1 /* 2 * INET An implementation of the TCP/IP protocol suite for the LINUX 3 * operating system. INET is implemented using the BSD Socket 4 * interface as the means of communication with the user level. 5 * 6 * TIMER - implementation of software timers for IP. 7 * 8 * Version: @(#)timer.c 1.0.7 05/25/93 9 * 10 * Authors: Ross Biro, <bir7@leland.Stanford.Edu> 11 * Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG> 12 * Corey Minyard <wf-rch!minyard@relay.EU.net> 13 * Fred Baumgarten, <dc6iq@insu1.etec.uni-karlsruhe.de> 14 * Florian La Roche, <flla@stud.uni-sb.de> 15 * 16 * Fixes: 17 * Alan Cox : To avoid destroying a wait queue as we use it 18 * we defer destruction until the destroy timer goes 19 * off. 20 * Alan Cox : Destroy socket doesn't write a status value to the 21 * socket buffer _AFTER_ freeing it! Also sock ensures 22 * the socket will get removed BEFORE this is called 23 * otherwise if the timer TIME_DESTROY occurs inside 24 * of inet_bh() with this socket being handled it goes 25 * BOOM! Have to stop timer going off if net_bh is 26 * active or the destroy causes crashes. 27 * Alan Cox : Cleaned up unused code. 28 * 29 * This program is free software; you can redistribute it and/or 30 * modify it under the terms of the GNU General Public License 31 * as published by the Free Software Foundation; either version 32 * 2 of the License, or (at your option) any later version. 33 */ 34
35 #include <linux/types.h>
36 #include <linux/errno.h>
37 #include <linux/socket.h>
38 #include <linux/in.h>
39 #include <linux/kernel.h>
40 #include <linux/sched.h>
41 #include <linux/timer.h>
42 #include <asm/system.h>
43 #include <linux/interrupt.h>
44 #include <linux/inet.h>
45 #include <linux/netdevice.h>
46 #include <net/ip.h>
47 #include <net/protocol.h>
48 #include <net/tcp.h>
49 #include <linux/skbuff.h>
50 #include <net/sock.h>
51 #include <net/arp.h>
52
53 voiddelete_timer (structsock *t)
/* */ 54 { 55 unsignedlongflags;
56
57 save_flags (flags);
58 cli();
59
60 t->timeout = 0;
61 del_timer (&t->timer);
62
63 restore_flags (flags);
64 } 65
66 voidreset_timer (structsock *t, inttimeout, unsignedlonglen)
/* */ 67 { 68 delete_timer (t);
69 t->timeout = timeout;
70 #if 1
71 /* FIXME: ??? */ 72 if ((int) len < 0) /* prevent close to infinite timers. THEY _DO_ */ 73 len = 3; /* happen (negative values ?) - don't ask me why ! -FB */ 74 #endif 75 t->timer.expires = jiffies+len;
76 add_timer (&t->timer);
77 } 78
79
80 /* 81 * Now we will only be called whenever we need to do 82 * something, but we must be sure to process all of the 83 * sockets that need it. 84 */ 85
86 voidnet_timer (unsignedlongdata)
/* */ 87 { 88 structsock *sk = (structsock*)data;
89 intwhy = sk->timeout;
90
91 /* 92 * only process if socket is not in use 93 */ 94
95 if (sk->users)
96 { 97 sk->timer.expires = jiffies+HZ;
98 add_timer(&sk->timer);
99 sti();
100 return;
101 } 102
103 /* Always see if we need to send an ack. */ 104
105 if (sk->ack_backlog && !sk->zapped)
106 { 107 sk->prot->read_wakeup (sk);
108 if (! sk->dead)
109 sk->data_ready(sk,0);
110 } 111
112 /* Now we need to figure out why the socket was on the timer. */ 113
114 switch (why)
115 { 116 caseTIME_DONE:
117 /* If the socket hasn't been closed off, re-try a bit later */ 118 if (!sk->dead) { 119 reset_timer(sk, TIME_DONE, TCP_DONE_TIME);
120 break;
121 } 122
123 if (sk->state != TCP_CLOSE)
124 { 125 printk ("non CLOSE socket in time_done\n");
126 break;
127 } 128 destroy_sock (sk);
129 break;
130
131 caseTIME_DESTROY:
132 /* 133 * We've waited for a while for all the memory associated with 134 * the socket to be freed. 135 */ 136
137 destroy_sock(sk);
138 break;
139
140 caseTIME_CLOSE:
141 /* We've waited long enough, close the socket. */ 142 sk->state = TCP_CLOSE;
143 delete_timer (sk);
144 if (!sk->dead)
145 sk->state_change(sk);
146 sk->shutdown = SHUTDOWN_MASK;
147 reset_timer (sk, TIME_DONE, TCP_DONE_TIME);
148 break;
149
150 default:
151 printk ("net_timer: timer expired - reason %d is unknown\n", why);
152 break;
153 } 154 } 155