegs++;
4628
4629 release_sock(sk);
4630 return(0);
4631 }4632
4633
4634 /*4635 * This functions checks to see if the tcp header is actually acceptable. 4636 */4637
4638 extern__inline__inttcp_sequence(structsock *sk, structtcphdr *th, shortlen,
/* */4639 structoptions *opt, unsignedlongsaddr, structdevice *dev)
4640 {4641 u32next_seq;
4642
4643 next_seq = len - 4*th->doff;
4644 if (th->fin)
4645 next_seq++;
4646 /* if we have a zero window, we can't have any data in the packet.. */4647 if (next_seq && !sk->window)
4648 gotoignore_it;
4649 next_seq += th->seq;
4650
4651 /*4652 * This isn't quite right. sk->acked_seq could be more recent4653 * than sk->window. This is however close enough. We will accept4654 * slightly more packets than we should, but it should not cause4655 * problems unless someone is trying to forge packets.4656 */4657
4658 /* have we already seen all of this packet? */4659 if (!after(next_seq+1, sk->acked_seq))
4660 gotoignore_it;
4661 /* or does it start beyond the window? */4662 if (!before(th->seq, sk->acked_seq + sk->window + 1))
4663 gotoignore_it;
4664
4665 /* ok, at least part of this packet would seem interesting.. */4666 return 1;
4667
4668 ignore_it:
4669 if (th->rst)
4670 return 0;
4671
4672 /*4673 * Send a reset if we get something not ours and we are4674 * unsynchronized. Note: We don't do anything to our end. We4675 * are just killing the bogus remote connection then we will4676 * connect again and it will work (with luck).4677 */4678
4679 if (sk->state==TCP_SYN_SENT || sk->state==TCP_SYN_RECV)
4680 {4681 tcp_reset(sk->saddr,sk->daddr,th,sk->prot,NULL,dev, sk->ip_tos,sk->ip_ttl);
4682 return 1;
4683 }4684
4685 /* Try to resync things. */4686 tcp_send_ack(sk->sent_seq, sk->acked_seq, sk, th, saddr);
4687 return 0;
4688 }4689
4690 /*4691 * When we get a reset we do this.4692 */4693
4694 staticinttcp_std_reset(structsock *sk, structsk_buff *skb)
/* */4695 {4696 sk->zapped = 1;
4697 sk->err = ECONNRESET;
4698 if (sk->state == TCP_SYN_SENT)
4699 sk->err = ECONNREFUSED;
4700 if (sk->state == TCP_CLOSE_WAIT)
4701 sk->err = EPIPE;
4702 #ifdef TCP_DO_RFC1337
4703 /*4704 * Time wait assassination protection [RFC1337]4705 */4706 if(sk->state!=TCP_TIME_WAIT)
4707 {4708 tcp_set_state(sk,TCP_CLOSE);
4709 sk->shutdown = SHUTDOWN_MASK;
4710 }4711 #else4712 tcp_set_state(sk,TCP_CLOSE);
4713 sk->shutdown = SHUTDOWN_MASK;
4714 #endif4715 if (!sk->dead)
4716 sk->state_change(sk);
4717 kfree_skb(skb, FREE_READ);
4718 release_sock(sk);
4719 return(0);
4720 }4721
4722 /*4723 * A TCP packet has arrived.4724 * skb->h.raw is the TCP header.4725 */4726
4727 inttcp_rcv(structsk_buff *skb, structdevice *dev, structoptions *opt,
/* */4728 __u32daddr, unsignedshortlen,
4729 __u32saddr, intredo, structinet_protocol * protocol)
4730 {4731 structtcphdr *th;
4732 structsock *sk;
4733 intsyn_ok=0;
4734
4735 tcp_statistics.TcpInSegs++;
4736 if(skb->pkt_type!=PACKET_HOST)
4737 {4738 kfree_skb(skb,FREE_READ);
4739 return(0);
4740 }4741
4742 th = skb->h.th;
4743
4744 /*4745 * Find the socket, using the last hit cache if applicable.4746 */4747
4748 if(saddr==th_cache_saddr && daddr==th_cache_daddr && th->dest==th_cache_dport && th->source==th_cache_sport)
4749 {4750 sk=(structsock *)th_cache_sk;
4751 /*4752 * We think this is causing the bug so4753 */4754 if(sk!=get_sock(&tcp_prot,th->dest, saddr, th->source, daddr))
4755 printk("Cache mismatch on TCP.\n");
4756 }4757 else4758 {4759 sk = get_sock(&tcp_prot, th->dest, saddr, th->source, daddr);
4760 th_cache_saddr=saddr;
4761 th_cache_daddr=daddr;
4762 th_cache_dport=th->dest;
4763 th_cache_sport=th->source;
4764 th_cache_sk=sk;
4765 }4766
4767 /*4768 * If this socket has got a reset it's to all intents and purposes 4769 * really dead. Count closed sockets as dead.4770 *4771 * Note: BSD appears to have a bug here. A 'closed' TCP in BSD4772 * simply drops data. This seems incorrect as a 'closed' TCP doesn't4773 * exist so should cause resets as if the port was unreachable.4774 */4775
4776 if (sk!=NULL && (sk->zapped || sk->state==TCP_CLOSE))
4777 sk=NULL;
4778
4779 if (!redo)
4780 {4781 /*4782 * Pull up the IP header.4783 */4784 skb_pull(skb, skb->h.raw-skb->data);
4785 /*4786 * Try to use the device checksum if provided.4787 */4788 if (
4789 (skb->ip_summed && tcp_check(th, len, saddr, daddr, skb->csum ))||
4790 (!skb->ip_summed && tcp_check(th, len, saddr, daddr, csum_partial((char *)th, len, 0)))
4791 )
4792 {4793 skb->sk = NULL;
4794 kfree_skb(skb,FREE_READ);
4795 /*4796 * We don't release the socket because it was4797 * never marked in use.4798 */4799 return(0);
4800 }4801 th->seq = ntohl(th->seq);
4802
4803 /* See if we know about the socket. */4804 if (sk == NULL)
4805 {4806 /*4807 * No such TCB. If th->rst is 0 send a reset (checked in tcp_reset)4808 */4809 tcp_reset(daddr, saddr, th, &tcp_prot, opt,dev,skb->ip_hdr->tos,255);
4810 skb->sk = NULL;
4811 /*4812 * Discard frame4813 */4814 kfree_skb(skb, FREE_READ);
4815 return(0);
4816 }4817
4818 skb->acked = 0;
4819 skb->used = 0;
4820 skb->free = 0;
4821 skb->saddr = daddr;
4822 skb->daddr = saddr;
4823
4824 /* We may need to add it to the backlog here. */4825 cli();
4826 if (sk->inuse)
4827 {4828 skb_queue_tail(&sk->back_log, skb);
4829 sti();
4830 return(0);
4831 }4832 sk->inuse = 1;
4833 sti();
4834 }4835 else4836 {4837 if (sk==NULL)
4838 {4839 tcp_reset(daddr, saddr, th, &tcp_prot, opt,dev,skb->ip_hdr->tos,255);
4840 skb->sk = NULL;
4841 kfree_skb(skb, FREE_READ);
4842 return(0);
4843 }4844 }4845
4846
4847 if (!sk->prot)
4848 {4849 printk("IMPOSSIBLE 3\n");
4850 return(0);
4851 }4852
4853
4854 /*4855 * Charge the memory to the socket. 4856 */4857
4858 skb->sk=sk;
4859 sk->rmem_alloc += skb->truesize;
4860
4861 /*4862 * This basically follows the flow suggested by RFC793, with the corrections in RFC1122. We4863 * don't implement precedence and we process URG incorrectly (deliberately so) for BSD bug4864 * compatibility. We also set up variables more thoroughly [Karn notes in the4865 * KA9Q code the RFC793 incoming segment rules don't initialise the variables for all paths].4866 */4867
4868 if(sk->state!=TCP_ESTABLISHED) /* Skip this lot for normal flow */4869 {4870
4871 /*4872 * Now deal with unusual cases.4873 */4874
4875 if(sk->state==TCP_LISTEN)
4876 {4877 if(th->ack) /* These use the socket TOS.. might want to be the received TOS */4878 tcp_reset(daddr,saddr,th,sk->prot,opt,dev,sk->ip_tos, sk->ip_ttl);
4879
4880 /*4881 * We don't care for RST, and non SYN are absorbed (old segments)4882 * Broadcast/multicast SYN isn't allowed. Note - bug if you change the4883 * netmask on a running connection it can go broadcast. Even Sun's have4884 * this problem so I'm ignoring it 4885 */4886
4887 if(th->rst || !th->syn || th->ack || ip_chk_addr(daddr)!=IS_MYADDR)
4888 {4889 kfree_skb(skb, FREE_READ);
4890 release_sock(sk);
4891 return 0;
4892 }4893
4894 /* 4895 * Guess we need to make a new socket up 4896 */4897
4898 tcp_conn_request(sk, skb, daddr, saddr, opt, dev, tcp_init_seq());
4899
4900 /*4901 * Now we have several options: In theory there is nothing else4902 * in the frame. KA9Q has an option to send data with the syn,4903 * BSD accepts data with the syn up to the [to be] advertised window4904 * and Solaris 2.1 gives you a protocol error. For now we just ignore4905 * it, that fits the spec precisely and avoids incompatibilities. It4906 * would be nice in future to drop through and process the data.4907 */4908
4909 release_sock(sk);
4910 return 0;
4911 }4912
4913 /* retransmitted SYN? */4914 if (sk->state == TCP_SYN_RECV && th->syn && th->seq+1 == sk->acked_seq)
4915 {4916 kfree_skb(skb, FREE_READ);
4917 release_sock(sk);
4918 return 0;
4919 }4920
4921 /*4922 * SYN sent means we have to look for a suitable ack and either reset4923 * for bad matches or go to connected 4924 */4925
4926 if(sk->state==TCP_SYN_SENT)
4927 {4928 /* Crossed SYN or previous junk segment */4929 if(th->ack)
4930 {4931 /* We got an ack, but it's not a good ack */4932 if(!tcp_ack(sk,th,saddr,len))
4933 {4934 /* Reset the ack - its an ack from a 4935 different connection [ th->rst is checked in tcp_reset()] */4936 tcp_statistics.TcpAttemptFails++;
4937 tcp_reset(daddr, saddr, th,
4938 sk->prot, opt,dev,sk->ip_tos,sk->ip_ttl);
4939 kfree_skb(skb, FREE_READ);
4940 release_sock(sk);
4941 return(0);
4942 }4943 if(th->rst)
4944 returntcp_std_reset(sk,skb);
4945 if(!th->syn)
4946 {4947 /* A valid ack from a different connection4948 start. Shouldn't happen but cover it */4949 kfree_skb(skb, FREE_READ);
4950 release_sock(sk);
4951 return 0;
4952 }4953 /*4954 * Ok.. it's good. Set up sequence numbers and4955 * move to established.4956 */4957 syn_ok=1; /* Don't reset this connection for the syn */4958 sk->acked_seq=th->seq+1;
4959 sk->fin_seq=th->seq;
4960 tcp_send_ack(sk->sent_seq,sk->acked_seq,sk,th,sk->daddr);
4961 tcp_set_state(sk, TCP_ESTABLISHED);
4962 tcp_options(sk,th);
4963 sk->dummy_th.dest=th->source;
4964 sk->copied_seq = sk->acked_seq;
4965 if(!sk->dead)
4966 {4967 sk->state_change(sk);
4968 sock_wake_async(sk->socket, 0);
4969 }4970 if(sk->max_window==0)
4971 {4972 sk->max_window = 32;
4973 sk->mss = min(sk->max_window, sk->mtu);
4974 }4975 }4976 else4977 {4978 /* See if SYN's cross. Drop if boring */4979 if(th->syn && !th->rst)
4980 {4981 /* Crossed SYN's are fine - but talking to4982 yourself is right out... */4983 if(sk->saddr==saddr && sk->daddr==daddr &&
4984 sk->dummy_th.source==th->source &&
4985 sk->dummy_th.dest==th->dest)
4986 {4987 tcp_statistics.TcpAttemptFails++;
4988 returntcp_std_reset(sk,skb);
4989 }4990 tcp_set_state(sk,TCP_SYN_RECV);
4991
4992 /*4993 * FIXME:4994 * Must send SYN|ACK here4995 */4996 }4997 /* Discard junk segment */4998 kfree_skb(skb, FREE_READ);
4999 release_sock(sk);
5000 return 0;
5001 }5002 /*5003 * SYN_RECV with data maybe.. drop through5004 */5005 gotorfc_step6;
5006 }5007
5008 /*5009 * BSD has a funny hack with TIME_WAIT and fast reuse of a port. There is5010 * a more complex suggestion for fixing these reuse issues in RFC16445011 * but not yet ready for general use. Also see RFC1379.5012 */5013
5014 #defineBSD_TIME_WAIT5015 #ifdefBSD_TIME_WAIT5016 if (sk->state == TCP_TIME_WAIT && th->syn && sk->dead &&
5017 after(th->seq, sk->acked_seq) && !th->rst)
5018 {5019 u32seq = sk->write_seq;
5020 if(sk->debug)
5021 printk("Doing a BSD time wait\n");
5022 tcp_statistics.TcpEstabResets++;
5023 sk->rmem_alloc -= skb->truesize;
5024 skb->sk = NULL;
5025 sk->err=ECONNRESET;
5026 tcp_set_state(sk, TCP_CLOSE);
5027 sk->shutdown = SHUTDOWN_MASK;
5028 release_sock(sk);
5029 sk=get_sock(&tcp_prot, th->dest, saddr, th->source, daddr);
5030 if (sk && sk->state==TCP_LISTEN)
5031 {5032 sk->inuse=1;
5033 skb->sk = sk;
5034 sk->rmem_alloc += skb->truesize;
5035 tcp_conn_request(sk, skb, daddr, saddr,opt, dev,seq+128000);
5036 release_sock(sk);
5037 return 0;
5038 }5039 kfree_skb(skb, FREE_READ);
5040 return 0;
5041 }5042 #endif5043 }5044
5045 /*5046 * We are now in normal data flow (see the step list in the RFC)5047 * Note most of these are inline now. I'll inline the lot when5048 * I have time to test it hard and look at what gcc outputs 5049 */5050
5051 if(!tcp_sequence(sk,th,len,opt,saddr,dev))
5052 {5053 kfree_skb(skb, FREE_READ);
5054 release_sock(sk);
5055 return 0;
5056 }5057
5058 if(th->rst)
5059 returntcp_std_reset(sk,skb);
5060
5061 /*5062 * !syn_ok is effectively the state test in RFC793.5063 */5064
5065 if(th->syn && !syn_ok)
5066 {5067 tcp_reset(daddr,saddr,th, &tcp_prot, opt, dev, skb->ip_hdr->tos, 255);
5068 returntcp_std_reset(sk,skb);
5069 }5070
5071 /*5072 * Process the ACK5073 */5074
5075
5076 if(th->ack && !tcp_ack(sk,th,saddr,len))
5077 {5078 /*5079 * Our three way handshake failed.5080 */5081
5082 if(sk->state==TCP_SYN_RECV)
5083 {5084 tcp_reset(daddr, saddr, th,sk->prot, opt, dev,sk->ip_tos,sk->ip_ttl);
5085 }5086 kfree_skb(skb, FREE_READ);
5087 release_sock(sk);
5088 return 0;
5089 }5090
5091 rfc_step6: /* I'll clean this up later */5092
5093 /*5094 * If the accepted buffer put us over our queue size we5095 * now drop it (we must process the ack first to avoid5096 * deadlock cases).5097 */5098
5099 if (sk->rmem_alloc >= sk->rcvbuf)
5100 {5101 kfree_skb(skb, FREE_READ);
5102 release_sock(sk);
5103 return(0);
5104 }5105
5106
5107 /*5108 * Process urgent data5109 */5110
5111 if(tcp_urg(sk, th, saddr, len))
5112 {5113 kfree_skb(skb, FREE_READ);
5114 release_sock(sk);
5115 return 0;
5116 }5117
5118 /*5119 * Process the encapsulated data5120 */5121
5122 if(tcp_data(skb,sk, saddr, len))
5123 {5124 kfree_skb(skb, FREE_READ);
5125 release_sock(sk);
5126 return 0;
5127 }5128
5129 /*5130 * And done5131 */5132
5133 release_sock(sk);
5134 return 0;
5135 }5136
5137 /*5138 * This routine sends a packet with an out of date sequence5139 * number. It assumes the other end will try to ack it.5140 */5141
5142 staticvoidtcp_write_wakeup(structsock *sk)
/* */5143 {5144 structsk_buff *buff,*skb;
5145 structtcphdr *t1;
5146 structdevice *dev=NULL;
5147 inttmp;
5148
5149 if (sk->zapped)
5150 return; /* After a valid reset we can send no more */5151
5152 /*5153 * Write data can still be transmitted/retransmitted in the5154 * following states. If any other state is encountered, return.5155 * [listen/close will never occur here anyway]5156 */5157
5158 if (sk->state != TCP_ESTABLISHED &&
5159 sk->state != TCP_CLOSE_WAIT &&
5160 sk->state != TCP_FIN_WAIT1 &&
5161 sk->state != TCP_LAST_ACK &&
5162 sk->state != TCP_CLOSING5163 )
5164 {5165 return;
5166 }5167 if ( before(sk->sent_seq, sk->window_seq) &&
5168 (skb=skb_peek(&sk->write_queue)))
5169 {5170 /*5171 * We are probing the opening of a window5172 * but the window size is != 05173 * must have been a result SWS advoidance ( sender )5174 */5175
5176 structiphdr *iph;
5177 structtcphdr *th;
5178 structtcphdr *nth;
5179 unsignedlongwin_size;
5180 #if 0
5181 unsignedlongow_size;
5182 #endif5183 void * tcp_data_start;
5184
5185 /*5186 * How many bytes can we send ?5187 */5188
5189 win_size = sk->window_seq - sk->sent_seq;
5190
5191 /*5192 * Recover the buffer pointers5193 */5194
5195 iph = (structiphdr *)skb->ip_hdr;
5196 th = (structtcphdr *)(((char *)iph) +(iph->ihl << 2));
5197
5198 /*5199 * Grab the data for a temporary frame5200 */5201
5202 buff = sock_wmalloc(sk, win_size + th->doff * 4 +
5203 (iph->ihl << 2) +
5204 sk->prot->max_header + 15,
5205 1, GFP_ATOMIC);
5206 if ( buff == NULL )
5207 return;
5208
5209 /* 5210 * If we strip the packet on the write queue we must5211 * be ready to retransmit this one 5212 */5213
5214 buff->free = /*0*/1;
5215
5216 buff->sk = sk;
5217 buff->localroute = sk->localroute;
5218
5219 /*5220 * Put headers on the new packet5221 */5222
5223 tmp = sk->prot->build_header(buff, sk->saddr, sk->daddr, &dev,
5224 IPPROTO_TCP, sk->opt, buff->truesize,
5225 sk->ip_tos,sk->ip_ttl);
5226 if (tmp < 0)
5227 {5228 sock_wfree(sk, buff);
5229 return;
5230 }5231
5232 /*5233 * Move the TCP header over5234 */5235
5236 buff->dev = dev;
5237
5238 nth = (structtcphdr *) skb_put(buff,th->doff*4);
5239
5240 memcpy(nth, th, th->doff * 4);
5241
5242 /*5243 * Correct the new header5244 */5245
5246 nth->ack = 1;
5247 nth->ack_seq = ntohl(sk->acked_seq);
5248 nth->window = ntohs(tcp_select_window(sk));
5249 nth->check = 0;
5250
5251 /*5252 * Find the first data byte.5253 */5254
5255 tcp_data_start = skb->data + skb->dev->hard_header_len +
5256 (iph->ihl << 2) + th->doff * 4;
5257
5258 /*5259 * Add it to our new buffer5260 */5261 memcpy(skb_put(buff,win_size), tcp_data_start, win_size);
5262
5263 /*5264 * Remember our right edge sequence number.5265 */5266
5267 buff->h.seq = sk->sent_seq + win_size;
5268 sk->sent_seq = buff->h.seq; /* Hack */5269 #if 0
5270
5271 /*5272 * now: shrink the queue head segment 5273 */5274
5275 th->check = 0;
5276 ow_size = skb->len - win_size -
5277 ((unsignedlong) (tcp_data_start - (void *) skb->data));
5278
5279 memmove(tcp_data_start, tcp_data_start + win_size, ow_size);
5280 skb_trim(skb,skb->len-win_size);
5281 sk->sent_seq += win_size;
5282 th->seq = htonl(sk->sent_seq);
5283 if (th->urg)
5284 {5285 unsignedshorturg_ptr;
5286
5287 urg_ptr = ntohs(th->urg_ptr);
5288 if (urg_ptr <= win_size)
5289 th->urg = 0;
5290 else5291 {5292 urg_ptr -= win_size;
5293 th->urg_ptr = htons(urg_ptr);
5294 nth->urg_ptr = htons(win_size);
5295 }5296 }5297 #else5298 if(th->urg && ntohs(th->urg_ptr) < win_size)
5299 nth->urg = 0;
5300 #endif5301
5302 /*5303 * Checksum the split buffer5304 */5305
5306 tcp_send_check(nth, sk->saddr, sk->daddr,
5307 nth->doff * 4 + win_size , sk);
5308 }5309 else5310 {5311 buff = sock_wmalloc(sk,MAX_ACK_SIZE,1, GFP_ATOMIC);
5312 if (buff == NULL)
5313 return;
5314
5315 buff->free = 1;
5316 buff->sk = sk;
5317 buff->localroute = sk->localroute;
5318
5319 /*5320 * Put in the IP header and routing stuff. 5321 */5322
5323 tmp = sk->prot->build_header(buff, sk->saddr, sk->daddr, &dev,
5324 IPPROTO_TCP, sk->opt, MAX_ACK_SIZE,sk->ip_tos,sk->ip_ttl);
5325 if (tmp < 0)
5326 {5327 sock_wfree(sk, buff);
5328 return;
5329 }5330
5331 t1 = (structtcphdr *)skb_put(buff,sizeof(structtcphdr));
5332 memcpy(t1,(void *) &sk->dummy_th, sizeof(*t1));
5333
5334 /*5335 * Use a previous sequence.5336 * This should cause the other end to send an ack.5337 */5338
5339 t1->seq = htonl(sk->sent_seq-1);
5340 t1->ack = 1;
5341 t1->res1= 0;
5342 t1->res2= 0;
5343 t1->rst = 0;
5344 t1->urg = 0;
5345 t1->psh = 0;
5346 t1->fin = 0; /* We are sending a 'previous' sequence, and 0 bytes of data - thus no FIN bit */5347 t1->syn = 0;
5348 t1->ack_seq = ntohl(sk->acked_seq);
5349 t1->window = ntohs(tcp_select_window(sk));
5350 t1->doff = sizeof(*t1)/4;
5351 tcp_send_check(t1, sk->saddr, sk->daddr, sizeof(*t1), sk);
5352
5353 }5354
5355 /*5356 * Send it.5357 */5358
5359 sk->prot->queue_xmit(sk, dev, buff, 1);
5360 tcp_statistics.TcpOutSegs++;
5361 }5362
5363 /*5364 * A window probe timeout has occurred.5365 */5366
5367 voidtcp_send_probe0(structsock *sk)
/* */5368 {5369 if (sk->zapped)
5370 return; /* After a valid reset we can send no more */5371
5372 tcp_write_wakeup(sk);
5373
5374 sk->backoff++;
5375 sk->rto = min(sk->rto << 1, 120*HZ);
5376 reset_xmit_timer (sk, TIME_PROBE0, sk->rto);
5377 sk->retransmits++;
5378 sk->prot->retransmits ++;
5379 }5380
5381 /*5382 * Socket option code for TCP. 5383 */5384
5385 inttcp_setsockopt(structsock *sk, intlevel, intoptname, char *optval, intoptlen)
/* */5386 {5387 intval,err;
5388
5389 if(level!=SOL_TCP)
5390 returnip_setsockopt(sk,level,optname,optval,optlen);
5391
5392 if (optval == NULL)
5393 return(-EINVAL);
5394
5395 err=verify_area(VERIFY_READ, optval, sizeof(int));
5396 if(err)
5397 returnerr;
5398
5399 val = get_user((int *)optval);
5400
5401 switch(optname)
5402 {5403 caseTCP_MAXSEG:
5404 /*5405 * values greater than interface MTU won't take effect. however at5406 * the point when this call is done we typically don't yet know5407 * which interface is going to be used5408 */5409 if(val<1||val>MAX_WINDOW)
5410 return -EINVAL;
5411 sk->user_mss=val;
5412 return 0;
5413 caseTCP_NODELAY:
5414 sk->nonagle=(val==0)?0:1;
5415 return 0;
5416 default:
5417 return(-ENOPROTOOPT);
5418 }5419 }5420
5421 inttcp_getsockopt(structsock *sk, intlevel, intoptname, char *optval, int *optlen)
/* */5422 {5423 intval,err;
5424
5425 if(level!=SOL_TCP)
5426 returnip_getsockopt(sk,level,optname,optval,optlen);
5427
5428 switch(optname)
5429 {5430 caseTCP_MAXSEG:
5431 val=sk->user_mss;
5432 break;
5433 caseTCP_NODELAY:
5434 val=sk->nonagle;
5435 break;
5436 default:
5437 return(-ENOPROTOOPT);
5438 }5439 err=verify_area(VERIFY_WRITE, optlen, sizeof(int));
5440 if(err)
5441 returnerr;
5442 put_user(sizeof(int),(int *) optlen);
5443
5444 err=verify_area(VERIFY_WRITE, optval, sizeof(int));
5445 if(err)
5446 returnerr;
5447 put_user(val,(int *)optval);
5448
5449 return(0);
5450 }5451
5452
5453 structprototcp_prot = {5454 tcp_close,
5455 ip_build_header,
5456 tcp_connect,
5457 tcp_accept,
5458 ip_queue_xmit,
5459 tcp_retransmit,
5460 tcp_write_wakeup,
5461 tcp_read_wakeup,
5462 tcp_rcv,
5463 tcp_select,
5464 tcp_ioctl,
5465 NULL,
5466 tcp_shutdown,
5467 tcp_setsockopt,
5468 tcp_getsockopt,
5469 tcp_sendmsg,
5470 tcp_recvmsg,
5471 NULL, /* No special bind() */5472 128,
5473 0,
5474 "TCP",
5475 0, 0,
5476 {NULL,}5477 };